update ktlint rules
This commit is contained in:
@@ -4,3 +4,5 @@ ktlint_standard = enabled
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ktlint_experimental = enabled
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ktlint_standard_string-template-indent = enabled
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ktlint_standard_multiline-expression-wrapping = enabled
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ktlint_function_signature_body_expression_wrapping = always
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indent_size = 2
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@@ -1,6 +1,5 @@
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@file:Suppress("PropertyName")
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@Suppress("ktlint:standard:property-naming")
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val ktor_version: String by project
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val kotlin_version: String by project
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val kotlin_serialization_version: String by project
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@@ -10,64 +9,63 @@ val kotlin_logging_version: String by project
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val kotest_version: String by project
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plugins {
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kotlin("jvm") version "2.1.10"
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id("io.ktor.plugin") version "2.3.13"
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id("org.jetbrains.kotlin.plugin.serialization") version "2.1.10"
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id("org.jlleitschuh.gradle.ktlint") version "12.2.0"
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kotlin("jvm") version "2.1.10"
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id("io.ktor.plugin") version "2.3.13"
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id("org.jetbrains.kotlin.plugin.serialization") version "2.1.10"
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id("org.jlleitschuh.gradle.ktlint") version "12.2.0"
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}
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group = "io.github.flecomte"
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version = "0.0.1"
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application {
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mainClass.set("eventDemo.ApplicationKt")
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mainClass.set("eventDemo.ApplicationKt")
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val isDevelopment: Boolean = project.ext.has("development")
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applicationDefaultJvmArgs = listOf("-Dio.ktor.development=$isDevelopment")
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val isDevelopment: Boolean = project.ext.has("development")
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applicationDefaultJvmArgs = listOf("-Dio.ktor.development=$isDevelopment")
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}
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configure<org.jlleitschuh.gradle.ktlint.KtlintExtension> {
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version.set("1.5.0")
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enableExperimentalRules.set(true)
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version.set("1.5.0")
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}
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repositories {
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mavenCentral()
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mavenCentral()
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}
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tasks.withType<Test>().configureEach {
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useJUnitPlatform()
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useJUnitPlatform()
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}
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dependencies {
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implementation("io.ktor:ktor-server-core-jvm")
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implementation("io.ktor:ktor-server-auth-jvm")
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implementation("io.ktor:ktor-server-auth-jwt-jvm")
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implementation("io.ktor:ktor-server-auto-head-response-jvm")
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implementation("io.ktor:ktor-server-resources")
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implementation("io.ktor:ktor-server-content-negotiation-jvm")
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implementation("io.ktor:ktor-serialization-kotlinx-json-jvm")
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implementation("io.ktor:ktor-server-websockets-jvm")
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implementation("io.ktor:ktor-server-cors-jvm")
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implementation("io.ktor:ktor-server-host-common-jvm")
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implementation("io.ktor:ktor-server-status-pages-jvm")
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implementation("io.ktor:ktor-server-netty-jvm")
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implementation("io.ktor:ktor-server-data-conversion")
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implementation("io.ktor:ktor-client-content-negotiation")
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implementation("io.ktor:ktor-client-auth")
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implementation("ch.qos.logback:logback-classic:$logback_version")
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implementation("io.insert-koin:koin-ktor:$koin_version")
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implementation("io.insert-koin:koin-logger-slf4j:$koin_version")
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implementation("io.github.oshai:kotlin-logging-jvm:$kotlin_logging_version")
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implementation("org.jetbrains.kotlinx:kotlinx-serialization-json-jvm:$kotlin_serialization_version")
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implementation("org.jetbrains.kotlinx:kotlinx-datetime:0.6.2")
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implementation("io.ktor:ktor-server-core-jvm")
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implementation("io.ktor:ktor-server-auth-jvm")
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implementation("io.ktor:ktor-server-auth-jwt-jvm")
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implementation("io.ktor:ktor-server-auto-head-response-jvm")
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implementation("io.ktor:ktor-server-resources")
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implementation("io.ktor:ktor-server-content-negotiation-jvm")
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implementation("io.ktor:ktor-serialization-kotlinx-json-jvm")
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implementation("io.ktor:ktor-server-websockets-jvm")
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implementation("io.ktor:ktor-server-cors-jvm")
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implementation("io.ktor:ktor-server-host-common-jvm")
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implementation("io.ktor:ktor-server-status-pages-jvm")
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implementation("io.ktor:ktor-server-netty-jvm")
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implementation("io.ktor:ktor-server-data-conversion")
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implementation("io.ktor:ktor-client-content-negotiation")
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implementation("io.ktor:ktor-client-auth")
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implementation("ch.qos.logback:logback-classic:$logback_version")
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implementation("io.insert-koin:koin-ktor:$koin_version")
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implementation("io.insert-koin:koin-logger-slf4j:$koin_version")
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implementation("io.github.oshai:kotlin-logging-jvm:$kotlin_logging_version")
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implementation("org.jetbrains.kotlinx:kotlinx-serialization-json-jvm:$kotlin_serialization_version")
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implementation("org.jetbrains.kotlinx:kotlinx-datetime:0.6.2")
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// Force version of sub library (for security)
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implementation("commons-codec:commons-codec:1.13")
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// Force version of sub library (for security)
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implementation("commons-codec:commons-codec:1.13")
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testImplementation("io.kotest:kotest-extensions-koin:$kotest_version")
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testImplementation("org.jetbrains.kotlin:kotlin-test-junit:$kotlin_version")
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testImplementation("io.ktor:ktor-server-test-host-jvm:2.3.11")
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testImplementation("io.kotest:kotest-runner-junit5:$kotest_version")
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testImplementation("io.mockk:mockk:1.13.17")
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testImplementation("io.kotest:kotest-extensions-koin:$kotest_version")
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testImplementation("org.jetbrains.kotlin:kotlin-test-junit:$kotlin_version")
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testImplementation("io.ktor:ktor-server-test-host-jvm:2.3.11")
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testImplementation("io.kotest:kotest-runner-junit5:$kotest_version")
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testImplementation("io.mockk:mockk:1.13.17")
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}
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@@ -6,11 +6,11 @@ import io.ktor.server.engine.embeddedServer
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import io.ktor.server.netty.Netty
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fun main() {
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embeddedServer(
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factory = Netty,
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port = 8080,
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host = "0.0.0.0",
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module = Application::configure,
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watchPaths = listOf("classes"),
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).start(wait = true)
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embeddedServer(
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factory = Netty,
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port = 8080,
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host = "0.0.0.0",
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module = Application::configure,
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watchPaths = listOf("classes"),
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).start(wait = true)
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}
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@@ -9,21 +9,21 @@ import kotlinx.coroutines.channels.SendChannel
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typealias ErrorNotifier = suspend (String) -> Unit
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fun errorNotifier(
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command: GameCommand,
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channel: SendChannel<Notification>,
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command: GameCommand,
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channel: SendChannel<Notification>,
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): ErrorNotifier =
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{
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val logger = KotlinLogging.logger { }
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ErrorNotification(message = it)
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.let { notification ->
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logger.atWarn {
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message = "Notification ERROR sent: ${notification.message}"
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payload =
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mapOf(
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"notification" to notification,
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"command" to command,
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)
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}
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channel.send(notification)
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}
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}
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{
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val logger = KotlinLogging.logger { }
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ErrorNotification(message = it)
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.let { notification ->
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logger.atWarn {
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message = "Notification ERROR sent: ${notification.message}"
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payload =
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mapOf(
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"notification" to notification,
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"command" to command,
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)
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}
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channel.send(notification)
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}
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}
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@@ -15,32 +15,33 @@ import kotlinx.coroutines.channels.SendChannel
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* This action can be executing an action and produce a new [GameEvent] after verification.
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*/
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class GameCommandHandler(
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private val commandStreamChannel: CommandStreamChannelBuilder<GameCommand>,
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private val runner: GameCommandRunner,
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private val commandStreamChannel: CommandStreamChannelBuilder<GameCommand>,
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private val runner: GameCommandRunner,
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) {
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private val logger = KotlinLogging.logger { }
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private val logger = KotlinLogging.logger { }
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/**
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* Init the handler
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*/
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suspend fun handle(
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player: Player,
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incomingCommandChannel: ReceiveChannel<GameCommand>,
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outgoingErrorChannelNotification: SendChannel<Notification>,
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) = commandStreamChannel(incomingCommandChannel)
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.process { command ->
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if (command.payload.player.id != player.id) {
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logger.atWarn {
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message = "Handle command Refuse, the player of the command is not the same: $command"
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payload = mapOf("command" to command)
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}
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nack()
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} else {
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logger.atInfo {
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message = "Handle command: $command"
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payload = mapOf("command" to command)
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}
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runner.run(command, outgoingErrorChannelNotification)
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}
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/**
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* Init the handler
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*/
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suspend fun handle(
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player: Player,
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incomingCommandChannel: ReceiveChannel<GameCommand>,
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outgoingErrorChannelNotification: SendChannel<Notification>,
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) =
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commandStreamChannel(incomingCommandChannel)
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.process { command ->
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if (command.payload.player.id != player.id) {
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logger.atWarn {
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message = "Handle command Refuse, the player of the command is not the same: $command"
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payload = mapOf("command" to command)
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}
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nack()
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} else {
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logger.atInfo {
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message = "Handle command: $command"
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payload = mapOf("command" to command)
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}
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runner.run(command, outgoingErrorChannelNotification)
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}
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}
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}
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@@ -18,29 +18,29 @@ import kotlinx.coroutines.launch
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@DelicateCoroutinesApi
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fun Route.gameSocket(
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playerNotificationListener: PlayerNotificationEventListener,
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commandHandler: GameCommandHandler,
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playerNotificationListener: PlayerNotificationEventListener,
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commandHandler: GameCommandHandler,
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) {
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authenticate {
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webSocket("/game") {
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val currentPlayer = call.getPlayer()
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val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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}
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playerNotificationListener.startListening(outgoingFrameChannel, currentPlayer)
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}
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authenticate {
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webSocket("/game") {
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val currentPlayer = call.getPlayer()
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val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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}
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playerNotificationListener.startListening(outgoingFrameChannel, currentPlayer)
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}
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}
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}
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private fun ApplicationCall.getPlayer() =
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principal<JWTPrincipal>()!!.run {
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Player(
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id = payload.getClaim("playerid").asString(),
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name = payload.getClaim("username").asString(),
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)
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}
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principal<JWTPrincipal>()!!.run {
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Player(
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id = payload.getClaim("playerid").asString(),
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name = payload.getClaim("username").asString(),
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)
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}
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@@ -11,21 +11,21 @@ import eventDemo.app.notification.Notification
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import kotlinx.coroutines.channels.SendChannel
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class GameCommandRunner(
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private val eventHandler: GameEventHandler,
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private val gameStateRepository: GameStateRepository,
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private val eventHandler: GameEventHandler,
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private val gameStateRepository: GameStateRepository,
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) {
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suspend fun run(
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command: GameCommand,
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outgoingErrorChannelNotification: SendChannel<Notification>,
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) {
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val gameState = gameStateRepository.getLast(command.payload.aggregateId)
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val errorNotifier = errorNotifier(command, outgoingErrorChannelNotification)
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suspend fun run(
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command: GameCommand,
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outgoingErrorChannelNotification: SendChannel<Notification>,
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) {
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val gameState = gameStateRepository.getLast(command.payload.aggregateId)
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val errorNotifier = errorNotifier(command, outgoingErrorChannelNotification)
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when (command) {
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is IWantToPlayCardCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is IamReadyToPlayCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is IWantToJoinTheGameCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is ICantPlayCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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}
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when (command) {
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is IWantToPlayCardCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is IamReadyToPlayCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is IWantToJoinTheGameCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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is ICantPlayCommand -> command.run(gameState, errorNotifier, this.eventHandler)
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}
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}
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}
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@@ -9,5 +9,5 @@ import kotlinx.coroutines.channels.ReceiveChannel
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* A stream to publish and read the game command.
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*/
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class GameCommandStream(
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incoming: ReceiveChannel<GameCommand>,
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incoming: ReceiveChannel<GameCommand>,
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) : CommandStream<GameCommand> by CommandStreamChannel(incoming)
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@@ -7,11 +7,11 @@ import kotlinx.serialization.Serializable
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@Serializable
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sealed interface GameCommand : Command {
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val payload: Payload
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val payload: Payload
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@Serializable
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sealed interface Payload {
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val aggregateId: GameId
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val player: Player
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}
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@Serializable
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sealed interface Payload {
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val aggregateId: GameId
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val player: Player
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}
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}
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@@ -14,39 +14,39 @@ import kotlinx.serialization.Serializable
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*/
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@Serializable
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data class ICantPlayCommand(
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override val payload: Payload,
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override val payload: Payload,
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) : GameCommand {
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override val id: CommandId = CommandId()
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override val id: CommandId = CommandId()
|
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|
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@Serializable
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data class Payload(
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override val aggregateId: GameId,
|
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override val player: Player,
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) : GameCommand.Payload
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@Serializable
|
||||
data class Payload(
|
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override val aggregateId: GameId,
|
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override val player: Player,
|
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) : GameCommand.Payload
|
||||
|
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suspend fun run(
|
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state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (state.currentPlayerTurn != payload.player) {
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playerErrorNotifier("Its not your turn!")
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return
|
||||
}
|
||||
val playableCards = state.playableCards(payload.player)
|
||||
if (playableCards.isEmpty()) {
|
||||
val takenCard = state.deck.stack.first()
|
||||
|
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eventHandler.handle(payload.aggregateId) {
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PlayerHavePassEvent(
|
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aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
takenCard = takenCard,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("You can and must play one card, like ${playableCards.first()::class.simpleName}")
|
||||
}
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (state.currentPlayerTurn != payload.player) {
|
||||
playerErrorNotifier("Its not your turn!")
|
||||
return
|
||||
}
|
||||
val playableCards = state.playableCards(payload.player)
|
||||
if (playableCards.isEmpty()) {
|
||||
val takenCard = state.deck.stack.first()
|
||||
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
PlayerHavePassEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
takenCard = takenCard,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("You can and must play one card, like ${playableCards.first()::class.simpleName}")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,31 +14,31 @@ import kotlinx.serialization.Serializable
|
||||
*/
|
||||
@Serializable
|
||||
data class IWantToJoinTheGameCommand(
|
||||
override val payload: Payload,
|
||||
override val payload: Payload,
|
||||
) : GameCommand {
|
||||
override val id: CommandId = CommandId()
|
||||
override val id: CommandId = CommandId()
|
||||
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
) : GameCommand.Payload
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
) : GameCommand.Payload
|
||||
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (!state.isStarted) {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
NewPlayerEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("The game is already started")
|
||||
}
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (!state.isStarted) {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
NewPlayerEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("The game is already started")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,42 +15,42 @@ import kotlinx.serialization.Serializable
|
||||
*/
|
||||
@Serializable
|
||||
data class IWantToPlayCardCommand(
|
||||
override val payload: Payload,
|
||||
override val payload: Payload,
|
||||
) : GameCommand {
|
||||
override val id: CommandId = CommandId()
|
||||
override val id: CommandId = CommandId()
|
||||
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val card: Card,
|
||||
) : GameCommand.Payload
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val card: Card,
|
||||
) : GameCommand.Payload
|
||||
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (!state.isStarted) {
|
||||
playerErrorNotifier("The game is Not started")
|
||||
return
|
||||
}
|
||||
if (state.currentPlayerTurn != payload.player) {
|
||||
playerErrorNotifier("Its not your turn!")
|
||||
return
|
||||
}
|
||||
|
||||
if (state.canBePlayThisCard(payload.player, payload.card)) {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
card = payload.card,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("You cannot play this card")
|
||||
}
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
if (!state.isStarted) {
|
||||
playerErrorNotifier("The game is Not started")
|
||||
return
|
||||
}
|
||||
if (state.currentPlayerTurn != payload.player) {
|
||||
playerErrorNotifier("Its not your turn!")
|
||||
return
|
||||
}
|
||||
|
||||
if (state.canBePlayThisCard(payload.player, payload.card)) {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
card = payload.card,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
playerErrorNotifier("You cannot play this card")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,38 +14,38 @@ import kotlinx.serialization.Serializable
|
||||
*/
|
||||
@Serializable
|
||||
data class IamReadyToPlayCommand(
|
||||
override val payload: Payload,
|
||||
override val payload: Payload,
|
||||
) : GameCommand {
|
||||
override val id: CommandId = CommandId()
|
||||
override val id: CommandId = CommandId()
|
||||
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
) : GameCommand.Payload
|
||||
@Serializable
|
||||
data class Payload(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
) : GameCommand.Payload
|
||||
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
val playerExist: Boolean = state.players.contains(payload.player)
|
||||
val playerIsAlreadyReady: Boolean = state.readyPlayers.contains(payload.player)
|
||||
suspend fun run(
|
||||
state: GameState,
|
||||
playerErrorNotifier: ErrorNotifier,
|
||||
eventHandler: GameEventHandler,
|
||||
) {
|
||||
val playerExist: Boolean = state.players.contains(payload.player)
|
||||
val playerIsAlreadyReady: Boolean = state.readyPlayers.contains(payload.player)
|
||||
|
||||
if (state.isStarted) {
|
||||
playerErrorNotifier("The game is already started")
|
||||
} else if (!playerExist) {
|
||||
playerErrorNotifier("You are not in the game")
|
||||
} else if (playerIsAlreadyReady) {
|
||||
playerErrorNotifier("You are already ready")
|
||||
} else {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
PlayerReadyEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
}
|
||||
if (state.isStarted) {
|
||||
playerErrorNotifier("The game is already started")
|
||||
} else if (!playerExist) {
|
||||
playerErrorNotifier("You are not in the game")
|
||||
} else if (playerIsAlreadyReady) {
|
||||
playerErrorNotifier("You are already ready")
|
||||
} else {
|
||||
eventHandler.handle(payload.aggregateId) {
|
||||
PlayerReadyEvent(
|
||||
aggregateId = payload.aggregateId,
|
||||
player = payload.player,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,100 +10,100 @@ import java.util.UUID
|
||||
*/
|
||||
@Serializable
|
||||
sealed interface Card {
|
||||
val id: UUID
|
||||
val id: UUID
|
||||
|
||||
/**
|
||||
* The color of a card
|
||||
*/
|
||||
@Serializable
|
||||
enum class Color {
|
||||
Blue,
|
||||
Red,
|
||||
Yellow,
|
||||
Green,
|
||||
}
|
||||
/**
|
||||
* The color of a card
|
||||
*/
|
||||
@Serializable
|
||||
enum class Color {
|
||||
Blue,
|
||||
Red,
|
||||
Yellow,
|
||||
Green,
|
||||
}
|
||||
|
||||
sealed interface ColorCard : Card {
|
||||
val color: Color
|
||||
}
|
||||
sealed interface ColorCard : Card {
|
||||
val color: Color
|
||||
}
|
||||
|
||||
/**
|
||||
* A play card with color and number
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Simple")
|
||||
data class NumericCard(
|
||||
val number: Int,
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Card,
|
||||
ColorCard
|
||||
/**
|
||||
* A play card with color and number
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Simple")
|
||||
data class NumericCard(
|
||||
val number: Int,
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Card,
|
||||
ColorCard
|
||||
|
||||
sealed interface Special : Card
|
||||
sealed interface Special : Card
|
||||
|
||||
/**
|
||||
* A revert card to revert the order of the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Reverse")
|
||||
data class ReverseCard(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard
|
||||
/**
|
||||
* A revert card to revert the order of the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Reverse")
|
||||
data class ReverseCard(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard
|
||||
|
||||
sealed interface PassTurnCard : Card
|
||||
sealed interface PassTurnCard : Card
|
||||
|
||||
/**
|
||||
* A pass card to pass the turn of the next player.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Pass")
|
||||
data class PassCard(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard,
|
||||
PassTurnCard
|
||||
/**
|
||||
* A pass card to pass the turn of the next player.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Pass")
|
||||
data class PassCard(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard,
|
||||
PassTurnCard
|
||||
|
||||
/**
|
||||
* A play card to force the next player to take 2 card and pass the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Plus2")
|
||||
data class Plus2Card(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard,
|
||||
PassTurnCard
|
||||
/**
|
||||
* A play card to force the next player to take 2 card and pass the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Plus2")
|
||||
data class Plus2Card(
|
||||
override val color: Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
ColorCard,
|
||||
PassTurnCard
|
||||
|
||||
sealed interface AllColorCard : Card
|
||||
sealed interface AllColorCard : Card
|
||||
|
||||
/**
|
||||
* A play card to force the next player to take 4 card and pass the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Plus4")
|
||||
class Plus4Card(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
AllColorCard,
|
||||
PassTurnCard
|
||||
/**
|
||||
* A play card to force the next player to take 4 card and pass the turn.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("Plus4")
|
||||
class Plus4Card(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
AllColorCard,
|
||||
PassTurnCard
|
||||
|
||||
/**
|
||||
* A play card to change the color.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("ChangeColor")
|
||||
class ChangeColorCard(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
AllColorCard
|
||||
/**
|
||||
* A play card to change the color.
