implement GameStateRepositoryTest
add lambda to the GameEventHandler.handle{} to set the version
add VersionBuilder
add version to the events
add creation date to the events
rename gameId to aggregateId
add EventHandler interface
create notifications for reply the players
implement notifications on GameEventPlayerNotificationListener
add priority to the eventbus.subscribe()
improve JWT creation
update libs koin + ktor
remove output of GameCommandStream
improve logs
create a function disableShuffleDeck to disable the shuffle of the deck (for tests)