|
||||
*/
|
||||
@Serializable
|
||||
@SerialName("ChangeColor")
|
||||
class ChangeColorCard(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : Special,
|
||||
AllColorCard
|
||||
}
|
||||
|
||||
@@ -4,119 +4,130 @@ import kotlinx.serialization.Serializable
|
||||
|
||||
@Serializable
|
||||
data class Deck(
|
||||
val stack: Stack = Stack(),
|
||||
val discard: Discard = Discard(),
|
||||
val playersHands: PlayersHands = PlayersHands(),
|
||||
val stack: Stack = Stack(),
|
||||
val discard: Discard = Discard(),
|
||||
val playersHands: PlayersHands = PlayersHands(),
|
||||
) {
|
||||
constructor(players: Set<Player>) :
|
||||
this(playersHands = PlayersHands(players))
|
||||
constructor(players: Set<Player>) :
|
||||
this(playersHands = PlayersHands(players))
|
||||
|
||||
fun shuffle(): Deck = copy(stack = stack.shuffle())
|
||||
fun shuffle(): Deck =
|
||||
copy(stack = stack.shuffle())
|
||||
|
||||
fun placeFirstCardOnDiscard(): Deck {
|
||||
val takenCard = stack.first()
|
||||
return copy(
|
||||
stack = stack - takenCard,
|
||||
discard = discard + takenCard,
|
||||
)
|
||||
fun placeFirstCardOnDiscard(): Deck {
|
||||
val takenCard = stack.first()
|
||||
return copy(
|
||||
stack = stack - takenCard,
|
||||
discard = discard + takenCard,
|
||||
)
|
||||
}
|
||||
|
||||
fun takeOneCardFromStackTo(player: Player): Deck =
|
||||
takeOne().let { (deck, newPlayerCard) ->
|
||||
deck.copy(
|
||||
playersHands = deck.playersHands.addCard(player, newPlayerCard),
|
||||
)
|
||||
}
|
||||
|
||||
fun takeOneCardFromStackTo(player: Player): Deck =
|
||||
takeOne().let { (deck, newPlayerCard) ->
|
||||
deck.copy(
|
||||
playersHands = deck.playersHands.addCard(player, newPlayerCard),
|
||||
)
|
||||
}
|
||||
fun putOneCardFromHand(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): Deck =
|
||||
run {
|
||||
// Validate parameters
|
||||
val playerHand =
|
||||
playersHands.getHand(player)
|
||||
?: error("No player on this game")
|
||||
if (playerHand.none { it == card }) {
|
||||
error("No card exist on the player hand")
|
||||
}
|
||||
}.let {
|
||||
copy(
|
||||
discard = discard + card,
|
||||
playersHands = playersHands.removeCard(player, card),
|
||||
)
|
||||
}
|
||||
|
||||
fun putOneCardFromHand(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): Deck =
|
||||
run {
|
||||
// Validate parameters
|
||||
val playerHand =
|
||||
playersHands.getHand(player)
|
||||
?: error("No player on this game")
|
||||
if (playerHand.none { it == card }) {
|
||||
error("No card exist on the player hand")
|
||||
}
|
||||
fun playerHasNoCardLeft(): List<Player.PlayerId> =
|
||||
playersHands
|
||||
.filter { (playerId, hand) -> hand.isEmpty() }
|
||||
.map { (playerId, hand) -> playerId }
|
||||
|
||||
private fun take(n: Int): Pair<Deck, List<Card>> {
|
||||
val takenCards = stack.take(n)
|
||||
val newStack = stack.filterNot { takenCards.contains(it) }.toStack()
|
||||
return Pair(copy(stack = newStack), takenCards)
|
||||
}
|
||||
|
||||
private fun takeOne(): Pair<Deck, Card> =
|
||||
take(1).let { (deck, cards) -> Pair(deck, cards.first()) }
|
||||
|
||||
companion object {
|
||||
fun newWithoutPlayers(): Deck =
|
||||
listOf(Card.Color.Red, Card.Color.Blue, Card.Color.Yellow, Card.Color.Green)
|
||||
.flatMap { color ->
|
||||
((0..9) + (1..9)).map { Card.NumericCard(it, color) } +
|
||||
(1..2).map { Card.Plus2Card(color) } +
|
||||
(1..2).map { Card.ReverseCard(color) } +
|
||||
(1..2).map { Card.PassCard(color) }
|
||||
}.let {
|
||||
copy(
|
||||
discard = discard + card,
|
||||
playersHands = playersHands.removeCard(player, card),
|
||||
)
|
||||
}
|
||||
|
||||
fun playerHasNoCardLeft(): List<Player.PlayerId> =
|
||||
playersHands
|
||||
.filter { (playerId, hand) -> hand.isEmpty() }
|
||||
.map { (playerId, hand) -> playerId }
|
||||
|
||||
private fun take(n: Int): Pair<Deck, List<Card>> {
|
||||
val takenCards = stack.take(n)
|
||||
val newStack = stack.filterNot { takenCards.contains(it) }.toStack()
|
||||
return Pair(copy(stack = newStack), takenCards)
|
||||
}
|
||||
|
||||
private fun takeOne(): Pair<Deck, Card> = take(1).let { (deck, cards) -> Pair(deck, cards.first()) }
|
||||
|
||||
companion object {
|
||||
fun newWithoutPlayers(): Deck =
|
||||
listOf(Card.Color.Red, Card.Color.Blue, Card.Color.Yellow, Card.Color.Green)
|
||||
.flatMap { color ->
|
||||
((0..9) + (1..9)).map { Card.NumericCard(it, color) } +
|
||||
(1..2).map { Card.Plus2Card(color) } +
|
||||
(1..2).map { Card.ReverseCard(color) } +
|
||||
(1..2).map { Card.PassCard(color) }
|
||||
}.let {
|
||||
it + (1..4).map { Card.Plus4Card() }
|
||||
}.toStack()
|
||||
.let { Deck(it) }
|
||||
}
|
||||
it + (1..4).map { Card.Plus4Card() }
|
||||
}.toStack()
|
||||
.let { Deck(it) }
|
||||
}
|
||||
}
|
||||
|
||||
fun Deck.initHands(
|
||||
players: Set<Player>,
|
||||
handSize: Int = 7,
|
||||
players: Set<Player>,
|
||||
handSize: Int = 7,
|
||||
): Deck {
|
||||
// Copy cards from stack to the player hands
|
||||
val deckWithEmptyHands = copy(playersHands = PlayersHands(players))
|
||||
return players.fold(deckWithEmptyHands) { acc: Deck, player: Player ->
|
||||
val hand = acc.stack.take(handSize)
|
||||
val newStack = acc.stack.filterNot { card: Card -> hand.contains(card) }.toStack()
|
||||
copy(
|
||||
stack = newStack,
|
||||
playersHands = acc.playersHands.addCards(player, hand),
|
||||
)
|
||||
}
|
||||
// Copy cards from stack to the player hands
|
||||
val deckWithEmptyHands = copy(playersHands = PlayersHands(players))
|
||||
return players.fold(deckWithEmptyHands) { acc: Deck, player: Player ->
|
||||
val hand = acc.stack.take(handSize)
|
||||
val newStack = acc.stack.filterNot { card: Card -> hand.contains(card) }.toStack()
|
||||
copy(
|
||||
stack = newStack,
|
||||
playersHands = acc.playersHands.addCards(player, hand),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@JvmInline
|
||||
@Serializable
|
||||
value class Stack(
|
||||
private val cards: Set<Card> = emptySet(),
|
||||
private val cards: Set<Card> = emptySet(),
|
||||
) : Set<Card> by cards {
|
||||
operator fun plus(card: Card): Stack = cards.plus(card).toStack()
|
||||
operator fun plus(card: Card): Stack =
|
||||
cards.plus(card).toStack()
|
||||
|
||||
operator fun minus(card: Card): Stack = cards.minus(card).toStack()
|
||||
operator fun minus(card: Card): Stack =
|
||||
cards.minus(card).toStack()
|
||||
|
||||
fun shuffle(): Stack = shuffled().toStack()
|
||||
fun shuffle(): Stack =
|
||||
shuffled().toStack()
|
||||
}
|
||||
|
||||
fun List<Card>.toStack(): Stack = Stack(this.toSet())
|
||||
fun List<Card>.toStack(): Stack =
|
||||
Stack(this.toSet())
|
||||
|
||||
fun Set<Card>.toStack(): Stack = Stack(this)
|
||||
fun Set<Card>.toStack(): Stack =
|
||||
Stack(this)
|
||||
|
||||
@JvmInline
|
||||
@Serializable
|
||||
value class Discard(
|
||||
private val cards: Set<Card> = emptySet(),
|
||||
private val cards: Set<Card> = emptySet(),
|
||||
) : Set<Card> by cards {
|
||||
operator fun plus(card: Card): Discard = cards.plus(card).toDiscard()
|
||||
operator fun plus(card: Card): Discard =
|
||||
cards.plus(card).toDiscard()
|
||||
|
||||
operator fun minus(card: Card): Discard = cards.minus(card).toDiscard()
|
||||
operator fun minus(card: Card): Discard =
|
||||
cards.minus(card).toDiscard()
|
||||
}
|
||||
|
||||
fun List<Card>.toDiscard(): Discard = Discard(this.toSet())
|
||||
fun List<Card>.toDiscard(): Discard =
|
||||
Discard(this.toSet())
|
||||
|
||||
fun Set<Card>.toDiscard(): Discard = Discard(this)
|
||||
fun Set<Card>.toDiscard(): Discard =
|
||||
Discard(this)
|
||||
|
||||
@@ -11,7 +11,8 @@ import java.util.UUID
|
||||
@JvmInline
|
||||
@Serializable(with = GameIdSerializer::class)
|
||||
value class GameId(
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : AggregateId {
|
||||
override fun toString(): String = id.toString()
|
||||
override fun toString(): String =
|
||||
id.toString()
|
||||
}
|
||||
|
||||
@@ -8,21 +8,22 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class Player(
|
||||
val name: String,
|
||||
@Serializable(with = PlayerIdSerializer::class)
|
||||
val id: PlayerId = PlayerId(UUID.randomUUID()),
|
||||
val name: String,
|
||||
@Serializable(with = PlayerIdSerializer::class)
|
||||
val id: PlayerId = PlayerId(UUID.randomUUID()),
|
||||
) {
|
||||
constructor(id: String, name: String) : this(
|
||||
name,
|
||||
PlayerId(UUID.fromString(id)),
|
||||
)
|
||||
constructor(id: String, name: String) : this(
|
||||
name,
|
||||
PlayerId(UUID.fromString(id)),
|
||||
)
|
||||
|
||||
@Serializable
|
||||
@JvmInline
|
||||
value class PlayerId(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : AggregateId {
|
||||
override fun toString(): String = id.toString()
|
||||
}
|
||||
@Serializable
|
||||
@JvmInline
|
||||
value class PlayerId(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : AggregateId {
|
||||
override fun toString(): String =
|
||||
id.toString()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,43 +5,46 @@ import kotlinx.serialization.Serializable
|
||||
@Serializable
|
||||
@JvmInline
|
||||
value class PlayersHands(
|
||||
private val map: Map<Player.PlayerId, List<Card>> = emptyMap(),
|
||||
private val map: Map<Player.PlayerId, List<Card>> = emptyMap(),
|
||||
) : Map<Player.PlayerId, List<Card>> by map {
|
||||
constructor(players: Set<Player>) :
|
||||
this(players.map { it.id }.associateWith { emptyList<Card>() }.toPlayersHands())
|
||||
constructor(players: Set<Player>) :
|
||||
this(players.map { it.id }.associateWith { emptyList<Card>() }.toPlayersHands())
|
||||
|
||||
fun getHand(player: Player): List<Card>? = this[player.id]
|
||||
fun getHand(player: Player): List<Card>? =
|
||||
this[player.id]
|
||||
|
||||
fun removeCard(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): PlayersHands =
|
||||
mapValues { (playerId, cards) ->
|
||||
if (playerId == player.id) {
|
||||
if (!cards.contains(card)) error("The hand no contain the card")
|
||||
cards - card
|
||||
} else {
|
||||
cards
|
||||
}
|
||||
}.toPlayersHands()
|
||||
fun removeCard(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): PlayersHands =
|
||||
mapValues { (playerId, cards) ->
|
||||
if (playerId == player.id) {
|
||||
if (!cards.contains(card)) error("The hand no contain the card")
|
||||
cards - card
|
||||
} else {
|
||||
cards
|
||||
}
|
||||
}.toPlayersHands()
|
||||
|
||||
fun addCard(
|
||||
player: Player,
|
||||
newCard: Card,
|
||||
): PlayersHands = addCards(player, listOf(newCard))
|
||||
fun addCard(
|
||||
player: Player,
|
||||
newCard: Card,
|
||||
): PlayersHands =
|
||||
addCards(player, listOf(newCard))
|
||||
|
||||
fun addCards(
|
||||
player: Player,
|
||||
newCards: List<Card>,
|
||||
): PlayersHands =
|
||||
mapValues { (p, cards) ->
|
||||
if (p == player.id) {
|
||||
if (cards.intersect(newCards).isNotEmpty()) error("The hand already contain the card")
|
||||
cards + newCards
|
||||
} else {
|
||||
cards
|
||||
}
|
||||
}.toPlayersHands()
|
||||
fun addCards(
|
||||
player: Player,
|
||||
newCards: List<Card>,
|
||||
): PlayersHands =
|
||||
mapValues { (p, cards) ->
|
||||
if (p == player.id) {
|
||||
if (cards.intersect(newCards).isNotEmpty()) error("The hand already contain the card")
|
||||
cards + newCards
|
||||
} else {
|
||||
cards
|
||||
}
|
||||
}.toPlayersHands()
|
||||
}
|
||||
|
||||
fun Map<Player.PlayerId, List<Card>>.toPlayersHands(): PlayersHands = PlayersHands(this)
|
||||
fun Map<Player.PlayerId, List<Card>>.toPlayersHands(): PlayersHands =
|
||||
PlayersHands(this)
|
||||
|
||||
@@ -7,10 +7,10 @@ import eventDemo.libs.event.Event
|
||||
* A stream to publish and read the played card event.
|
||||
*/
|
||||
interface EventHandler<E : Event<ID>, ID : AggregateId> {
|
||||
fun registerProjectionBuilder(builder: (E) -> Unit)
|
||||
fun registerProjectionBuilder(builder: (E) -> Unit)
|
||||
|
||||
fun handle(
|
||||
aggregateId: ID,
|
||||
buildEvent: (version: Int) -> E,
|
||||
): E
|
||||
fun handle(
|
||||
aggregateId: ID,
|
||||
buildEvent: (version: Int) -> E,
|
||||
): E
|
||||
}
|
||||
|
||||
@@ -5,5 +5,5 @@ import eventDemo.app.event.event.GameEvent
|
||||
import eventDemo.libs.event.EventBus
|
||||
|
||||
class GameEventBus(
|
||||
bus: EventBus<GameEvent, GameId>,
|
||||
bus: EventBus<GameEvent, GameId>,
|
||||
) : EventBus<GameEvent, GameId> by bus
|
||||
|
||||
@@ -12,30 +12,30 @@ import kotlin.concurrent.withLock
|
||||
* A stream to publish and read the played card event.
|
||||
*/
|
||||
class GameEventHandler(
|
||||
private val eventBus: GameEventBus,
|
||||
private val eventStore: GameEventStore,
|
||||
private val versionBuilder: VersionBuilder,
|
||||
private val eventBus: GameEventBus,
|
||||
private val eventStore: GameEventStore,
|
||||
private val versionBuilder: VersionBuilder,
|
||||
) : EventHandler<GameEvent, GameId> {
|
||||
private val projectionsBuilders: ConcurrentLinkedQueue<(GameEvent) -> Unit> = ConcurrentLinkedQueue()
|
||||
private val locks: ConcurrentHashMap<GameId, ReentrantLock> = ConcurrentHashMap()
|
||||
private val projectionsBuilders: ConcurrentLinkedQueue<(GameEvent) -> Unit> = ConcurrentLinkedQueue()
|
||||
private val locks: ConcurrentHashMap<GameId, ReentrantLock> = ConcurrentHashMap()
|
||||
|
||||
override fun registerProjectionBuilder(builder: GameProjectionBuilder) {
|
||||
projectionsBuilders.add(builder)
|
||||
}
|
||||
override fun registerProjectionBuilder(builder: GameProjectionBuilder) {
|
||||
projectionsBuilders.add(builder)
|
||||
}
|
||||
|
||||
override fun handle(
|
||||
aggregateId: GameId,
|
||||
buildEvent: (version: Int) -> GameEvent,
|
||||
): GameEvent =
|
||||
locks
|
||||
.computeIfAbsent(aggregateId) { ReentrantLock() }
|
||||
.withLock {
|
||||
buildEvent(versionBuilder.buildNextVersion(aggregateId))
|
||||
.also { eventStore.publish(it) }
|
||||
}.also { event ->
|
||||
projectionsBuilders.forEach { it(event) }
|
||||
eventBus.publish(event)
|
||||
}
|
||||
override fun handle(
|
||||
aggregateId: GameId,
|
||||
buildEvent: (version: Int) -> GameEvent,
|
||||
): GameEvent =
|
||||
locks
|
||||
.computeIfAbsent(aggregateId) { ReentrantLock() }
|
||||
.withLock {
|
||||
buildEvent(versionBuilder.buildNextVersion(aggregateId))
|
||||
.also { eventStore.publish(it) }
|
||||
}.also { event ->
|
||||
projectionsBuilders.forEach { it(event) }
|
||||
eventBus.publish(event)
|
||||
}
|
||||
}
|
||||
|
||||
typealias GameProjectionBuilder = (GameEvent) -> Unit
|
||||
|
||||
@@ -8,5 +8,5 @@ import eventDemo.libs.event.EventStore
|
||||
* A stream to publish and read the played card event.
|
||||
*/
|
||||
class GameEventStore(
|
||||
private val eventStore: EventStore<GameEvent, GameId>,
|
||||
private val eventStore: EventStore<GameEvent, GameId>,
|
||||
) : EventStore<GameEvent, GameId> by eventStore
|
||||
|
||||
@@ -7,9 +7,9 @@ import eventDemo.libs.event.EventStream
|
||||
* A stream to publish and read the played card event.
|
||||
*/
|
||||
class GameEventStream(
|
||||
private val eventStream: EventStream<GameEvent>,
|
||||
private val eventStream: EventStream<GameEvent>,
|
||||
) : EventStream<GameEvent> by eventStream {
|
||||
override fun publish(event: GameEvent) {
|
||||
eventStream.publish(event)
|
||||
}
|
||||
override fun publish(event: GameEvent) {
|
||||
eventStream.publish(event)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,12 +11,12 @@ import java.util.UUID
|
||||
* An [GameEvent] to represent a played card.
|
||||
*/
|
||||
data class CardIsPlayedEvent(
|
||||
override val aggregateId: GameId,
|
||||
val card: Card,
|
||||
override val player: Player,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
val card: Card,
|
||||
override val player: Player,
|
||||
override val version: Int,
|
||||
) : GameEvent,
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ import java.util.UUID
|
||||
*/
|
||||
@Serializable
|
||||
sealed interface GameEvent : Event<GameId> {
|
||||
override val eventId: UUID
|
||||
override val aggregateId: GameId
|
||||
override val version: Int
|
||||
override val eventId: UUID
|
||||
override val aggregateId: GameId
|
||||
override val version: Int
|
||||
}
|
||||
|
||||
@@ -12,37 +12,37 @@ import java.util.UUID
|
||||
* This [GameEvent] is sent when all players are ready.
|
||||
*/
|
||||
data class GameStartedEvent(
|
||||
override val aggregateId: GameId,
|
||||
val firstPlayer: Player,
|
||||
val deck: Deck,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
val firstPlayer: Player,
|
||||
val deck: Deck,
|
||||
override val version: Int,
|
||||
) : GameEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
|
||||
companion object {
|
||||
fun new(
|
||||
id: GameId,
|
||||
players: Set<Player>,
|
||||
shuffleIsDisabled: Boolean = isDisabled,
|
||||
version: Int,
|
||||
): GameStartedEvent =
|
||||
GameStartedEvent(
|
||||
aggregateId = id,
|
||||
firstPlayer = if (shuffleIsDisabled) players.first() else players.random(),
|
||||
deck =
|
||||
Deck
|
||||
.newWithoutPlayers()
|
||||
.let { if (shuffleIsDisabled) it else it.shuffle() }
|
||||
.initHands(players)
|
||||
.placeFirstCardOnDiscard(),
|
||||
version = version,
|
||||
)
|
||||
}
|
||||
companion object {
|
||||
fun new(
|
||||
id: GameId,
|
||||
players: Set<Player>,
|
||||
shuffleIsDisabled: Boolean = isDisabled,
|
||||
version: Int,
|
||||
): GameStartedEvent =
|
||||
GameStartedEvent(
|
||||
aggregateId = id,
|
||||
firstPlayer = if (shuffleIsDisabled) players.first() else players.random(),
|
||||
deck =
|
||||
Deck
|
||||
.newWithoutPlayers()
|
||||
.let { if (shuffleIsDisabled) it else it.shuffle() }
|
||||
.initHands(players)
|
||||
.placeFirstCardOnDiscard(),
|
||||
version = version,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private var isDisabled = false
|
||||
|
||||
internal fun disableShuffleDeck() {
|
||||
isDisabled = true
|
||||
isDisabled = true
|
||||
}
|
||||
|
||||
@@ -10,10 +10,10 @@ import java.util.UUID
|
||||
* An [GameEvent] to represent a new player joining the game.
|
||||
*/
|
||||
data class NewPlayerEvent(
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
) : GameEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -3,5 +3,5 @@ package eventDemo.app.event.event
|
||||
import eventDemo.app.entity.Player
|
||||
|
||||
sealed interface PlayerActionEvent : GameEvent {
|
||||
val player: Player
|
||||
val player: Player
|
||||
}
|
||||
|
||||
@@ -11,12 +11,12 @@ import java.util.UUID
|
||||
* This [GameEvent] is sent when a player chose a color.
|
||||
*/
|
||||
data class PlayerChoseColorEvent(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val color: Card.Color,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val color: Card.Color,
|
||||
override val version: Int,
|
||||
) : GameEvent,
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -11,12 +11,12 @@ import java.util.UUID
|
||||
* This [GameEvent] is sent when a player can play.
|
||||
*/
|
||||
data class PlayerHavePassEvent(
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val takenCard: Card,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
override val player: Player,
|
||||
val takenCard: Card,
|
||||
override val version: Int,
|
||||
) : GameEvent,
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
PlayerActionEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -10,10 +10,10 @@ import java.util.UUID
|
||||
* This [GameEvent] is sent when a player is ready.
|
||||
*/
|
||||
data class PlayerReadyEvent(
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
) : GameEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -10,10 +10,10 @@ import java.util.UUID
|
||||
* This [GameEvent] is sent when a player is ready.
|
||||
*/
|
||||
data class PlayerWinEvent(
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
override val aggregateId: GameId,
|
||||
val player: Player,
|
||||
override val version: Int,
|
||||
) : GameEvent {
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
override val eventId: UUID = UUID.randomUUID()
|
||||
override val createdAt: Instant = Clock.System.now()
|
||||
}
|
||||
|
||||
@@ -8,173 +8,174 @@ import kotlinx.serialization.Serializable
|
||||
|
||||
@Serializable
|
||||
data class GameState(
|
||||
override val aggregateId: GameId,
|
||||
override val lastEventVersion: Int = 0,
|
||||
val players: Set<Player> = emptySet(),
|
||||
val currentPlayerTurn: Player? = null,
|
||||
val cardOnCurrentStack: LastCard? = null,
|
||||
val colorOnCurrentStack: Card.Color? = null,
|
||||
val direction: Direction = Direction.CLOCKWISE,
|
||||
val readyPlayers: Set<Player> = emptySet(),
|
||||
val deck: Deck = Deck(players),
|
||||
val isStarted: Boolean = false,
|
||||
val playerWins: Set<Player> = emptySet(),
|
||||
override val aggregateId: GameId,
|
||||
override val lastEventVersion: Int = 0,
|
||||
val players: Set<Player> = emptySet(),
|
||||
val currentPlayerTurn: Player? = null,
|
||||
val cardOnCurrentStack: LastCard? = null,
|
||||
val colorOnCurrentStack: Card.Color? = null,
|
||||
val direction: Direction = Direction.CLOCKWISE,
|
||||
val readyPlayers: Set<Player> = emptySet(),
|
||||
val deck: Deck = Deck(players),
|
||||
val isStarted: Boolean = false,
|
||||
val playerWins: Set<Player> = emptySet(),
|
||||
) : Projection<GameId> {
|
||||
@Serializable
|
||||
data class LastCard(
|
||||
val card: Card,
|
||||
val player: Player,
|
||||
)
|
||||
@Serializable
|
||||
data class LastCard(
|
||||
val card: Card,
|
||||
val player: Player,
|
||||
)
|
||||
|
||||
enum class Direction {
|
||||
CLOCKWISE,
|
||||
COUNTER_CLOCKWISE,
|
||||
;
|
||||
enum class Direction {
|
||||
CLOCKWISE,
|
||||
COUNTER_CLOCKWISE,
|
||||
;
|
||||
|
||||
fun revert(): Direction =
|
||||
if (this === CLOCKWISE) {
|
||||
COUNTER_CLOCKWISE
|
||||
} else {
|
||||
CLOCKWISE
|
||||
}
|
||||
fun revert(): Direction =
|
||||
if (this === CLOCKWISE) {
|
||||
COUNTER_CLOCKWISE
|
||||
} else {
|
||||
CLOCKWISE
|
||||
}
|
||||
}
|
||||
|
||||
val isReady: Boolean get() {
|
||||
return players.size == readyPlayers.size && players.all { readyPlayers.contains(it) }
|
||||
}
|
||||
|
||||
private val currentPlayerIndex: Int? get() {
|
||||
val i = players.indexOf(currentPlayerTurn)
|
||||
return if (i == -1) {
|
||||
null
|
||||
} else {
|
||||
i
|
||||
}
|
||||
}
|
||||
|
||||
private fun nextPlayerIndex(direction: Direction): Int {
|
||||
if (players.isEmpty()) return 0
|
||||
|
||||
return if (direction == Direction.CLOCKWISE) {
|
||||
sidePlayerIndexClockwise
|
||||
} else {
|
||||
sidePlayerIndexCounterClockwise
|
||||
}
|
||||
}
|
||||
|
||||
fun nextPlayer(direction: Direction): Player =
|
||||
players.elementAt(nextPlayerIndex(direction))
|
||||
|
||||
private val sidePlayerIndexClockwise: Int by lazy {
|
||||
if (players.isEmpty()) {
|
||||
0
|
||||
} else {
|
||||
((currentPlayerIndex ?: 0) + 1) % players.size
|
||||
}
|
||||
}
|
||||
private val sidePlayerIndexCounterClockwise: Int by lazy {
|
||||
if (players.isEmpty()) {
|
||||
0
|
||||
} else {
|
||||
((currentPlayerIndex ?: 0) - 1) % players.size
|
||||
}
|
||||
}
|
||||
|
||||
val nextPlayerTurn: Player? by lazy {
|
||||
if (players.isEmpty()) {
|
||||
null
|
||||
} else {
|
||||
nextPlayer(direction)
|
||||
}
|
||||
}
|
||||
|
||||
private val Player.currentIndex: Int get() = players.indexOf(this)
|
||||
|
||||
fun Player.playerDiffIndex(nextPlayer: Player): Int =
|
||||
if (direction == Direction.CLOCKWISE) {
|
||||
nextPlayer.currentIndex + this.currentIndex
|
||||
} else {
|
||||
nextPlayer.currentIndex - this.currentIndex
|
||||
}.let { it % players.size }
|
||||
|
||||
val Player.cardOnBoardIsForYou: Boolean get() {
|
||||
if (cardOnCurrentStack == null) error("No card")
|
||||
return this.playerDiffIndex(cardOnCurrentStack.player) == 1
|
||||
}
|
||||
|
||||
fun playableCards(player: Player): List<Card> =
|
||||
deck
|
||||
.playersHands
|
||||
.getHand(player)
|
||||
?.filter { canBePlayThisCard(player, it) }
|
||||
?: emptyList()
|
||||
|
||||
fun playerHasNoCardLeft(): List<Player> =
|
||||
deck.playerHasNoCardLeft().map { playerId ->
|
||||
players.find { it.id == playerId } ?: error("inconsistency detected between players")
|
||||
}
|
||||
|
||||
val isReady: Boolean get() {
|
||||
return players.size == readyPlayers.size && players.all { readyPlayers.contains(it) }
|
||||
}
|
||||
fun canBePlayThisCard(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): Boolean {
|
||||
val cardOnBoard = cardOnCurrentStack?.card ?: return false
|
||||
return when (cardOnBoard) {
|
||||
is Card.NumericCard -> {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.NumericCard -> card.number == cardOnBoard.number || card.color == cardOnBoard.color
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
|
||||
private val currentPlayerIndex: Int? get() {
|
||||
val i = players.indexOf(currentPlayerTurn)
|
||||
return if (i == -1) {
|
||||
null
|
||||
is Card.ReverseCard -> {
|
||||
when (card) {
|
||||
is Card.ReverseCard -> true
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
|
||||
is Card.PassCard -> {
|
||||
if (player.cardOnBoardIsForYou) {
|
||||
false
|
||||
} else {
|
||||
i
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun nextPlayerIndex(direction: Direction): Int {
|
||||
if (players.isEmpty()) return 0
|
||||
is Card.ChangeColorCard -> {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == colorOnCurrentStack
|
||||
}
|
||||
}
|
||||
|
||||
return if (direction == Direction.CLOCKWISE) {
|
||||
sidePlayerIndexClockwise
|
||||
is Card.Plus2Card -> {
|
||||
if (player.cardOnBoardIsForYou && card is Card.Plus2Card) {
|
||||
true
|
||||
} else {
|
||||
sidePlayerIndexCounterClockwise
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.Plus2Card -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun nextPlayer(direction: Direction): Player = players.elementAt(nextPlayerIndex(direction))
|
||||
|
||||
private val sidePlayerIndexClockwise: Int by lazy {
|
||||
if (players.isEmpty()) {
|
||||
0
|
||||
is Card.Plus4Card -> {
|
||||
if (player.cardOnBoardIsForYou && card is Card.Plus4Card) {
|
||||
true
|
||||
} else {
|
||||
((currentPlayerIndex ?: 0) + 1) % players.size
|
||||
}
|
||||
}
|
||||
private val sidePlayerIndexCounterClockwise: Int by lazy {
|
||||
if (players.isEmpty()) {
|
||||
0
|
||||
} else {
|
||||
((currentPlayerIndex ?: 0) - 1) % players.size
|
||||
}
|
||||
}
|
||||
|
||||
val nextPlayerTurn: Player? by lazy {
|
||||
if (players.isEmpty()) {
|
||||
null
|
||||
} else {
|
||||
nextPlayer(direction)
|
||||
}
|
||||
}
|
||||
|
||||
private val Player.currentIndex: Int get() = players.indexOf(this)
|
||||
|
||||
fun Player.playerDiffIndex(nextPlayer: Player): Int =
|
||||
if (direction == Direction.CLOCKWISE) {
|
||||
nextPlayer.currentIndex + this.currentIndex
|
||||
} else {
|
||||
nextPlayer.currentIndex - this.currentIndex
|
||||
}.let { it % players.size }
|
||||
|
||||
val Player.cardOnBoardIsForYou: Boolean get() {
|
||||
if (cardOnCurrentStack == null) error("No card")
|
||||
return this.playerDiffIndex(cardOnCurrentStack.player) == 1
|
||||
}
|
||||
|
||||
fun playableCards(player: Player): List<Card> =
|
||||
deck
|
||||
.playersHands
|
||||
.getHand(player)
|
||||
?.filter { canBePlayThisCard(player, it) }
|
||||
?: emptyList()
|
||||
|
||||
fun playerHasNoCardLeft(): List<Player> =
|
||||
deck.playerHasNoCardLeft().map { playerId ->
|
||||
players.find { it.id == playerId } ?: error("inconsistency detected between players")
|
||||
}
|
||||
|
||||
fun canBePlayThisCard(
|
||||
player: Player,
|
||||
card: Card,
|
||||
): Boolean {
|
||||
val cardOnBoard = cardOnCurrentStack?.card ?: return false
|
||||
return when (cardOnBoard) {
|
||||
is Card.NumericCard -> {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.NumericCard -> card.number == cardOnBoard.number || card.color == cardOnBoard.color
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
|
||||
is Card.ReverseCard -> {
|
||||
when (card) {
|
||||
is Card.ReverseCard -> true
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
|
||||
is Card.PassCard -> {
|
||||
if (player.cardOnBoardIsForYou) {
|
||||
false
|
||||
} else {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is Card.ChangeColorCard -> {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == colorOnCurrentStack
|
||||
}
|
||||
}
|
||||
|
||||
is Card.Plus2Card -> {
|
||||
if (player.cardOnBoardIsForYou && card is Card.Plus2Card) {
|
||||
true
|
||||
} else {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.Plus2Card -> true
|
||||
is Card.ColorCard -> card.color == cardOnBoard.color
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
is Card.Plus4Card -> {
|
||||
if (player.cardOnBoardIsForYou && card is Card.Plus4Card) {
|
||||
true
|
||||
} else {
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == colorOnCurrentStack
|
||||
}
|
||||
}
|
||||
}
|
||||
when (card) {
|
||||
is Card.AllColorCard -> true
|
||||
is Card.ColorCard -> card.color == colorOnCurrentStack
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,103 +13,103 @@ import eventDemo.app.event.event.PlayerWinEvent
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
|
||||
fun GameState.apply(event: GameEvent): GameState =
|
||||
this.let { state ->
|
||||
val logger = KotlinLogging.logger { }
|
||||
if (event is PlayerActionEvent) {
|
||||
if (state.currentPlayerTurn != event.player) {
|
||||
logger.atError {
|
||||
message = "Inconsistent player turn. CurrentPlayerTurn: $state.currentPlayerTurn | Player: ${event.player}"
|
||||
payload =
|
||||
mapOf(
|
||||
"CurrentPlayerTurn" to (state.currentPlayerTurn ?: "No currentPlayerTurn"),
|
||||
"Player" to event.player,
|
||||
)
|
||||
}
|
||||
}
|
||||
this.let { state ->
|
||||
val logger = KotlinLogging.logger { }
|
||||
if (event is PlayerActionEvent) {
|
||||
if (state.currentPlayerTurn != event.player) {
|
||||
logger.atError {
|
||||
message = "Inconsistent player turn. CurrentPlayerTurn: $state.currentPlayerTurn | Player: ${event.player}"
|
||||
payload =
|
||||
mapOf(
|
||||
"CurrentPlayerTurn" to (state.currentPlayerTurn ?: "No currentPlayerTurn"),
|
||||
"Player" to event.player,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
when (event) {
|
||||
is CardIsPlayedEvent -> {
|
||||
val nextDirectionAfterPlay =
|
||||
when (event.card) {
|
||||
is Card.ReverseCard -> state.direction.revert()
|
||||
else -> state.direction
|
||||
}
|
||||
|
||||
val color =
|
||||
when (event.card) {
|
||||
is Card.ColorCard -> event.card.color
|
||||
is Card.AllColorCard -> null
|
||||
}
|
||||
|
||||
val currentPlayerAfterThePlay =
|
||||
if (event.card is Card.AllColorCard) {
|
||||
state.currentPlayerTurn
|
||||
} else {
|
||||
state.nextPlayer(nextDirectionAfterPlay)
|
||||
}
|
||||
|
||||
state.copy(
|
||||
currentPlayerTurn = currentPlayerAfterThePlay,
|
||||
direction = nextDirectionAfterPlay,
|
||||
colorOnCurrentStack = color,
|
||||
cardOnCurrentStack = GameState.LastCard(event.card, event.player),
|
||||
deck = state.deck.putOneCardFromHand(event.player, event.card),
|
||||
)
|
||||
}
|
||||
|
||||
is NewPlayerEvent -> {
|
||||
if (state.isStarted) {
|
||||
logger.error { "The game is already started" }
|
||||
}
|
||||
|
||||
when (event) {
|
||||
is CardIsPlayedEvent -> {
|
||||
val nextDirectionAfterPlay =
|
||||
when (event.card) {
|
||||
is Card.ReverseCard -> state.direction.revert()
|
||||
else -> state.direction
|
||||
}
|
||||
|
||||
val color =
|
||||
when (event.card) {
|
||||
is Card.ColorCard -> event.card.color
|
||||
is Card.AllColorCard -> null
|
||||
}
|
||||
|
||||
val currentPlayerAfterThePlay =
|
||||
if (event.card is Card.AllColorCard) {
|
||||
state.currentPlayerTurn
|
||||
} else {
|
||||
state.nextPlayer(nextDirectionAfterPlay)
|
||||
}
|
||||
|
||||
state.copy(
|
||||
currentPlayerTurn = currentPlayerAfterThePlay,
|
||||
direction = nextDirectionAfterPlay,
|
||||
colorOnCurrentStack = color,
|
||||
cardOnCurrentStack = GameState.LastCard(event.card, event.player),
|
||||
deck = state.deck.putOneCardFromHand(event.player, event.card),
|
||||
)
|
||||
}
|
||||
|
||||
is NewPlayerEvent -> {
|
||||
if (state.isStarted) {
|
||||
logger.error { "The game is already started" }
|
||||
}
|
||||
|
||||
state.copy(
|
||||
players = state.players + event.player,
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerReadyEvent -> {
|
||||
if (state.isStarted) {
|
||||
logger.error { "The game is already started" }
|
||||
}
|
||||
state.copy(
|
||||
readyPlayers = state.readyPlayers + event.player,
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerHavePassEvent -> {
|
||||
if (event.takenCard != state.deck.stack.first()) {
|
||||
logger.error { "taken card is not ot top of the stack: ${event.takenCard}" }
|
||||
}
|
||||
state.copy(
|
||||
currentPlayerTurn = state.nextPlayerTurn,
|
||||
deck = state.deck.takeOneCardFromStackTo(event.player),
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerChoseColorEvent -> {
|
||||
state.copy(
|
||||
currentPlayerTurn = state.nextPlayerTurn,
|
||||
colorOnCurrentStack = event.color,
|
||||
)
|
||||
}
|
||||
|
||||
is GameStartedEvent -> {
|
||||
state.copy(
|
||||
colorOnCurrentStack = (event.deck.discard.first() as? Card.ColorCard)?.color ?: state.colorOnCurrentStack,
|
||||
cardOnCurrentStack = GameState.LastCard(event.deck.discard.first(), event.firstPlayer),
|
||||
currentPlayerTurn = event.firstPlayer,
|
||||
deck = event.deck,
|
||||
isStarted = true,
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerWinEvent -> {
|
||||
state.copy(
|
||||
playerWins = state.playerWins + event.player,
|
||||
)
|
||||
}
|
||||
}.copy(
|
||||
lastEventVersion = event.version,
|
||||
state.copy(
|
||||
players = state.players + event.player,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
is PlayerReadyEvent -> {
|
||||
if (state.isStarted) {
|
||||
logger.error { "The game is already started" }
|
||||
}
|
||||
state.copy(
|
||||
readyPlayers = state.readyPlayers + event.player,
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerHavePassEvent -> {
|
||||
if (event.takenCard != state.deck.stack.first()) {
|
||||
logger.error { "taken card is not ot top of the stack: ${event.takenCard}" }
|
||||
}
|
||||
state.copy(
|
||||
currentPlayerTurn = state.nextPlayerTurn,
|
||||
deck = state.deck.takeOneCardFromStackTo(event.player),
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerChoseColorEvent -> {
|
||||
state.copy(
|
||||
currentPlayerTurn = state.nextPlayerTurn,
|
||||
colorOnCurrentStack = event.color,
|
||||
)
|
||||
}
|
||||
|
||||
is GameStartedEvent -> {
|
||||
state.copy(
|
||||
colorOnCurrentStack = (event.deck.discard.first() as? Card.ColorCard)?.color ?: state.colorOnCurrentStack,
|
||||
cardOnCurrentStack = GameState.LastCard(event.deck.discard.first(), event.firstPlayer),
|
||||
currentPlayerTurn = event.firstPlayer,
|
||||
deck = event.deck,
|
||||
isStarted = true,
|
||||
)
|
||||
}
|
||||
|
||||
is PlayerWinEvent -> {
|
||||
state.copy(
|
||||
playerWins = state.playerWins + event.player,
|
||||
)
|
||||
}
|
||||
}.copy(
|
||||
lastEventVersion = event.version,
|
||||
)
|
||||
}
|
||||
|
||||
@@ -6,36 +6,38 @@ import eventDemo.app.event.GameEventStore
|
||||
import eventDemo.app.event.event.GameEvent
|
||||
|
||||
class GameStateRepository(
|
||||
eventStore: GameEventStore,
|
||||
eventHandler: GameEventHandler,
|
||||
snapshotConfig: SnapshotConfig = SnapshotConfig(),
|
||||
eventStore: GameEventStore,
|
||||
eventHandler: GameEventHandler,
|
||||
snapshotConfig: SnapshotConfig = SnapshotConfig(),
|
||||
) {
|
||||
private val projectionsSnapshot =
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
snapshotCacheConfig = snapshotConfig,
|
||||
applyToProjection = GameState::apply,
|
||||
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
|
||||
)
|
||||
private val projectionsSnapshot =
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
snapshotCacheConfig = snapshotConfig,
|
||||
applyToProjection = GameState::apply,
|
||||
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
|
||||
)
|
||||
|
||||
init {
|
||||
eventHandler.registerProjectionBuilder { event ->
|
||||
projectionsSnapshot.applyAndPutToCache(event)
|
||||
}
|
||||
init {
|
||||
eventHandler.registerProjectionBuilder { event ->
|
||||
projectionsSnapshot.applyAndPutToCache(event)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last version of the [GameState] from the all eventStream.
|
||||
*
|
||||
* It fetches it from the local cache if possible, otherwise it builds it.
|
||||
*/
|
||||
fun getLast(gameId: GameId): GameState = projectionsSnapshot.getLast(gameId)
|
||||
/**
|
||||
* Get the last version of the [GameState] from the all eventStream.
|
||||
*
|
||||
* It fetches it from the local cache if possible, otherwise it builds it.
|
||||
*/
|
||||
fun getLast(gameId: GameId): GameState =
|
||||
projectionsSnapshot.getLast(gameId)
|
||||
|
||||
/**
|
||||
* Get the [GameState] to the specific [event][GameEvent].
|
||||
* It does not contain the [events][GameEvent] it after this one.
|
||||
*
|
||||
* It fetches it from the local cache if possible, otherwise it builds it.
|
||||
*/
|
||||
fun getUntil(event: GameEvent): GameState = projectionsSnapshot.getUntil(event)
|
||||
/**
|
||||
* Get the [GameState] to the specific [event][GameEvent].
|
||||
* It does not contain the [events][GameEvent] it after this one.
|
||||
*
|
||||
* It fetches it from the local cache if possible, otherwise it builds it.
|
||||
*/
|
||||
fun getUntil(event: GameEvent): GameState =
|
||||
projectionsSnapshot.getUntil(event)
|
||||
}
|
||||
|
||||
@@ -3,6 +3,6 @@ package eventDemo.app.event.projection
|
||||
import eventDemo.libs.event.AggregateId
|
||||
|
||||
interface Projection<ID : AggregateId> {
|
||||
val aggregateId: ID
|
||||
val lastEventVersion: Int
|
||||
val aggregateId: ID
|
||||
val lastEventVersion: Int
|
||||
}
|
||||
|
||||
@@ -13,182 +13,183 @@ import kotlin.time.Duration
|
||||
import kotlin.time.Duration.Companion.minutes
|
||||
|
||||
data class SnapshotConfig(
|
||||
val maxSnapshotCacheSize: Int = 20,
|
||||
val maxSnapshotCacheTtl: Duration = 10.minutes,
|
||||
/**
|
||||
* Only create [snapshots][Projection] every [X][modulo] [events][Event]
|
||||
*/
|
||||
val modulo: Int = 10,
|
||||
val maxSnapshotCacheSize: Int = 20,
|
||||
val maxSnapshotCacheTtl: Duration = 10.minutes,
|
||||
/**
|
||||
* Only create [snapshots][Projection] every [X][modulo] [events][Event]
|
||||
*/
|
||||
val modulo: Int = 10,
|
||||
)
|
||||
|
||||
class ProjectionSnapshotRepositoryInMemory<E : Event<ID>, P : Projection<ID>, ID : AggregateId>(
|
||||
private val eventStore: EventStore<E, ID>,
|
||||
private val initialStateBuilder: (ID) -> P,
|
||||
private val snapshotCacheConfig: SnapshotConfig = SnapshotConfig(),
|
||||
private val applyToProjection: P.(event: E) -> P,
|
||||
private val eventStore: EventStore<E, ID>,
|
||||
private val initialStateBuilder: (ID) -> P,
|
||||
private val snapshotCacheConfig: SnapshotConfig = SnapshotConfig(),
|
||||
private val applyToProjection: P.(event: E) -> P,
|
||||
) {
|
||||
private val projectionsSnapshot: ConcurrentHashMap<ID, ConcurrentLinkedQueue<Pair<P, Instant>>> = ConcurrentHashMap()
|
||||
private val projectionsSnapshot: ConcurrentHashMap<ID, ConcurrentLinkedQueue<Pair<P, Instant>>> = ConcurrentHashMap()
|
||||
|
||||
/**
|
||||
* Create a snapshot for the event
|
||||
*
|
||||
* 1. get the last snapshot with a version lower than that of the event
|
||||
* 2. get the events with a greater version of the snapshot
|
||||
* 3. apply the event to the snapshot
|
||||
* 4. apply the new event to the projection
|
||||
* 5. save it
|
||||
* 6. remove old one
|
||||
*/
|
||||
fun applyAndPutToCache(event: E) {
|
||||
if ((event.version % snapshotCacheConfig.modulo) == 0) {
|
||||
getUntil(event)
|
||||
.also {
|
||||
save(it)
|
||||
removeOldSnapshot(it.aggregateId)
|
||||
}
|
||||
/**
|
||||
* Create a snapshot for the event
|
||||
*
|
||||
* 1. get the last snapshot with a version lower than that of the event
|
||||
* 2. get the events with a greater version of the snapshot
|
||||
* 3. apply the event to the snapshot
|
||||
* 4. apply the new event to the projection
|
||||
* 5. save it
|
||||
* 6. remove old one
|
||||
*/
|
||||
fun applyAndPutToCache(event: E) {
|
||||
if ((event.version % snapshotCacheConfig.modulo) == 0) {
|
||||
getUntil(event)
|
||||
.also {
|
||||
save(it)
|
||||
removeOldSnapshot(it.aggregateId)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build the last version of the [Projection] from the cache.
|
||||
*
|
||||
* 1. get the last snapshot
|
||||
* 2. get the missing event to the snapshot
|
||||
* 3. apply the missing events to the snapshot
|
||||
*/
|
||||
fun getLast(aggregateId: ID): P {
|
||||
val lastSnapshot = getLastSnapshot(aggregateId)?.first
|
||||
val missingEventOfSnapshot = getEventAfterTheSnapshot(aggregateId, lastSnapshot)
|
||||
return lastSnapshot.applyEvents(aggregateId, missingEventOfSnapshot)
|
||||
/**
|
||||
* Build the last version of the [Projection] from the cache.
|
||||
*
|
||||
* 1. get the last snapshot
|
||||
* 2. get the missing event to the snapshot
|
||||
* 3. apply the missing events to the snapshot
|
||||
*/
|
||||
fun getLast(aggregateId: ID): P {
|
||||
val lastSnapshot = getLastSnapshot(aggregateId)?.first
|
||||
val missingEventOfSnapshot = getEventAfterTheSnapshot(aggregateId, lastSnapshot)
|
||||
return lastSnapshot.applyEvents(aggregateId, missingEventOfSnapshot)
|
||||
}
|
||||
|
||||
/**
|
||||
* Build the [Projection] to the specific [event][Event].
|
||||
*
|
||||
* It does not contain the [events][Event] it after this one.
|
||||
*
|
||||
* 1. get the last snapshot before the event
|
||||
* 2. get the events with a greater version of the snapshot but lower of passed event
|
||||
* 3. apply the events to the snapshot
|
||||
*/
|
||||
fun getUntil(event: E): P {
|
||||
val lastSnapshot = getLastSnapshotBeforeOrEqualEvent(event)?.first
|
||||
if (lastSnapshot?.lastEventVersion == event.version) {
|
||||
return lastSnapshot
|
||||
}
|
||||
|
||||
/**
|
||||
* Build the [Projection] to the specific [event][Event].
|
||||
*
|
||||
* It does not contain the [events][Event] it after this one.
|
||||
*
|
||||
* 1. get the last snapshot before the event
|
||||
* 2. get the events with a greater version of the snapshot but lower of passed event
|
||||
* 3. apply the events to the snapshot
|
||||
*/
|
||||
fun getUntil(event: E): P {
|
||||
val lastSnapshot = getLastSnapshotBeforeOrEqualEvent(event)?.first
|
||||
if (lastSnapshot?.lastEventVersion == event.version) {
|
||||
return lastSnapshot
|
||||
}
|
||||
val missingEventOfSnapshot =
|
||||
eventStore
|
||||
.getStream(event.aggregateId)
|
||||
.readVersionBetween((lastSnapshot?.lastEventVersion ?: 1)..event.version)
|
||||
|
||||
val missingEventOfSnapshot =
|
||||
eventStore
|
||||
.getStream(event.aggregateId)
|
||||
.readVersionBetween((lastSnapshot?.lastEventVersion ?: 1)..event.version)
|
||||
|
||||
return if (lastSnapshot?.lastEventVersion == event.version) {
|
||||
lastSnapshot
|
||||
} else {
|
||||
lastSnapshot.applyEvents(event.aggregateId, missingEventOfSnapshot)
|
||||
}
|
||||
return if (lastSnapshot?.lastEventVersion == event.version) {
|
||||
lastSnapshot
|
||||
} else {
|
||||
lastSnapshot.applyEvents(event.aggregateId, missingEventOfSnapshot)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the oldest snapshot.
|
||||
*
|
||||
* The rules are pass in the controller.
|
||||
*/
|
||||
private fun removeOldSnapshot(aggregateId: ID) {
|
||||
projectionsSnapshot[aggregateId]?.let { queue ->
|
||||
// never remove the last one
|
||||
val theLastOne = getLastSnapshot(aggregateId)
|
||||
removeByDate(queue, theLastOne)
|
||||
removeBySize(queue, theLastOne)
|
||||
}
|
||||
/**
|
||||
* Remove the oldest snapshot.
|
||||
*
|
||||
* The rules are pass in the controller.
|
||||
*/
|
||||
private fun removeOldSnapshot(aggregateId: ID) {
|
||||
projectionsSnapshot[aggregateId]?.let { queue ->
|
||||
// never remove the last one
|
||||
val theLastOne = getLastSnapshot(aggregateId)
|
||||
removeByDate(queue, theLastOne)
|
||||
removeBySize(queue, theLastOne)
|
||||
}
|
||||
}
|
||||
|
||||
private fun removeBySize(
|
||||
queue: ConcurrentLinkedQueue<Pair<P, Instant>>,
|
||||
theLastOne: Pair<P, Instant>?,
|
||||
) {
|
||||
// Remove if size exceeds the limit
|
||||
val size = queue.size
|
||||
if (size > snapshotCacheConfig.maxSnapshotCacheSize) {
|
||||
val numberToRemove = size - snapshotCacheConfig.maxSnapshotCacheSize
|
||||
if (numberToRemove > 0) {
|
||||
queue
|
||||
.sortedBy { it.first.lastEventVersion }
|
||||
.take(numberToRemove)
|
||||
.let { it - theLastOne }
|
||||
.forEach { queue.remove(it) }
|
||||
}
|
||||
}
|
||||
private fun removeBySize(
|
||||
queue: ConcurrentLinkedQueue<Pair<P, Instant>>,
|
||||
theLastOne: Pair<P, Instant>?,
|
||||
) {
|
||||
// Remove if size exceeds the limit
|
||||
val size = queue.size
|
||||
if (size > snapshotCacheConfig.maxSnapshotCacheSize) {
|
||||
val numberToRemove = size - snapshotCacheConfig.maxSnapshotCacheSize
|
||||
if (numberToRemove > 0) {
|
||||
queue
|
||||
.sortedBy { it.first.lastEventVersion }
|
||||
.take(numberToRemove)
|
||||
.let { it - theLastOne }
|
||||
.forEach { queue.remove(it) }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun removeByDate(
|
||||
queue: ConcurrentLinkedQueue<Pair<P, Instant>>,
|
||||
theLastOne: Pair<P, Instant>?,
|
||||
) {
|
||||
// remove the oldest by time
|
||||
val now = Clock.System.now()
|
||||
val deadLine = now - snapshotCacheConfig.maxSnapshotCacheTtl
|
||||
val toRemove = queue.filter { deadLine > it.second }
|
||||
(toRemove - theLastOne).forEach { queue.remove(it) }
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the snapshot.
|
||||
*/
|
||||
private fun save(projection: P) {
|
||||
projectionsSnapshot
|
||||
.computeIfAbsent(projection.aggregateId) { ConcurrentLinkedQueue() }
|
||||
.add(Pair(projection, Clock.System.now()))
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last snapshot when the version is lower of then event version
|
||||
*/
|
||||
private fun getLastSnapshotBeforeOrEqualEvent(event: E) =
|
||||
projectionsSnapshot[event.aggregateId]
|
||||
?.sortedByDescending { it.first.lastEventVersion }
|
||||
?.find { it.first.lastEventVersion <= event.version }
|
||||
|
||||
/**
|
||||
* Get the last snapshot (with the higher version).
|
||||
*/
|
||||
private fun getLastSnapshot(aggregateId: ID) =
|
||||
projectionsSnapshot[aggregateId]
|
||||
?.maxByOrNull { it.first.lastEventVersion }
|
||||
|
||||
/**
|
||||
* Get the events from the [event stream][EventStream] when the version is higher of the snapshot.
|
||||
*
|
||||
* If the snapshot is null, it takes all events from the event [event stream][EventStream]
|
||||
*/
|
||||
private fun getEventAfterTheSnapshot(
|
||||
aggregateId: ID,
|
||||
snapshot: P?,
|
||||
) = eventStore
|
||||
.getStream(aggregateId)
|
||||
.readGreaterOfVersion(snapshot?.lastEventVersion ?: 0)
|
||||
|
||||
/**
|
||||
* Apply events to the projection.
|
||||
*/
|
||||
private fun P?.applyEvents(
|
||||
aggregateId: ID,
|
||||
eventsToApply: Set<E>,
|
||||
): P =
|
||||
eventsToApply
|
||||
.fold(this ?: initialStateBuilder(aggregateId), applyToProjectionSecure)
|
||||
|
||||
/**
|
||||
* Wrap the [applyToProjection] lambda to avoid duplicate apply of the same event.
|
||||
*/
|
||||
private val applyToProjectionSecure: P.(event: E) -> P = { event ->
|
||||
if (event.version == lastEventVersion + 1) {
|
||||
applyToProjection(event)
|
||||
} else if (event.version <= lastEventVersion) {
|
||||
KotlinLogging.logger { }.warn { "Event is already is the Projection, skip apply." }
|
||||
this
|
||||
} else {
|
||||
error("The version of the event must follow directly after the version of the projection.")
|
||||
}
|
||||
private fun removeByDate(
|
||||
queue: ConcurrentLinkedQueue<Pair<P, Instant>>,
|
||||
theLastOne: Pair<P, Instant>?,
|
||||
) {
|
||||
// remove the oldest by time
|
||||
val now = Clock.System.now()
|
||||
val deadLine = now - snapshotCacheConfig.maxSnapshotCacheTtl
|
||||
val toRemove = queue.filter { deadLine > it.second }
|
||||
(toRemove - theLastOne).forEach { queue.remove(it) }
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the snapshot.
|
||||
*/
|
||||
private fun save(projection: P) {
|
||||
projectionsSnapshot
|
||||
.computeIfAbsent(projection.aggregateId) { ConcurrentLinkedQueue() }
|
||||
.add(Pair(projection, Clock.System.now()))
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the last snapshot when the version is lower of then event version
|
||||
*/
|
||||
private fun getLastSnapshotBeforeOrEqualEvent(event: E) =
|
||||
projectionsSnapshot[event.aggregateId]
|
||||
?.sortedByDescending { it.first.lastEventVersion }
|
||||
?.find { it.first.lastEventVersion <= event.version }
|
||||
|
||||
/**
|
||||
* Get the last snapshot (with the higher version).
|
||||
*/
|
||||
private fun getLastSnapshot(aggregateId: ID) =
|
||||
projectionsSnapshot[aggregateId]
|
||||
?.maxByOrNull { it.first.lastEventVersion }
|
||||
|
||||
/**
|
||||
* Get the events from the [event stream][EventStream] when the version is higher of the snapshot.
|
||||
*
|
||||
* If the snapshot is null, it takes all events from the event [event stream][EventStream]
|
||||
*/
|
||||
private fun getEventAfterTheSnapshot(
|
||||
aggregateId: ID,
|
||||
snapshot: P?,
|
||||
) =
|
||||
eventStore
|
||||
.getStream(aggregateId)
|
||||
.readGreaterOfVersion(snapshot?.lastEventVersion ?: 0)
|
||||
|
||||
/**
|
||||
* Apply events to the projection.
|
||||
*/
|
||||
private fun P?.applyEvents(
|
||||
aggregateId: ID,
|
||||
eventsToApply: Set<E>,
|
||||
): P =
|
||||
eventsToApply
|
||||
.fold(this ?: initialStateBuilder(aggregateId), applyToProjectionSecure)
|
||||
|
||||
/**
|
||||
* Wrap the [applyToProjection] lambda to avoid duplicate apply of the same event.
|
||||
*/
|
||||
private val applyToProjectionSecure: P.(event: E) -> P = { event ->
|
||||
if (event.version == lastEventVersion + 1) {
|
||||
applyToProjection(event)
|
||||
} else if (event.version <= lastEventVersion) {
|
||||
KotlinLogging.logger { }.warn { "Event is already is the Projection, skip apply." }
|
||||
this
|
||||
} else {
|
||||
error("The version of the event must follow directly after the version of the projection.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,118 +28,118 @@ import kotlinx.coroutines.channels.SendChannel
|
||||
import kotlinx.coroutines.channels.trySendBlocking
|
||||
|
||||
class PlayerNotificationEventListener(
|
||||
private val eventBus: GameEventBus,
|
||||
private val gameStateRepository: GameStateRepository,
|
||||
private val eventBus: GameEventBus,
|
||||
private val gameStateRepository: GameStateRepository,
|
||||
) {
|
||||
private val logger = KotlinLogging.logger {}
|
||||
private val logger = KotlinLogging.logger {}
|
||||
|
||||
fun startListening(
|
||||
outgoingNotificationChannel: SendChannel<Notification>,
|
||||
currentPlayer: Player,
|
||||
) {
|
||||
eventBus.subscribe { event: GameEvent ->
|
||||
val currentState = gameStateRepository.getUntil(event)
|
||||
fun startListening(
|
||||
outgoingNotificationChannel: SendChannel<Notification>,
|
||||
currentPlayer: Player,
|
||||
) {
|
||||
eventBus.subscribe { event: GameEvent ->
|
||||
val currentState = gameStateRepository.getUntil(event)
|
||||
|
||||
fun Notification.send() {
|
||||
if (currentState.players.contains(currentPlayer)) {
|
||||
// Only notify players who have already joined the game.
|
||||
outgoingNotificationChannel.trySendBlocking(this)
|
||||
logger.atInfo {
|
||||
message = "Notification for player ${currentPlayer.name} was SEND: ${this@send}"
|
||||
payload = mapOf("notification" to this@send, "event" to event)
|
||||
}
|
||||
} else {
|
||||
// Rare use case, when a connexion is created with the channel,
|
||||
// but the player was not already join in the game
|
||||
logger.atWarn {
|
||||
message = "Notification for player ${currentPlayer.name} was SKIP, No player on the game: ${this@send}"
|
||||
payload = mapOf("notification" to this@send, "event" to event)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun sendNextTurnNotif() =
|
||||
ItsTheTurnOfNotification(
|
||||
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
|
||||
).send()
|
||||
|
||||
when (event) {
|
||||
is NewPlayerEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerAsJoinTheGameNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
} else {
|
||||
WelcomeToTheGameNotification(
|
||||
players = currentState.players,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is CardIsPlayedEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerAsPlayACardNotification(
|
||||
player = event.player,
|
||||
card = event.card,
|
||||
).send()
|
||||
}
|
||||
|
||||
if (event.card !is Card.AllColorCard) {
|
||||
ItsTheTurnOfNotification(
|
||||
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is GameStartedEvent -> {
|
||||
TheGameWasStartedNotification(
|
||||
hand =
|
||||
event.deck.playersHands.getHand(currentPlayer)
|
||||
?: error("You are not in the game"),
|
||||
).send()
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerChoseColorEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerWasChoseTheCardColorNotification(
|
||||
player = event.player,
|
||||
color = event.color,
|
||||
).send()
|
||||
}
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerHavePassEvent -> {
|
||||
if (currentPlayer == event.player) {
|
||||
YourNewCardNotification(
|
||||
card = event.takenCard,
|
||||
).send()
|
||||
} else {
|
||||
PlayerHavePassNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerReadyEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerWasReadyNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is PlayerWinEvent -> {
|
||||
PlayerWinNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
fun Notification.send() {
|
||||
if (currentState.players.contains(currentPlayer)) {
|
||||
// Only notify players who have already joined the game.
|
||||
outgoingNotificationChannel.trySendBlocking(this)
|
||||
logger.atInfo {
|
||||
message = "Notification for player ${currentPlayer.name} was SEND: ${this@send}"
|
||||
payload = mapOf("notification" to this@send, "event" to event)
|
||||
}
|
||||
} else {
|
||||
// Rare use case, when a connexion is created with the channel,
|
||||
// but the player was not already join in the game
|
||||
logger.atWarn {
|
||||
message = "Notification for player ${currentPlayer.name} was SKIP, No player on the game: ${this@send}"
|
||||
payload = mapOf("notification" to this@send, "event" to event)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun sendNextTurnNotif() =
|
||||
ItsTheTurnOfNotification(
|
||||
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
|
||||
).send()
|
||||
|
||||
when (event) {
|
||||
is NewPlayerEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerAsJoinTheGameNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
} else {
|
||||
WelcomeToTheGameNotification(
|
||||
players = currentState.players,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is CardIsPlayedEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerAsPlayACardNotification(
|
||||
player = event.player,
|
||||
card = event.card,
|
||||
).send()
|
||||
}
|
||||
|
||||
if (event.card !is Card.AllColorCard) {
|
||||
ItsTheTurnOfNotification(
|
||||
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is GameStartedEvent -> {
|
||||
TheGameWasStartedNotification(
|
||||
hand =
|
||||
event.deck.playersHands.getHand(currentPlayer)
|
||||
?: error("You are not in the game"),
|
||||
).send()
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerChoseColorEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerWasChoseTheCardColorNotification(
|
||||
player = event.player,
|
||||
color = event.color,
|
||||
).send()
|
||||
}
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerHavePassEvent -> {
|
||||
if (currentPlayer == event.player) {
|
||||
YourNewCardNotification(
|
||||
card = event.takenCard,
|
||||
).send()
|
||||
} else {
|
||||
PlayerHavePassNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
|
||||
sendNextTurnNotif()
|
||||
}
|
||||
|
||||
is PlayerReadyEvent -> {
|
||||
if (currentPlayer != event.player) {
|
||||
PlayerWasReadyNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
|
||||
is PlayerWinEvent -> {
|
||||
PlayerWinNotification(
|
||||
player = event.player,
|
||||
).send()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,76 +11,76 @@ import eventDemo.app.event.projection.GameStateRepository
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
|
||||
class ReactionEventListener(
|
||||
private val eventBus: GameEventBus,
|
||||
private val eventHandler: GameEventHandler,
|
||||
private val gameStateRepository: GameStateRepository,
|
||||
private val priority: Int = DEFAULT_PRIORITY,
|
||||
private val eventBus: GameEventBus,
|
||||
private val eventHandler: GameEventHandler,
|
||||
private val gameStateRepository: GameStateRepository,
|
||||
private val priority: Int = DEFAULT_PRIORITY,
|
||||
) {
|
||||
companion object Config {
|
||||
const val DEFAULT_PRIORITY = -1000
|
||||
companion object Config {
|
||||
const val DEFAULT_PRIORITY = -1000
|
||||
}
|
||||
|
||||
private val logger = KotlinLogging.logger { }
|
||||
|
||||
fun init() {
|
||||
eventBus.subscribe(priority) { event: GameEvent ->
|
||||
val state = gameStateRepository.getUntil(event)
|
||||
sendStartGameEvent(state, event)
|
||||
sendWinnerEvent(state, event)
|
||||
}
|
||||
}
|
||||
|
||||
private val logger = KotlinLogging.logger { }
|
||||
|
||||
fun init() {
|
||||
eventBus.subscribe(priority) { event: GameEvent ->
|
||||
val state = gameStateRepository.getUntil(event)
|
||||
sendStartGameEvent(state, event)
|
||||
sendWinnerEvent(state, event)
|
||||
private suspend fun sendStartGameEvent(
|
||||
state: GameState,
|
||||
event: GameEvent,
|
||||
) {
|
||||
if (state.isReady && !state.isStarted) {
|
||||
val reactionEvent =
|
||||
eventHandler.handle(state.aggregateId) {
|
||||
GameStartedEvent.new(
|
||||
id = state.aggregateId,
|
||||
players = state.players,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
if (event is PlayerReadyEvent) {
|
||||
logger.info { "All players was not ready ${state.readyPlayers}" }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun sendStartGameEvent(
|
||||
state: GameState,
|
||||
event: GameEvent,
|
||||
) {
|
||||
if (state.isReady && !state.isStarted) {
|
||||
val reactionEvent =
|
||||
eventHandler.handle(state.aggregateId) {
|
||||
GameStartedEvent.new(
|
||||
id = state.aggregateId,
|
||||
players = state.players,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
}
|
||||
} else {
|
||||
if (event is PlayerReadyEvent) {
|
||||
logger.info { "All players was not ready ${state.readyPlayers}" }
|
||||
}
|
||||
private fun sendWinnerEvent(
|
||||
state: GameState,
|
||||
event: GameEvent,
|
||||
) {
|
||||
val winner = state.playerHasNoCardLeft().firstOrNull()
|
||||
if (winner != null) {
|
||||
val reactionEvent =
|
||||
eventHandler.handle(state.aggregateId) {
|
||||
PlayerWinEvent(
|
||||
aggregateId = state.aggregateId,
|
||||
player = winner,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
private fun sendWinnerEvent(
|
||||
state: GameState,
|
||||
event: GameEvent,
|
||||
) {
|
||||
val winner = state.playerHasNoCardLeft().firstOrNull()
|
||||
if (winner != null) {
|
||||
val reactionEvent =
|
||||
eventHandler.handle(state.aggregateId) {
|
||||
PlayerWinEvent(
|
||||
aggregateId = state.aggregateId,
|
||||
player = winner,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
}
|
||||
}
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class ErrorNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val message: String,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val message: String,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class ItsTheTurnOfNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
) : Notification
|
||||
|
||||
@@ -6,6 +6,6 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
sealed interface Notification {
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
val id: UUID
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
val id: UUID
|
||||
}
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerAsJoinTheGameNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
) : Notification
|
||||
|
||||
@@ -8,8 +8,8 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerAsPlayACardNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
val card: Card,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
val card: Card,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerHavePassNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
) : Notification
|
||||
|
||||
@@ -8,8 +8,8 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerWasChoseTheCardColorNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
val color: Card.Color,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
val color: Card.Color,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerWasReadyNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class PlayerWinNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val player: Player,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class TheGameWasStartedNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val hand: List<Card>,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val hand: List<Card>,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class WelcomeToTheGameNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val players: Set<Player>,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val players: Set<Player>,
|
||||
) : Notification
|
||||
|
||||
@@ -7,7 +7,7 @@ import java.util.UUID
|
||||
|
||||
@Serializable
|
||||
data class YourNewCardNotification(
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val card: Card,
|
||||
@Serializable(with = UUIDSerializer::class)
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
val card: Card,
|
||||
) : Notification
|
||||
|
||||
@@ -15,41 +15,41 @@ import kotlinx.serialization.Serializable
|
||||
@Serializable
|
||||
@Resource("/game/{id}")
|
||||
class Game(
|
||||
@Serializable(with = GameIdSerializer::class)
|
||||
val id: GameId,
|
||||
@Serializable(with = GameIdSerializer::class)
|
||||
val id: GameId,
|
||||
) {
|
||||
@Serializable
|
||||
@Resource("card/last")
|
||||
class Card(
|
||||
val game: Game,
|
||||
)
|
||||
@Serializable
|
||||
@Resource("card/last")
|
||||
class Card(
|
||||
val game: Game,
|
||||
)
|
||||
|
||||
@Serializable
|
||||
@Resource("state")
|
||||
class State(
|
||||
val game: Game,
|
||||
)
|
||||
@Serializable
|
||||
@Resource("state")
|
||||
class State(
|
||||
val game: Game,
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
* API routes to read the game state.
|
||||
*/
|
||||
fun Route.readTheGameState(gameStateRepository: GameStateRepository) {
|
||||
authenticate {
|
||||
// Read the last played card on the game.
|
||||
get<Game.Card> { body ->
|
||||
gameStateRepository
|
||||
.getLast(body.game.id)
|
||||
.cardOnCurrentStack
|
||||
?.card
|
||||
?.let { call.respond(it) }
|
||||
?: call.response.status(HttpStatusCode.BadRequest)
|
||||
}
|
||||
|
||||
// Read the last played card on the game.
|
||||
get<Game.State> { body ->
|
||||
val state = gameStateRepository.getLast(body.game.id)
|
||||
call.respond(state)
|
||||
}
|
||||
authenticate {
|
||||
// Read the last played card on the game.
|
||||
get<Game.Card> { body ->
|
||||
gameStateRepository
|
||||
.getLast(body.game.id)
|
||||
.cardOnCurrentStack
|
||||
?.card
|
||||
?.let { call.respond(it) }
|
||||
?: call.response.status(HttpStatusCode.BadRequest)
|
||||
}
|
||||
|
||||
// Read the last played card on the game.
|
||||
get<Game.State> { body ->
|
||||
val state = gameStateRepository.getLast(body.game.id)
|
||||
call.respond(state)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,17 +4,17 @@ import io.ktor.server.application.Application
|
||||
import org.koin.ktor.ext.get
|
||||
|
||||
fun Application.configure() {
|
||||
configureKoin()
|
||||
configureKoin()
|
||||
|
||||
configureSecurity()
|
||||
configureSecurity()
|
||||
|
||||
configureSerialization()
|
||||
configureSerialization()
|
||||
|
||||
configureWebSockets()
|
||||
declareWebSocketsGameRoute(get(), get())
|
||||
configureWebSockets()
|
||||
declareWebSocketsGameRoute(get(), get())
|
||||
|
||||
configureHttpRouting()
|
||||
declareHttpGameRoute()
|
||||
configureHttpRouting()
|
||||
declareHttpGameRoute()
|
||||
|
||||
configureGameListener()
|
||||
configureGameListener()
|
||||
}
|
||||
|
||||
@@ -21,43 +21,43 @@ private val jwtIssuer = "PlayCardGame"
|
||||
private val jwtSecret = "secret"
|
||||
|
||||
fun Application.configureSecurity() {
|
||||
authentication {
|
||||
jwt {
|
||||
realm = jwtRealm
|
||||
verifier(
|
||||
JWT
|
||||
.require(Algorithm.HMAC256(jwtSecret))
|
||||
.withIssuer(jwtIssuer)
|
||||
.build(),
|
||||
)
|
||||
validate { credential ->
|
||||
if (credential.payload.getClaim("username").asString() != "") {
|
||||
JWTPrincipal(credential.payload)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
}
|
||||
challenge { defaultScheme, realm ->
|
||||
call.respond(HttpStatusCode.Unauthorized, "Token is not valid or has expired")
|
||||
}
|
||||
authentication {
|
||||
jwt {
|
||||
realm = jwtRealm
|
||||
verifier(
|
||||
JWT
|
||||
.require(Algorithm.HMAC256(jwtSecret))
|
||||
.withIssuer(jwtIssuer)
|
||||
.build(),
|
||||
)
|
||||
validate { credential ->
|
||||
if (credential.payload.getClaim("username").asString() != "") {
|
||||
JWTPrincipal(credential.payload)
|
||||
} else {
|
||||
null
|
||||
}
|
||||
}
|
||||
challenge { defaultScheme, realm ->
|
||||
call.respond(HttpStatusCode.Unauthorized, "Token is not valid or has expired")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
routing {
|
||||
post("login/{username}") {
|
||||
val username = call.parameters["username"]!!
|
||||
val player = Player(name = username)
|
||||
routing {
|
||||
post("login/{username}") {
|
||||
val username = call.parameters["username"]!!
|
||||
val player = Player(name = username)
|
||||
|
||||
call.respond(hashMapOf("token" to player.makeJwt()))
|
||||
}
|
||||
call.respond(hashMapOf("token" to player.makeJwt()))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fun Player.makeJwt(): String =
|
||||
JWT
|
||||
.create()
|
||||
.withIssuer(jwtIssuer)
|
||||
.withClaim("username", name)
|
||||
.withPayload(Json.encodeToString(this))
|
||||
.withExpiresAt(Date(System.currentTimeMillis() + 60000))
|
||||
.sign(Algorithm.HMAC256(jwtSecret))
|
||||
JWT
|
||||
.create()
|
||||
.withIssuer(jwtIssuer)
|
||||
.withClaim("username", name)
|
||||
.withPayload(Json.encodeToString(this))
|
||||
.withExpiresAt(Date(System.currentTimeMillis() + 60000))
|
||||
.sign(Algorithm.HMAC256(jwtSecret))
|
||||
|
||||
@@ -23,30 +23,30 @@ import org.koin.ktor.plugin.Koin
|
||||
import org.koin.logger.slf4jLogger
|
||||
|
||||
fun Application.configureKoin() {
|
||||
install(Koin) {
|
||||
slf4jLogger()
|
||||
modules(appKoinModule)
|
||||
}
|
||||
install(Koin) {
|
||||
slf4jLogger()
|
||||
modules(appKoinModule)
|
||||
}
|
||||
}
|
||||
|
||||
val appKoinModule =
|
||||
module {
|
||||
single {
|
||||
GameEventBus(EventBusInMemory())
|
||||
}
|
||||
single {
|
||||
GameEventStore(EventStoreInMemory())
|
||||
}
|
||||
single {
|
||||
GameStateRepository(get(), get(), snapshotConfig = SnapshotConfig())
|
||||
}
|
||||
single {
|
||||
CommandStreamChannelBuilder<GameCommand>()
|
||||
}
|
||||
|
||||
singleOf(::VersionBuilderLocal) bind VersionBuilder::class
|
||||
singleOf(::GameEventHandler)
|
||||
singleOf(::GameCommandRunner)
|
||||
singleOf(::GameCommandHandler)
|
||||
singleOf(::PlayerNotificationEventListener)
|
||||
module {
|
||||
single {
|
||||
GameEventBus(EventBusInMemory())
|
||||
}
|
||||
single {
|
||||
GameEventStore(EventStoreInMemory())
|
||||
}
|
||||
single {
|
||||
GameStateRepository(get(), get(), snapshotConfig = SnapshotConfig())
|
||||
}
|
||||
single {
|
||||
CommandStreamChannelBuilder<GameCommand>()
|
||||
}
|
||||
|
||||
singleOf(::VersionBuilderLocal) bind VersionBuilder::class
|
||||
singleOf(::GameEventHandler)
|
||||
singleOf(::GameCommandRunner)
|
||||
singleOf(::GameCommandHandler)
|
||||
singleOf(::PlayerNotificationEventListener)
|
||||
}
|
||||
|
||||
@@ -5,6 +5,6 @@ import io.ktor.server.application.Application
|
||||
import org.koin.ktor.ext.get
|
||||
|
||||
fun Application.configureGameListener() {
|
||||
ReactionEventListener(get(), get(), get())
|
||||
.init()
|
||||
ReactionEventListener(get(), get(), get())
|
||||
.init()
|
||||
}
|
||||
|
||||
@@ -12,41 +12,41 @@ import io.ktor.server.resources.Resources
|
||||
import io.ktor.server.response.respondText
|
||||
|
||||
fun Application.configureHttpRouting() {
|
||||
install(CORS) {
|
||||
allowMethod(HttpMethod.Options)
|
||||
allowMethod(HttpMethod.Put)
|
||||
allowMethod(HttpMethod.Post)
|
||||
allowMethod(HttpMethod.Delete)
|
||||
allowMethod(HttpMethod.Patch)
|
||||
allowHeader(HttpHeaders.Authorization)
|
||||
allowHeader("MyCustomHeader")
|
||||
anyHost() // @TODO: Don't do this in production if possible. Try to limit it.
|
||||
install(CORS) {
|
||||
allowMethod(HttpMethod.Options)
|
||||
allowMethod(HttpMethod.Put)
|
||||
allowMethod(HttpMethod.Post)
|
||||
allowMethod(HttpMethod.Delete)
|
||||
allowMethod(HttpMethod.Patch)
|
||||
allowHeader(HttpHeaders.Authorization)
|
||||
allowHeader("MyCustomHeader")
|
||||
anyHost() // @TODO: Don't do this in production if possible. Try to limit it.
|
||||
}
|
||||
install(AutoHeadResponse)
|
||||
install(Resources)
|
||||
install(StatusPages) {
|
||||
exception<BadRequestException> { call, cause ->
|
||||
call.respondText(text = "400: $cause", status = HttpStatusCode.BadRequest)
|
||||
}
|
||||
install(AutoHeadResponse)
|
||||
install(Resources)
|
||||
install(StatusPages) {
|
||||
exception<BadRequestException> { call, cause ->
|
||||
call.respondText(text = "400: $cause", status = HttpStatusCode.BadRequest)
|
||||
}
|
||||
exception<Throwable> { call, cause ->
|
||||
call.respondText(text = "500: $cause", status = HttpStatusCode.InternalServerError)
|
||||
}
|
||||
exception<Throwable> { call, cause ->
|
||||
call.respondText(text = "500: $cause", status = HttpStatusCode.InternalServerError)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class BadRequestException(
|
||||
val httpError: HttpErrorBadRequest,
|
||||
val httpError: HttpErrorBadRequest,
|
||||
) : Exception()
|
||||
|
||||
class HttpErrorBadRequest(
|
||||
statusCode: HttpStatusCode,
|
||||
val title: String = statusCode.description,
|
||||
val invalidParams: List<InvalidParam>,
|
||||
statusCode: HttpStatusCode,
|
||||
val title: String = statusCode.description,
|
||||
val invalidParams: List<InvalidParam>,
|
||||
) {
|
||||
val statusCode: Int = statusCode.value
|
||||
val statusCode: Int = statusCode.value
|
||||
|
||||
data class InvalidParam(
|
||||
val name: String,
|
||||
val reason: String,
|
||||
)
|
||||
data class InvalidParam(
|
||||
val name: String,
|
||||
val reason: String,
|
||||
)
|
||||
}
|
||||
|
||||
@@ -18,72 +18,76 @@ import kotlinx.serialization.modules.SerializersModule
|
||||
import java.util.UUID
|
||||
|
||||
fun Application.configureSerialization() {
|
||||
install(ContentNegotiation) {
|
||||
json(
|
||||
defaultJsonSerializer(),
|
||||
)
|
||||
}
|
||||
install(ContentNegotiation) {
|
||||
json(
|
||||
defaultJsonSerializer(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fun defaultJsonSerializer(): Json =
|
||||
Json {
|
||||
serializersModule =
|
||||
SerializersModule {
|
||||
contextual(UUID::class) { UUIDSerializer }
|
||||
contextual(GameId::class) { GameIdSerializer }
|
||||
contextual(CommandId::class) { CommandIdSerializer }
|
||||
contextual(Player.PlayerId::class) { PlayerIdSerializer }
|
||||
}
|
||||
}
|
||||
Json {
|
||||
serializersModule =
|
||||
SerializersModule {
|
||||
contextual(UUID::class) { UUIDSerializer }
|
||||
contextual(GameId::class) { GameIdSerializer }
|
||||
contextual(CommandId::class) { CommandIdSerializer }
|
||||
contextual(Player.PlayerId::class) { PlayerIdSerializer }
|
||||
}
|
||||
}
|
||||
|
||||
object CommandIdSerializer : KSerializer<CommandId> {
|
||||
override fun deserialize(decoder: Decoder): CommandId = CommandId(decoder.decodeString())
|
||||
override fun deserialize(decoder: Decoder): CommandId =
|
||||
CommandId(decoder.decodeString())
|
||||
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: CommandId,
|
||||
) {
|
||||
encoder.encodeString(value.toString())
|
||||
}
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: CommandId,
|
||||
) {
|
||||
encoder.encodeString(value.toString())
|
||||
}
|
||||
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("CommandId", PrimitiveKind.STRING)
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("CommandId", PrimitiveKind.STRING)
|
||||
}
|
||||
|
||||
object PlayerIdSerializer : KSerializer<Player.PlayerId> {
|
||||
override fun deserialize(decoder: Decoder): Player.PlayerId = Player.PlayerId(UUID.fromString(decoder.decodeString()))
|
||||
override fun deserialize(decoder: Decoder): Player.PlayerId =
|
||||
Player.PlayerId(UUID.fromString(decoder.decodeString()))
|
||||
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: Player.PlayerId,
|
||||
) {
|
||||
encoder.encodeString(value.id.toString())
|
||||
}
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: Player.PlayerId,
|
||||
) {
|
||||
encoder.encodeString(value.id.toString())
|
||||
}
|
||||
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("PlayerId", PrimitiveKind.STRING)
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("PlayerId", PrimitiveKind.STRING)
|
||||
}
|
||||
|
||||
object GameIdSerializer : KSerializer<GameId> {
|
||||
override fun deserialize(decoder: Decoder): GameId = GameId(UUID.fromString(decoder.decodeString()))
|
||||
override fun deserialize(decoder: Decoder): GameId =
|
||||
GameId(UUID.fromString(decoder.decodeString()))
|
||||
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: GameId,
|
||||
) {
|
||||
encoder.encodeString(value.id.toString())
|
||||
}
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: GameId,
|
||||
) {
|
||||
encoder.encodeString(value.id.toString())
|
||||
}
|
||||
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("GameId", PrimitiveKind.STRING)
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("GameId", PrimitiveKind.STRING)
|
||||
}
|
||||
|
||||
object UUIDSerializer : KSerializer<UUID> {
|
||||
override fun deserialize(decoder: Decoder): UUID = UUID.fromString(decoder.decodeString())
|
||||
override fun deserialize(decoder: Decoder): UUID =
|
||||
UUID.fromString(decoder.decodeString())
|
||||
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: UUID,
|
||||
) {
|
||||
encoder.encodeString(value.toString())
|
||||
}
|
||||
override fun serialize(
|
||||
encoder: Encoder,
|
||||
value: UUID,
|
||||
) {
|
||||
encoder.encodeString(value.toString())
|
||||
}
|
||||
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("UUID", PrimitiveKind.STRING)
|
||||
override val descriptor: SerialDescriptor = PrimitiveSerialDescriptor("UUID", PrimitiveKind.STRING)
|
||||
}
|
||||
|
||||
@@ -8,10 +8,10 @@ import io.ktor.server.websocket.timeout
|
||||
import java.time.Duration
|
||||
|
||||
fun Application.configureWebSockets() {
|
||||
install(WebSockets) {
|
||||
pingPeriod = Duration.ofSeconds(15)
|
||||
timeout = Duration.ofSeconds(15)
|
||||
maxFrameSize = Long.MAX_VALUE
|
||||
masking = false
|
||||
}
|
||||
install(WebSockets) {
|
||||
pingPeriod = Duration.ofSeconds(15)
|
||||
timeout = Duration.ofSeconds(15)
|
||||
maxFrameSize = Long.MAX_VALUE
|
||||
masking = false
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,10 +9,10 @@ import kotlinx.coroutines.DelicateCoroutinesApi
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
fun Application.declareWebSocketsGameRoute(
|
||||
playerNotificationListener: PlayerNotificationEventListener,
|
||||
commandHandler: GameCommandHandler,
|
||||
playerNotificationListener: PlayerNotificationEventListener,
|
||||
commandHandler: GameCommandHandler,
|
||||
) {
|
||||
routing {
|
||||
gameSocket(playerNotificationListener, commandHandler)
|
||||
}
|
||||
routing {
|
||||
gameSocket(playerNotificationListener, commandHandler)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ import io.ktor.server.routing.routing
|
||||
import org.koin.ktor.ext.get
|
||||
|
||||
fun Application.declareHttpGameRoute() {
|
||||
routing {
|
||||
readTheGameState(get())
|
||||
}
|
||||
routing {
|
||||
readTheGameState(get())
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,28 +16,28 @@ import kotlinx.serialization.json.Json
|
||||
|
||||
@OptIn(ExperimentalCoroutinesApi::class, InternalCoroutinesApi::class)
|
||||
inline fun <reified T> CoroutineScope.toObjectChannel(
|
||||
frames: ReceiveChannel<Frame>,
|
||||
bufferSize: Int = 0,
|
||||
frames: ReceiveChannel<Frame>,
|
||||
bufferSize: Int = 0,
|
||||
): ReceiveChannel<T> {
|
||||
val logger = KotlinLogging.logger { }
|
||||
return produce(capacity = bufferSize) {
|
||||
frames.consumeEach { frame ->
|
||||
if (frame is Frame.Text) {
|
||||
logger.debug { "Conversion of the Frame: ${frame.readText()}" }
|
||||
send(Json.decodeFromString(frame.readText()))
|
||||
} else {
|
||||
logger.warn { "The frame is not a text frame" }
|
||||
}
|
||||
}
|
||||
val logger = KotlinLogging.logger { }
|
||||
return produce(capacity = bufferSize) {
|
||||
frames.consumeEach { frame ->
|
||||
if (frame is Frame.Text) {
|
||||
logger.debug { "Conversion of the Frame: ${frame.readText()}" }
|
||||
send(Json.decodeFromString(frame.readText()))
|
||||
} else {
|
||||
logger.warn { "The frame is not a text frame" }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline fun <reified T> CoroutineScope.fromFrameChannel(frames: SendChannel<Frame>): SendChannel<T> {
|
||||
val channel = Channel<T>()
|
||||
launch {
|
||||
channel.consumeEach { obj ->
|
||||
frames.send(Frame.Text(Json.encodeToString(obj)))
|
||||
}
|
||||
val channel = Channel<T>()
|
||||
launch {
|
||||
channel.consumeEach { obj ->
|
||||
frames.send(Frame.Text(Json.encodeToString(obj)))
|
||||
}
|
||||
return channel
|
||||
}
|
||||
return channel
|
||||
}
|
||||
|
||||
@@ -10,11 +10,12 @@ import java.util.UUID
|
||||
@JvmInline
|
||||
@Serializable(with = CommandIdSerializer::class)
|
||||
value class CommandId(
|
||||
private val id: UUID = UUID.randomUUID(),
|
||||
private val id: UUID = UUID.randomUUID(),
|
||||
) {
|
||||
constructor(id: String) : this(UUID.fromString(id))
|
||||
constructor(id: String) : this(UUID.fromString(id))
|
||||
|
||||
override fun toString(): String = id.toString()
|
||||
override fun toString(): String =
|
||||
id.toString()
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -23,5 +24,5 @@ value class CommandId(
|
||||
* A command is a request for an action.
|
||||
*/
|
||||
interface Command {
|
||||
val id: CommandId
|
||||
val id: CommandId
|
||||
}
|
||||
|
||||
@@ -10,26 +10,26 @@ import kotlinx.coroutines.launch
|
||||
* The stream contains a list of all actions yet to be executed.
|
||||
*/
|
||||
interface CommandStream<C : Command> {
|
||||
/**
|
||||
* A class to implement success/failed action.
|
||||
*/
|
||||
interface ComputeStatus {
|
||||
suspend fun ack()
|
||||
/**
|
||||
* A class to implement success/failed action.
|
||||
*/
|
||||
interface ComputeStatus {
|
||||
suspend fun ack()
|
||||
|
||||
suspend fun nack()
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply an action to all command income in the stream.
|
||||
*/
|
||||
suspend fun process(action: CommandBlock<C>)
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
fun blockAndProcess(action: CommandBlock<C>) {
|
||||
GlobalScope.launch {
|
||||
process(action)
|
||||
}
|
||||
suspend fun nack()
|
||||
}
|
||||
|
||||
/**
|
||||
* Apply an action to all command income in the stream.
|
||||
*/
|
||||
suspend fun process(action: CommandBlock<C>)
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
fun blockAndProcess(action: CommandBlock<C>) {
|
||||
GlobalScope.launch {
|
||||
process(action)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typealias CommandBlock<C> = suspend CommandStream.ComputeStatus.(C) -> Unit
|
||||
|
||||
@@ -9,87 +9,88 @@ import kotlin.time.Duration
|
||||
import kotlin.time.Duration.Companion.minutes
|
||||
|
||||
class CommandStreamChannelBuilder<C : Command>(
|
||||
private val maxCacheTime: Duration = 10.minutes,
|
||||
private val maxCacheTime: Duration = 10.minutes,
|
||||
) {
|
||||
operator fun invoke(incoming: ReceiveChannel<C>): CommandStreamChannel<C> = CommandStreamChannel(incoming, maxCacheTime)
|
||||
operator fun invoke(incoming: ReceiveChannel<C>): CommandStreamChannel<C> =
|
||||
CommandStreamChannel(incoming, maxCacheTime)
|
||||
}
|
||||
|
||||
/**
|
||||
* Manage [Command]'s with kotlin Channel
|
||||
*/
|
||||
class CommandStreamChannel<C : Command>(
|
||||
private val incoming: ReceiveChannel<C>,
|
||||
private val maxCacheTime: Duration = 10.minutes,
|
||||
private val incoming: ReceiveChannel<C>,
|
||||
private val maxCacheTime: Duration = 10.minutes,
|
||||
) : CommandStream<C> {
|
||||
private val logger = KotlinLogging.logger {}
|
||||
private val executedCommand: ConcurrentHashMap<CommandId, Pair<Boolean, Instant>> = ConcurrentHashMap()
|
||||
private val logger = KotlinLogging.logger {}
|
||||
private val executedCommand: ConcurrentHashMap<CommandId, Pair<Boolean, Instant>> = ConcurrentHashMap()
|
||||
|
||||
override suspend fun process(action: CommandBlock<C>) {
|
||||
for (command in incoming) {
|
||||
val now = Clock.System.now()
|
||||
val (status, _) = executedCommand.computeIfAbsent(command.id) { Pair(false, now) }
|
||||
override suspend fun process(action: CommandBlock<C>) {
|
||||
for (command in incoming) {
|
||||
val now = Clock.System.now()
|
||||
val (status, _) = executedCommand.computeIfAbsent(command.id) { Pair(false, now) }
|
||||
|
||||
if (status) {
|
||||
logger.atWarn {
|
||||
message = "Command already executed: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
} else {
|
||||
compute(command, action)
|
||||
}
|
||||
executedCommand
|
||||
.filterValues { (_, date) ->
|
||||
(date + maxCacheTime) > now
|
||||
}.keys
|
||||
.forEach {
|
||||
executedCommand.remove(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun compute(
|
||||
command: C,
|
||||
action: CommandBlock<C>,
|
||||
) {
|
||||
val status =
|
||||
object : CommandStream.ComputeStatus {
|
||||
var isSet: Boolean = false
|
||||
|
||||
override suspend fun ack() {
|
||||
if (!isSet) markAsSuccess(command) else error("Already NACK")
|
||||
isSet = true
|
||||
}
|
||||
|
||||
override suspend fun nack() {
|
||||
if (!isSet) markAsFailed(command) else error("Already ACK")
|
||||
isSet = true
|
||||
}
|
||||
}
|
||||
|
||||
val actionResult = runCatching { status.action(command) }
|
||||
if (actionResult.isFailure) {
|
||||
logger.atInfo {
|
||||
message = "Error on compute the Command: $command"
|
||||
payload = mapOf("command" to command)
|
||||
cause = actionResult.exceptionOrNull()
|
||||
}
|
||||
markAsFailed(command)
|
||||
} else if (!status.isSet) {
|
||||
status.ack()
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun markAsSuccess(command: C) {
|
||||
logger.atInfo {
|
||||
message = "Compute command SUCCESS: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun markAsFailed(command: C) {
|
||||
if (status) {
|
||||
logger.atWarn {
|
||||
message = "Compute command FAILED: $command"
|
||||
payload = mapOf("command" to command)
|
||||
message = "Command already executed: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
} else {
|
||||
compute(command, action)
|
||||
}
|
||||
executedCommand
|
||||
.filterValues { (_, date) ->
|
||||
(date + maxCacheTime) > now
|
||||
}.keys
|
||||
.forEach {
|
||||
executedCommand.remove(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun compute(
|
||||
command: C,
|
||||
action: CommandBlock<C>,
|
||||
) {
|
||||
val status =
|
||||
object : CommandStream.ComputeStatus {
|
||||
var isSet: Boolean = false
|
||||
|
||||
override suspend fun ack() {
|
||||
if (!isSet) markAsSuccess(command) else error("Already NACK")
|
||||
isSet = true
|
||||
}
|
||||
|
||||
override suspend fun nack() {
|
||||
if (!isSet) markAsFailed(command) else error("Already ACK")
|
||||
isSet = true
|
||||
}
|
||||
}
|
||||
|
||||
val actionResult = runCatching { status.action(command) }
|
||||
if (actionResult.isFailure) {
|
||||
logger.atInfo {
|
||||
message = "Error on compute the Command: $command"
|
||||
payload = mapOf("command" to command)
|
||||
cause = actionResult.exceptionOrNull()
|
||||
}
|
||||
markAsFailed(command)
|
||||
} else if (!status.isSet) {
|
||||
status.ack()
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun markAsSuccess(command: C) {
|
||||
logger.atInfo {
|
||||
message = "Compute command SUCCESS: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
}
|
||||
|
||||
private suspend fun markAsFailed(command: C) {
|
||||
logger.atWarn {
|
||||
message = "Compute command FAILED: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,7 +8,7 @@ import java.util.UUID
|
||||
* @see Event
|
||||
*/
|
||||
interface AggregateId {
|
||||
val id: UUID
|
||||
val id: UUID
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -16,8 +16,8 @@ interface AggregateId {
|
||||
* @see EventStream
|
||||
*/
|
||||
interface Event<ID : AggregateId> {
|
||||
val eventId: UUID
|
||||
val aggregateId: ID
|
||||
val createdAt: Instant
|
||||
val version: Int
|
||||
val eventId: UUID
|
||||
val aggregateId: ID
|
||||
val createdAt: Instant
|
||||
val version: Int
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
interface EventBus<E : Event<ID>, ID : AggregateId> {
|
||||
fun publish(event: E)
|
||||
fun publish(event: E)
|
||||
|
||||
/**
|
||||
* @param priority The higher the priority, the more it will be called first
|
||||
*/
|
||||
fun subscribe(
|
||||
priority: Int = 0,
|
||||
block: suspend (E) -> Unit,
|
||||
)
|
||||
/**
|
||||
* @param priority The higher the priority, the more it will be called first
|
||||
*/
|
||||
fun subscribe(
|
||||
priority: Int = 0,
|
||||
block: suspend (E) -> Unit,
|
||||
)
|
||||
}
|
||||
|
||||
@@ -3,22 +3,22 @@ package eventDemo.libs.event
|
||||
import kotlinx.coroutines.runBlocking
|
||||
|
||||
class EventBusInMemory<E : Event<ID>, ID : AggregateId> : EventBus<E, ID> {
|
||||
private val subscribers: MutableList<Pair<Int, suspend (E) -> Unit>> = mutableListOf()
|
||||
private val subscribers: MutableList<Pair<Int, suspend (E) -> Unit>> = mutableListOf()
|
||||
|
||||
override fun publish(event: E) {
|
||||
subscribers
|
||||
.sortedByDescending { (priority, _) -> priority }
|
||||
.forEach { (_, block) ->
|
||||
runBlocking {
|
||||
block(event)
|
||||
}
|
||||
}
|
||||
}
|
||||
override fun publish(event: E) {
|
||||
subscribers
|
||||
.sortedByDescending { (priority, _) -> priority }
|
||||
.forEach { (_, block) ->
|
||||
runBlocking {
|
||||
block(event)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun subscribe(
|
||||
priority: Int,
|
||||
block: suspend (E) -> Unit,
|
||||
) {
|
||||
subscribers.add(priority to block)
|
||||
}
|
||||
override fun subscribe(
|
||||
priority: Int,
|
||||
block: suspend (E) -> Unit,
|
||||
) {
|
||||
subscribers.add(priority to block)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
interface EventStore<E : Event<ID>, ID : AggregateId> {
|
||||
fun getStream(aggregateId: ID): EventStream<E>
|
||||
fun getStream(aggregateId: ID): EventStream<E>
|
||||
|
||||
fun publish(event: E)
|
||||
fun publish(event: E)
|
||||
}
|
||||
|
||||
@@ -4,9 +4,11 @@ import java.util.concurrent.ConcurrentHashMap
|
||||
import java.util.concurrent.ConcurrentMap
|
||||
|
||||
class EventStoreInMemory<E : Event<ID>, ID : AggregateId> : EventStore<E, ID> {
|
||||
private val streams: ConcurrentMap<ID, EventStream<E>> = ConcurrentHashMap()
|
||||
private val streams: ConcurrentMap<ID, EventStream<E>> = ConcurrentHashMap()
|
||||
|
||||
override fun getStream(aggregateId: ID): EventStream<E> = streams.computeIfAbsent(aggregateId) { EventStreamInMemory() }
|
||||
override fun getStream(aggregateId: ID): EventStream<E> =
|
||||
streams.computeIfAbsent(aggregateId) { EventStreamInMemory() }
|
||||
|
||||
override fun publish(event: E) = getStream(event.aggregateId).publish(event)
|
||||
override fun publish(event: E) =
|
||||
getStream(event.aggregateId).publish(event)
|
||||
}
|
||||
|
||||
@@ -4,16 +4,16 @@ package eventDemo.libs.event
|
||||
* Interface representing an event stream for publishing and reading domain events
|
||||
*/
|
||||
interface EventStream<E : Event<*>> {
|
||||
/** Publishes a single event to the event stream */
|
||||
fun publish(event: E)
|
||||
/** Publishes a single event to the event stream */
|
||||
fun publish(event: E)
|
||||
|
||||
/** Publishes multiple events to the event stream */
|
||||
fun publish(vararg events: E)
|
||||
/** Publishes multiple events to the event stream */
|
||||
fun publish(vararg events: E)
|
||||
|
||||
/** Reads all events */
|
||||
fun readAll(): Set<E>
|
||||
/** Reads all events */
|
||||
fun readAll(): Set<E>
|
||||
|
||||
fun readGreaterOfVersion(version: Int): Set<E>
|
||||
fun readGreaterOfVersion(version: Int): Set<E>
|
||||
|
||||
fun readVersionBetween(version: IntRange): Set<E>
|
||||
fun readVersionBetween(version: IntRange): Set<E>
|
||||
}
|
||||
|
||||
@@ -10,32 +10,33 @@ import java.util.concurrent.ConcurrentLinkedQueue
|
||||
* All methods are implemented.
|
||||
*/
|
||||
class EventStreamInMemory<E : Event<*>> : EventStream<E> {
|
||||
private val logger = KotlinLogging.logger {}
|
||||
private val events: Queue<E> = ConcurrentLinkedQueue()
|
||||
private val logger = KotlinLogging.logger {}
|
||||
private val events: Queue<E> = ConcurrentLinkedQueue()
|
||||
|
||||
override fun publish(event: E) {
|
||||
if (events.none { it.eventId == event.eventId }) {
|
||||
events.add(event)
|
||||
logger.atInfo {
|
||||
message = "Event published: $event"
|
||||
payload = mapOf("event" to event)
|
||||
}
|
||||
}
|
||||
override fun publish(event: E) {
|
||||
if (events.none { it.eventId == event.eventId }) {
|
||||
events.add(event)
|
||||
logger.atInfo {
|
||||
message = "Event published: $event"
|
||||
payload = mapOf("event" to event)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun publish(vararg events: E) {
|
||||
events.forEach { publish(it) }
|
||||
}
|
||||
override fun publish(vararg events: E) {
|
||||
events.forEach { publish(it) }
|
||||
}
|
||||
|
||||
override fun readAll(): Set<E> = events.toSet()
|
||||
override fun readAll(): Set<E> =
|
||||
events.toSet()
|
||||
|
||||
override fun readGreaterOfVersion(version: Int): Set<E> =
|
||||
events
|
||||
.filter { it.version > version }
|
||||
.toSet()
|
||||
override fun readGreaterOfVersion(version: Int): Set<E> =
|
||||
events
|
||||
.filter { it.version > version }
|
||||
.toSet()
|
||||
|
||||
override fun readVersionBetween(version: IntRange): Set<E> =
|
||||
events
|
||||
.filter { version.contains(it.version) }
|
||||
.toSet()
|
||||
override fun readVersionBetween(version: IntRange): Set<E> =
|
||||
events
|
||||
.filter { version.contains(it.version) }
|
||||
.toSet()
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
interface VersionBuilder {
|
||||
fun buildNextVersion(aggregateId: AggregateId): Int
|
||||
fun buildNextVersion(aggregateId: AggregateId): Int
|
||||
|
||||
fun getLastVersion(aggregateId: AggregateId): Int
|
||||
fun getLastVersion(aggregateId: AggregateId): Int
|
||||
}
|
||||
|
||||
@@ -5,17 +5,18 @@ import java.util.concurrent.ConcurrentHashMap
|
||||
import java.util.concurrent.atomic.AtomicInteger
|
||||
|
||||
class VersionBuilderLocal : VersionBuilder {
|
||||
private val logger = KotlinLogging.logger { }
|
||||
private val versions: ConcurrentHashMap<AggregateId, AtomicInteger> = ConcurrentHashMap()
|
||||
private val logger = KotlinLogging.logger { }
|
||||
private val versions: ConcurrentHashMap<AggregateId, AtomicInteger> = ConcurrentHashMap()
|
||||
|
||||
override fun buildNextVersion(aggregateId: AggregateId): Int =
|
||||
versionOfAggregate(aggregateId)
|
||||
.addAndGet(1)
|
||||
.also { logger.debug { "New version $it" } }
|
||||
override fun buildNextVersion(aggregateId: AggregateId): Int =
|
||||
versionOfAggregate(aggregateId)
|
||||
.addAndGet(1)
|
||||
.also { logger.debug { "New version $it" } }
|
||||
|
||||
override fun getLastVersion(aggregateId: AggregateId): Int = versionOfAggregate(aggregateId).toInt()
|
||||
override fun getLastVersion(aggregateId: AggregateId): Int =
|
||||
versionOfAggregate(aggregateId).toInt()
|
||||
|
||||
private fun versionOfAggregate(aggregateId: AggregateId) =
|
||||
versions
|
||||
.computeIfAbsent(aggregateId) { AtomicInteger(0) }
|
||||
private fun versionOfAggregate(aggregateId: AggregateId) =
|
||||
versions
|
||||
.computeIfAbsent(aggregateId) { AtomicInteger(0) }
|
||||
}
|
||||
|
||||
@@ -3,8 +3,10 @@ package eventDemo
|
||||
import eventDemo.app.entity.Card
|
||||
import eventDemo.app.entity.Deck
|
||||
|
||||
fun Deck.allCardCount(): Int = stack.size + discard.size + playersHands.values.flatten().size
|
||||
fun Deck.allCardCount(): Int =
|
||||
stack.size + discard.size + playersHands.values.flatten().size
|
||||
|
||||
fun Deck.allCards(): Set<Card> = stack + discard + playersHands.values.flatten()
|
||||
fun Deck.allCards(): Set<Card> =
|
||||
stack + discard + playersHands.values.flatten()
|
||||
|
||||
// suspend fun SendChannel<Frame>.send(command: GameCommand) = send(Frame.Text(Json.encodeToString(command)))
|
||||
|
||||
@@ -20,26 +20,26 @@ import kotlin.test.assertIs
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
class GameCommandHandlerTest :
|
||||
FunSpec({
|
||||
test("handle a command should execute the command") {
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val commandHandler by inject<GameCommandHandler>()
|
||||
val notificationListener by inject<PlayerNotificationEventListener>()
|
||||
val gameId = GameId()
|
||||
val player = Player("Tesla")
|
||||
val channelCommand = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelNotification = Channel<Notification>(Channel.BUFFERED)
|
||||
ReactionEventListener(get(), get(), get()).init()
|
||||
notificationListener.startListening(channelNotification, player)
|
||||
FunSpec({
|
||||
test("handle a command should execute the command") {
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val commandHandler by inject<GameCommandHandler>()
|
||||
val notificationListener by inject<PlayerNotificationEventListener>()
|
||||
val gameId = GameId()
|
||||
val player = Player("Tesla")
|
||||
val channelCommand = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelNotification = Channel<Notification>(Channel.BUFFERED)
|
||||
ReactionEventListener(get(), get(), get()).init()
|
||||
notificationListener.startListening(channelNotification, player)
|
||||
|
||||
GlobalScope.launch {
|
||||
commandHandler.handle(player, channelCommand, channelNotification)
|
||||
}
|
||||
|
||||
channelCommand.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(gameId, player)))
|
||||
assertIs<WelcomeToTheGameNotification>(channelNotification.receive()).let {
|
||||
it.players shouldContain player
|
||||
}
|
||||
}
|
||||
GlobalScope.launch {
|
||||
commandHandler.handle(player, channelCommand, channelNotification)
|
||||
}
|
||||
})
|
||||
|
||||
channelCommand.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(gameId, player)))
|
||||
assertIs<WelcomeToTheGameNotification>(channelNotification.receive()).let {
|
||||
it.players shouldContain player
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
@@ -3,6 +3,6 @@ package eventDemo.app.command
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class GameCommandRunnerTest :
|
||||
FunSpec({
|
||||
test("run should run the correct command") { }
|
||||
})
|
||||
FunSpec({
|
||||
test("run should run the correct command") { }
|
||||
})
|
||||
|
||||
@@ -3,7 +3,7 @@ package eventDemo.app.command.command
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class ICantPlayCommandTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
|
||||
@@ -3,7 +3,7 @@ package eventDemo.app.command.command
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class IWantToJoinTheGameCommandTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
|
||||
@@ -3,7 +3,7 @@ package eventDemo.app.command.command
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class IWantToPlayCardCommandTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
|
||||
@@ -3,7 +3,7 @@ package eventDemo.app.command.command
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class IamReadyToPlayCommandTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
xtest("run should publish the event") { }
|
||||
})
|
||||
|
||||
@@ -8,97 +8,97 @@ import io.kotest.matchers.ints.shouldBeExactly
|
||||
import kotlin.test.assertNotNull
|
||||
|
||||
class DeckTest :
|
||||
FunSpec({
|
||||
val totalCardsNumber = 104
|
||||
test("newWithoutPlayers") {
|
||||
// When
|
||||
val deck = Deck.newWithoutPlayers()
|
||||
FunSpec({
|
||||
val totalCardsNumber = 104
|
||||
test("newWithoutPlayers") {
|
||||
// When
|
||||
val deck = Deck.newWithoutPlayers()
|
||||
|
||||
// Then
|
||||
deck.stack.size shouldBeExactly totalCardsNumber
|
||||
deck.discard.size shouldBeExactly 0
|
||||
deck.playersHands.size shouldBeExactly 0
|
||||
// Then
|
||||
deck.stack.size shouldBeExactly totalCardsNumber
|
||||
deck.discard.size shouldBeExactly 0
|
||||
deck.playersHands.size shouldBeExactly 0
|
||||
|
||||
deck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
deck.allCards().shouldBeUnique()
|
||||
deck.allCards().map { it.id }.shouldBeUnique()
|
||||
}
|
||||
deck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
deck.allCards().shouldBeUnique()
|
||||
deck.allCards().map { it.id }.shouldBeUnique()
|
||||
}
|
||||
|
||||
test("initHands should be generate the hands of all players from the stack") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers()
|
||||
test("initHands should be generate the hands of all players from the stack") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers()
|
||||
|
||||
// When
|
||||
val initDeck = deck.initHands(players)
|
||||
// When
|
||||
val initDeck = deck.initHands(players)
|
||||
|
||||
// Then
|
||||
initDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7)
|
||||
initDeck.discard.size shouldBeExactly 0
|
||||
initDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
initDeck.playersHands.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
initDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
// Then
|
||||
initDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7)
|
||||
initDeck.discard.size shouldBeExactly 0
|
||||
initDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
initDeck.playersHands.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
initDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
|
||||
test("takeOneCardFromStackTo player") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
val firstPlayer = players.first()
|
||||
test("takeOneCardFromStackTo player") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
val firstPlayer = players.first()
|
||||
|
||||
// When
|
||||
val modifiedDeck = deck.takeOneCardFromStackTo(firstPlayer)
|
||||
// When
|
||||
val modifiedDeck = deck.takeOneCardFromStackTo(firstPlayer)
|
||||
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 0
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7) - 1
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 7 + 1
|
||||
modifiedDeck.playersHands
|
||||
.filterKeys { it != firstPlayer.id }
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 0
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7) - 1
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 7 + 1
|
||||
modifiedDeck.playersHands
|
||||
.filterKeys { it != firstPlayer.id }
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
|
||||
test("putOneCardFromHand") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
val firstPlayer = players.first()
|
||||
test("putOneCardFromHand") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
val firstPlayer = players.first()
|
||||
|
||||
// When
|
||||
val card = deck.playersHands.getHand(firstPlayer)!!.first()
|
||||
val modifiedDeck = deck.putOneCardFromHand(firstPlayer, card)
|
||||
// When
|
||||
val card = deck.playersHands.getHand(firstPlayer)!!.first()
|
||||
val modifiedDeck = deck.putOneCardFromHand(firstPlayer, card)
|
||||
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 1
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7)
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 6
|
||||
modifiedDeck.playersHands
|
||||
.filterKeys { it != firstPlayer.id }
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 1
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7)
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 6
|
||||
modifiedDeck.playersHands
|
||||
.filterKeys { it != firstPlayer.id }
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
|
||||
test("placeFirstCardOnDiscard") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
test("placeFirstCardOnDiscard") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val deck = Deck.newWithoutPlayers().initHands(players)
|
||||
|
||||
// When
|
||||
val modifiedDeck = deck.placeFirstCardOnDiscard()
|
||||
// When
|
||||
val modifiedDeck = deck.placeFirstCardOnDiscard()
|
||||
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 1
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7) - 1
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
modifiedDeck.playersHands
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
})
|
||||
// Then
|
||||
modifiedDeck.discard.size shouldBeExactly 1
|
||||
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7) - 1
|
||||
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
|
||||
modifiedDeck.playersHands
|
||||
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
|
||||
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
|
||||
}
|
||||
})
|
||||
|
||||
@@ -5,37 +5,37 @@ import io.kotest.matchers.ints.shouldBeExactly
|
||||
import kotlin.test.assertNotNull
|
||||
|
||||
class PlayerHandKtTest :
|
||||
FunSpec({
|
||||
test("addCards") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val firstPlayer = players.first()
|
||||
val playersHands = PlayersHands(players)
|
||||
val card = Card.NumericCard(0, Card.Color.Red)
|
||||
FunSpec({
|
||||
test("addCards") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val firstPlayer = players.first()
|
||||
val playersHands = PlayersHands(players)
|
||||
val card = Card.NumericCard(0, Card.Color.Red)
|
||||
|
||||
// When
|
||||
val newHands: PlayersHands = playersHands.addCards(firstPlayer, listOf(card))
|
||||
// When
|
||||
val newHands: PlayersHands = playersHands.addCards(firstPlayer, listOf(card))
|
||||
|
||||
assertNotNull(newHands.getHand(firstPlayer)).size shouldBeExactly 1
|
||||
assertNotNull(newHands.getHand(players.last())).size shouldBeExactly 0
|
||||
}
|
||||
assertNotNull(newHands.getHand(firstPlayer)).size shouldBeExactly 1
|
||||
assertNotNull(newHands.getHand(players.last())).size shouldBeExactly 0
|
||||
}
|
||||
|
||||
test("removeCard") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val firstPlayer = players.first()
|
||||
val card1 = Card.NumericCard(1, Card.Color.Red)
|
||||
val card2 = Card.NumericCard(2, Card.Color.Red)
|
||||
val playersHands: PlayersHands =
|
||||
PlayersHands(players)
|
||||
.addCards(firstPlayer, listOf(card1, card2))
|
||||
test("removeCard") {
|
||||
// Given
|
||||
val playerNumbers = 4
|
||||
val players = (1..playerNumbers).map { Player(name = "name $it") }.toSet()
|
||||
val firstPlayer = players.first()
|
||||
val card1 = Card.NumericCard(1, Card.Color.Red)
|
||||
val card2 = Card.NumericCard(2, Card.Color.Red)
|
||||
val playersHands: PlayersHands =
|
||||
PlayersHands(players)
|
||||
.addCards(firstPlayer, listOf(card1, card2))
|
||||
|
||||
// When
|
||||
val newHands: PlayersHands = playersHands.removeCard(firstPlayer, card1)
|
||||
// When
|
||||
val newHands: PlayersHands = playersHands.removeCard(firstPlayer, card1)
|
||||
|
||||
assertNotNull(newHands.getHand(firstPlayer)).size shouldBeExactly 1
|
||||
assertNotNull(newHands.getHand(players.last())).size shouldBeExactly 0
|
||||
}
|
||||
})
|
||||
assertNotNull(newHands.getHand(firstPlayer)).size shouldBeExactly 1
|
||||
assertNotNull(newHands.getHand(players.last())).size shouldBeExactly 0
|
||||
}
|
||||
})
|
||||
|
||||
@@ -3,13 +3,13 @@ package eventDemo.app.entity
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class PlayersHandsTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("getHand should return the hand of the player") { }
|
||||
xtest("getHand should return the hand of the player") { }
|
||||
|
||||
xtest("removeCard should remove the card") { }
|
||||
xtest("removeCard should remove the card") { }
|
||||
|
||||
xtest("addCard should add the card to the correct hand") { }
|
||||
xtest("addCard should add the card to the correct hand") { }
|
||||
|
||||
xtest("toPlayersHands should build object from map") { }
|
||||
})
|
||||
xtest("toPlayersHands should build object from map") { }
|
||||
})
|
||||
|
||||
@@ -3,8 +3,8 @@ package eventDemo.app.event
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class GameEventHandlerTest :
|
||||
FunSpec({
|
||||
xtest("handle event should publish the event to the stream") { }
|
||||
xtest("handle event should build the registered projection") { }
|
||||
xtest("handle event should publish the event to the bus") { }
|
||||
})
|
||||
FunSpec({
|
||||
xtest("handle event should publish the event to the stream") { }
|
||||
xtest("handle event should build the registered projection") { }
|
||||
xtest("handle event should publish the event to the bus") { }
|
||||
})
|
||||
|
||||
@@ -15,112 +15,112 @@ import kotlin.test.assertIs
|
||||
import kotlin.test.assertNotNull
|
||||
|
||||
class GameStateBuilderTest :
|
||||
FunSpec({
|
||||
test("apply") {
|
||||
disableShuffleDeck()
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val gameId = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
FunSpec({
|
||||
test("apply") {
|
||||
disableShuffleDeck()
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val gameId = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
|
||||
GameState(gameId)
|
||||
.run {
|
||||
val event =
|
||||
NewPlayerEvent(
|
||||
aggregateId = gameId,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.isReady shouldBeEqual false
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
NewPlayerEvent(
|
||||
aggregateId = gameId,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.players shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
PlayerReadyEvent(
|
||||
aggregateId = gameId,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.readyPlayers shouldBeEqual setOf(player1)
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
PlayerReadyEvent(
|
||||
aggregateId = gameId,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.readyPlayers shouldBeEqual setOf(player1, player2)
|
||||
state.isReady shouldBeEqual true
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
GameStartedEvent.new(
|
||||
id = gameId,
|
||||
players = setOf(player1, player2),
|
||||
shuffleIsDisabled = true,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.isStarted shouldBeEqual true
|
||||
assertIs<Card.NumericCard>(state.deck.stack.first()).let {
|
||||
it.number shouldBeEqual 6
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}.run {
|
||||
val playedCard = playableCards(player1)[0]
|
||||
val event =
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = gameId,
|
||||
card = playedCard,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
assertNotNull(state.cardOnCurrentStack).card shouldBeEqual playedCard
|
||||
assertIs<Card.NumericCard>(playedCard).let {
|
||||
it.number shouldBeEqual 0
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}.run {
|
||||
val playedCard = playableCards(player2)[0]
|
||||
val event =
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = gameId,
|
||||
card = playedCard,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
assertNotNull(state.cardOnCurrentStack).card shouldBeEqual playedCard
|
||||
assertIs<Card.NumericCard>(playedCard).let {
|
||||
it.number shouldBeEqual 7
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}
|
||||
GameState(gameId)
|
||||
.run {
|
||||
val event =
|
||||
NewPlayerEvent(
|
||||
aggregateId = gameId,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.isReady shouldBeEqual false
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
NewPlayerEvent(
|
||||
aggregateId = gameId,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.players shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
PlayerReadyEvent(
|
||||
aggregateId = gameId,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.readyPlayers shouldBeEqual setOf(player1)
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
PlayerReadyEvent(
|
||||
aggregateId = gameId,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.readyPlayers shouldBeEqual setOf(player1, player2)
|
||||
state.isReady shouldBeEqual true
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}.run {
|
||||
val event =
|
||||
GameStartedEvent.new(
|
||||
id = gameId,
|
||||
players = setOf(player1, player2),
|
||||
shuffleIsDisabled = true,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
state.isStarted shouldBeEqual true
|
||||
assertIs<Card.NumericCard>(state.deck.stack.first()).let {
|
||||
it.number shouldBeEqual 6
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}.run {
|
||||
val playedCard = playableCards(player1)[0]
|
||||
val event =
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = gameId,
|
||||
card = playedCard,
|
||||
player = player1,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
assertNotNull(state.cardOnCurrentStack).card shouldBeEqual playedCard
|
||||
assertIs<Card.NumericCard>(playedCard).let {
|
||||
it.number shouldBeEqual 0
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}.run {
|
||||
val playedCard = playableCards(player2)[0]
|
||||
val event =
|
||||
CardIsPlayedEvent(
|
||||
aggregateId = gameId,
|
||||
card = playedCard,
|
||||
player = player2,
|
||||
version = versionBuilder.buildNextVersion(gameId),
|
||||
)
|
||||
apply(event).also { state ->
|
||||
state.aggregateId shouldBeEqual gameId
|
||||
assertNotNull(state.cardOnCurrentStack).card shouldBeEqual playedCard
|
||||
assertIs<Card.NumericCard>(playedCard).let {
|
||||
it.number shouldBeEqual 7
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
|
||||
@@ -18,113 +18,113 @@ import kotlin.test.assertNotNull
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
class GameStateRepositoryTest :
|
||||
FunSpec({
|
||||
val player1 = Player("Tesla")
|
||||
val player2 = Player(name = "Einstein")
|
||||
FunSpec({
|
||||
val player1 = Player("Tesla")
|
||||
val player2 = Player(name = "Einstein")
|
||||
|
||||
test("GameStateRepository should build the projection when a new event occurs") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also { event ->
|
||||
assertNotNull(repo.getUntil(event)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
test("GameStateRepository should build the projection when a new event occurs") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also { event ->
|
||||
assertNotNull(repo.getUntil(event)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
stopKoin()
|
||||
}
|
||||
|
||||
test("get should build the last version of the state") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also {
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
|
||||
.also {
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
}
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
stopKoin()
|
||||
}
|
||||
|
||||
test("getUntil should build the state until the event") {
|
||||
repeat(10) {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
test("get should build the last version of the state") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
|
||||
val event1 =
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also { event1 ->
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also {
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
|
||||
.also { event2 ->
|
||||
assertNotNull(repo.getUntil(event2)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
|
||||
.also {
|
||||
assertNotNull(repo.getLast(aggregateId)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
test("getUntil should build the state until the event") {
|
||||
repeat(10) {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
|
||||
val event1 =
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
|
||||
.also { event1 ->
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
|
||||
eventHandler
|
||||
.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
|
||||
.also { event2 ->
|
||||
assertNotNull(repo.getUntil(event2)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.players) shouldBeEqual setOf(player1)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
test("getUntil should be concurrently secure") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
test("getUntil should be concurrently secure") {
|
||||
val aggregateId = GameId()
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val repo = get<GameStateRepository>()
|
||||
val eventHandler = get<GameEventHandler>()
|
||||
|
||||
(1..10)
|
||||
.map { r ->
|
||||
GlobalScope
|
||||
.launch {
|
||||
repeat(100) { r2 ->
|
||||
val playerX = Player("player$r$r2")
|
||||
eventHandler
|
||||
.handle(aggregateId) {
|
||||
NewPlayerEvent(
|
||||
aggregateId = aggregateId,
|
||||
player = playerX,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
|
||||
repo.getLast(aggregateId).run {
|
||||
lastEventVersion shouldBeEqual 1000
|
||||
players shouldHaveSize 1000
|
||||
(1..10)
|
||||
.map { r ->
|
||||
GlobalScope
|
||||
.launch {
|
||||
repeat(100) { r2 ->
|
||||
val playerX = Player("player$r$r2")
|
||||
eventHandler
|
||||
.handle(aggregateId) {
|
||||
NewPlayerEvent(
|
||||
aggregateId = aggregateId,
|
||||
player = playerX,
|
||||
version = it,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
|
||||
xtest("get should be concurrently secure") { }
|
||||
})
|
||||
repo.getLast(aggregateId).run {
|
||||
lastEventVersion shouldBeEqual 1000
|
||||
players shouldHaveSize 1000
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
xtest("get should be concurrently secure") { }
|
||||
})
|
||||
|
||||
@@ -3,13 +3,13 @@ package eventDemo.app.event.projection
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class GameStateTest :
|
||||
FunSpec({
|
||||
xtest("isReady") { }
|
||||
xtest("nextPlayer") { }
|
||||
xtest("nextPlayerTurn") { }
|
||||
xtest("playerDiffIndex") { }
|
||||
xtest("cardOnBoardIsForYou") { }
|
||||
xtest("playableCards") { }
|
||||
xtest("playerHasNoCardLeft") { }
|
||||
xtest("canBePlayThisCard") { }
|
||||
})
|
||||
FunSpec({
|
||||
xtest("isReady") { }
|
||||
xtest("nextPlayer") { }
|
||||
xtest("nextPlayerTurn") { }
|
||||
xtest("playerDiffIndex") { }
|
||||
xtest("cardOnBoardIsForYou") { }
|
||||
xtest("playableCards") { }
|
||||
xtest("playerHasNoCardLeft") { }
|
||||
xtest("canBePlayThisCard") { }
|
||||
})
|
||||
|
||||
@@ -20,151 +20,151 @@ import kotlin.test.assertNotNull
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
class ProjectionSnapshotRepositoryInMemoryTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
test("when call applyAndPutToCache, the getUntil method must be use the built projection cache") {
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore)
|
||||
val aggregateId = IdTest()
|
||||
test("when call applyAndPutToCache, the getUntil method must be use the built projection cache") {
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore)
|
||||
val aggregateId = IdTest()
|
||||
|
||||
val eventOther = Event2Test(value2 = "valOther", version = 1, aggregateId = IdTest())
|
||||
eventStore.publish(eventOther)
|
||||
repo.applyAndPutToCache(eventOther)
|
||||
assertNotNull(repo.getUntil(eventOther)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "valOther"
|
||||
}
|
||||
val eventOther = Event2Test(value2 = "valOther", version = 1, aggregateId = IdTest())
|
||||
eventStore.publish(eventOther)
|
||||
repo.applyAndPutToCache(eventOther)
|
||||
assertNotNull(repo.getUntil(eventOther)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "valOther"
|
||||
}
|
||||
|
||||
val event1 = Event1Test(value1 = "val1", version = 1, aggregateId = aggregateId)
|
||||
eventStore.publish(event1)
|
||||
repo.applyAndPutToCache(event1)
|
||||
assertNotNull(repo.getLast(event1.aggregateId)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
val event1 = Event1Test(value1 = "val1", version = 1, aggregateId = aggregateId)
|
||||
eventStore.publish(event1)
|
||||
repo.applyAndPutToCache(event1)
|
||||
assertNotNull(repo.getLast(event1.aggregateId)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
|
||||
val event2 = Event2Test(value2 = "val2", version = 2, aggregateId = aggregateId)
|
||||
eventStore.publish(event2)
|
||||
repo.applyAndPutToCache(event2)
|
||||
assertNotNull(repo.getLast(event2.aggregateId)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1val2"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event2)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1val2"
|
||||
}
|
||||
}
|
||||
val event2 = Event2Test(value2 = "val2", version = 2, aggregateId = aggregateId)
|
||||
eventStore.publish(event2)
|
||||
repo.applyAndPutToCache(event2)
|
||||
assertNotNull(repo.getLast(event2.aggregateId)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1val2"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event1)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1"
|
||||
}
|
||||
assertNotNull(repo.getUntil(event2)).also {
|
||||
assertNotNull(it.value) shouldBeEqual "val1val2"
|
||||
}
|
||||
}
|
||||
|
||||
test("ProjectionSnapshotRepositoryInMemory should be thread safe") {
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore)
|
||||
val aggregateId = IdTest()
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val lock = ReentrantLock()
|
||||
(0..9)
|
||||
.map {
|
||||
GlobalScope.launch {
|
||||
(1..10).map {
|
||||
val eventX =
|
||||
lock.withLock {
|
||||
EventXTest(num = 1, version = versionBuilder.buildNextVersion(aggregateId), aggregateId = aggregateId)
|
||||
.also { eventStore.publish(it) }
|
||||
}
|
||||
repo.applyAndPutToCache(eventX)
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
assertNotNull(repo.getLast(aggregateId)).num shouldBeEqual 100
|
||||
}
|
||||
|
||||
test("removeOldSnapshot") {
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore, SnapshotConfig(2))
|
||||
val aggregateId = IdTest()
|
||||
|
||||
fun buildEndSendEventX() {
|
||||
EventXTest(num = 1, version = versionBuilder.buildNextVersion(aggregateId), aggregateId = aggregateId)
|
||||
test("ProjectionSnapshotRepositoryInMemory should be thread safe") {
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore)
|
||||
val aggregateId = IdTest()
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val lock = ReentrantLock()
|
||||
(0..9)
|
||||
.map {
|
||||
GlobalScope.launch {
|
||||
(1..10).map {
|
||||
val eventX =
|
||||
lock.withLock {
|
||||
EventXTest(num = 1, version = versionBuilder.buildNextVersion(aggregateId), aggregateId = aggregateId)
|
||||
.also { eventStore.publish(it) }
|
||||
.also { repo.applyAndPutToCache(it) }
|
||||
}
|
||||
repo.applyAndPutToCache(eventX)
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
assertNotNull(repo.getLast(aggregateId)).num shouldBeEqual 100
|
||||
}
|
||||
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 1
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 2
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 3
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 4
|
||||
}
|
||||
})
|
||||
test("removeOldSnapshot") {
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val eventStore: EventStore<TestEvents, IdTest> = EventStoreInMemory()
|
||||
val repo = getSnapshotRepoTest(eventStore, SnapshotConfig(2))
|
||||
val aggregateId = IdTest()
|
||||
|
||||
fun buildEndSendEventX() {
|
||||
EventXTest(num = 1, version = versionBuilder.buildNextVersion(aggregateId), aggregateId = aggregateId)
|
||||
.also { eventStore.publish(it) }
|
||||
.also { repo.applyAndPutToCache(it) }
|
||||
}
|
||||
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 1
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 2
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 3
|
||||
buildEndSendEventX()
|
||||
repo.getLast(aggregateId).num shouldBeEqual 4
|
||||
}
|
||||
})
|
||||
|
||||
@JvmInline
|
||||
private value class IdTest(
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : AggregateId
|
||||
|
||||
private data class ProjectionTest(
|
||||
override val aggregateId: IdTest,
|
||||
override val lastEventVersion: Int = 0,
|
||||
var value: String? = null,
|
||||
var num: Int = 0,
|
||||
override val aggregateId: IdTest,
|
||||
override val lastEventVersion: Int = 0,
|
||||
var value: String? = null,
|
||||
var num: Int = 0,
|
||||
) : Projection<IdTest>
|
||||
|
||||
private sealed interface TestEvents : Event<IdTest>
|
||||
|
||||
private data class Event1Test(
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val value1: String,
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val value1: String,
|
||||
) : TestEvents
|
||||
|
||||
private data class Event2Test(
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val value2: String,
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val value2: String,
|
||||
) : TestEvents
|
||||
|
||||
private data class EventXTest(
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val num: Int,
|
||||
override val eventId: UUID = UUID.randomUUID(),
|
||||
override val aggregateId: IdTest,
|
||||
override val createdAt: Instant = Clock.System.now(),
|
||||
override val version: Int,
|
||||
val num: Int,
|
||||
) : TestEvents
|
||||
|
||||
private fun getSnapshotRepoTest(
|
||||
eventStore: EventStore<TestEvents, IdTest>,
|
||||
snapshotConfig: SnapshotConfig = SnapshotConfig(2000),
|
||||
eventStore: EventStore<TestEvents, IdTest>,
|
||||
snapshotConfig: SnapshotConfig = SnapshotConfig(2000),
|
||||
): ProjectionSnapshotRepositoryInMemory<TestEvents, ProjectionTest, IdTest> =
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
initialStateBuilder = { aggregateId: IdTest -> ProjectionTest(aggregateId) },
|
||||
snapshotCacheConfig = snapshotConfig,
|
||||
) { event ->
|
||||
this.let { projection ->
|
||||
when (event) {
|
||||
is Event1Test -> {
|
||||
projection.copy(value = (projection.value ?: "") + event.value1)
|
||||
}
|
||||
|
||||
is Event2Test -> {
|
||||
projection.copy(value = (projection.value ?: "") + event.value2)
|
||||
}
|
||||
|
||||
is EventXTest -> {
|
||||
projection.copy(num = projection.num + event.num)
|
||||
}
|
||||
}.copy(
|
||||
lastEventVersion = event.version,
|
||||
)
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
initialStateBuilder = { aggregateId: IdTest -> ProjectionTest(aggregateId) },
|
||||
snapshotCacheConfig = snapshotConfig,
|
||||
) { event ->
|
||||
this.let { projection ->
|
||||
when (event) {
|
||||
is Event1Test -> {
|
||||
projection.copy(value = (projection.value ?: "") + event.value1)
|
||||
}
|
||||
|
||||
is Event2Test -> {
|
||||
projection.copy(value = (projection.value ?: "") + event.value2)
|
||||
}
|
||||
|
||||
is EventXTest -> {
|
||||
projection.copy(num = projection.num + event.num)
|
||||
}
|
||||
}.copy(
|
||||
lastEventVersion = event.version,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,89 +33,89 @@ import kotlin.test.assertIs
|
||||
import kotlin.test.assertNotNull
|
||||
|
||||
class GameStateRouteTest :
|
||||
FunSpec({
|
||||
test("/game/{id}/state on empty game") {
|
||||
testApplication {
|
||||
val id = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
application {
|
||||
stopKoin()
|
||||
configure()
|
||||
}
|
||||
|
||||
httpClient()
|
||||
.get("/game/$id/state") {
|
||||
withAuth(player1)
|
||||
accept(ContentType.Application.Json)
|
||||
}.apply {
|
||||
assertEquals(HttpStatusCode.OK, status, message = bodyAsText())
|
||||
val state = call.body<GameState>()
|
||||
id shouldBeEqual state.aggregateId
|
||||
state.players shouldHaveSize 0
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}
|
||||
FunSpec({
|
||||
test("/game/{id}/state on empty game") {
|
||||
testApplication {
|
||||
val id = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
application {
|
||||
stopKoin()
|
||||
configure()
|
||||
}
|
||||
|
||||
test("/game/{id}/card/last") {
|
||||
testApplication {
|
||||
val gameId = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
var lastPlayedCard: Card? = null
|
||||
httpClient()
|
||||
.get("/game/$id/state") {
|
||||
withAuth(player1)
|
||||
accept(ContentType.Application.Json)
|
||||
}.apply {
|
||||
assertEquals(HttpStatusCode.OK, status, message = bodyAsText())
|
||||
val state = call.body<GameState>()
|
||||
id shouldBeEqual state.aggregateId
|
||||
state.players shouldHaveSize 0
|
||||
state.isStarted shouldBeEqual false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
application {
|
||||
stopKoin()
|
||||
configure()
|
||||
test("/game/{id}/card/last") {
|
||||
testApplication {
|
||||
val gameId = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
var lastPlayedCard: Card? = null
|
||||
|
||||
val eventHandler by inject<GameEventHandler>()
|
||||
val stateRepo by inject<GameStateRepository>()
|
||||
runBlocking {
|
||||
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player1, it) }
|
||||
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player2, it) }
|
||||
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player1, it) }
|
||||
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player2, it) }
|
||||
eventHandler.handle(gameId) {
|
||||
GameStartedEvent.new(
|
||||
gameId,
|
||||
setOf(player1, player2),
|
||||
shuffleIsDisabled = true,
|
||||
it,
|
||||
)
|
||||
}
|
||||
delay(100)
|
||||
lastPlayedCard = stateRepo.getLast(gameId).playableCards(player1).first()
|
||||
assertNotNull(lastPlayedCard)
|
||||
.let { assertIs<Card.NumericCard>(lastPlayedCard) }
|
||||
.let {
|
||||
it.number shouldBeEqual 0
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
delay(100)
|
||||
eventHandler.handle(gameId) {
|
||||
CardIsPlayedEvent(
|
||||
gameId,
|
||||
assertNotNull(lastPlayedCard),
|
||||
player1,
|
||||
it,
|
||||
)
|
||||
}
|
||||
delay(100)
|
||||
}
|
||||
}
|
||||
application {
|
||||
stopKoin()
|
||||
configure()
|
||||
|
||||
httpClient()
|
||||
.get("/game/$gameId/card/last") {
|
||||
withAuth(player1)
|
||||
accept(ContentType.Application.Json)
|
||||
}.apply {
|
||||
assertEquals(HttpStatusCode.OK, status, message = bodyAsText())
|
||||
assertEquals(assertNotNull(lastPlayedCard), call.body<Card>())
|
||||
}
|
||||
val eventHandler by inject<GameEventHandler>()
|
||||
val stateRepo by inject<GameStateRepository>()
|
||||
runBlocking {
|
||||
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player1, it) }
|
||||
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player2, it) }
|
||||
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player1, it) }
|
||||
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player2, it) }
|
||||
eventHandler.handle(gameId) {
|
||||
GameStartedEvent.new(
|
||||
gameId,
|
||||
setOf(player1, player2),
|
||||
shuffleIsDisabled = true,
|
||||
it,
|
||||
)
|
||||
}
|
||||
delay(100)
|
||||
lastPlayedCard = stateRepo.getLast(gameId).playableCards(player1).first()
|
||||
assertNotNull(lastPlayedCard)
|
||||
.let { assertIs<Card.NumericCard>(lastPlayedCard) }
|
||||
.let {
|
||||
it.number shouldBeEqual 0
|
||||
it.color shouldBeEqual Card.Color.Red
|
||||
}
|
||||
delay(100)
|
||||
eventHandler.handle(gameId) {
|
||||
CardIsPlayedEvent(
|
||||
gameId,
|
||||
assertNotNull(lastPlayedCard),
|
||||
player1,
|
||||
it,
|
||||
)
|
||||
}
|
||||
delay(100)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
httpClient()
|
||||
.get("/game/$gameId/card/last") {
|
||||
withAuth(player1)
|
||||
accept(ContentType.Application.Json)
|
||||
}.apply {
|
||||
assertEquals(HttpStatusCode.OK, status, message = bodyAsText())
|
||||
assertEquals(assertNotNull(lastPlayedCard), call.body<Card>())
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
private fun HttpRequestBuilder.withAuth(player: Player) {
|
||||
header("Authorization", "Bearer ${player.makeJwt()}")
|
||||
header("Authorization", "Bearer ${player.makeJwt()}")
|
||||
}
|
||||
|
||||
@@ -42,127 +42,127 @@ import kotlin.time.Duration.Companion.seconds
|
||||
|
||||
@DelicateCoroutinesApi
|
||||
class GameStateTest :
|
||||
FunSpec({
|
||||
test("Simulation of a game") {
|
||||
withTimeout(2.seconds) {
|
||||
disableShuffleDeck()
|
||||
val id = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
val channelCommand1 = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelCommand2 = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelNotification1 = Channel<Notification>(Channel.BUFFERED)
|
||||
val channelNotification2 = Channel<Notification>(Channel.BUFFERED)
|
||||
FunSpec({
|
||||
test("Simulation of a game") {
|
||||
withTimeout(2.seconds) {
|
||||
disableShuffleDeck()
|
||||
val id = GameId()
|
||||
val player1 = Player(name = "Nikola")
|
||||
val player2 = Player(name = "Einstein")
|
||||
val channelCommand1 = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelCommand2 = Channel<GameCommand>(Channel.BUFFERED)
|
||||
val channelNotification1 = Channel<Notification>(Channel.BUFFERED)
|
||||
val channelNotification2 = Channel<Notification>(Channel.BUFFERED)
|
||||
|
||||
var playedCard1: Card? = null
|
||||
var playedCard2: Card? = null
|
||||
var playedCard1: Card? = null
|
||||
var playedCard2: Card? = null
|
||||
|
||||
val player1Job =
|
||||
launch {
|
||||
channelCommand1.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player1)))
|
||||
channelNotification1.receive().let {
|
||||
assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1)
|
||||
}
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerAsJoinTheGameNotification>(it).player shouldBeEqual player2
|
||||
}
|
||||
channelCommand1.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player1)))
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player2
|
||||
}
|
||||
val player1Hand =
|
||||
channelNotification1.receive().let {
|
||||
assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
|
||||
}
|
||||
playedCard1 = player1Hand.first()
|
||||
channelNotification1.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
}
|
||||
}
|
||||
channelCommand1.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player1, player1Hand.first())))
|
||||
|
||||
channelNotification1.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
}
|
||||
}
|
||||
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerAsPlayACardNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
card shouldBeEqual assertNotNull(playedCard2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val player2Job =
|
||||
launch {
|
||||
delay(100)
|
||||
channelCommand2.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player2)))
|
||||
channelNotification2.receive().let {
|
||||
assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player1
|
||||
}
|
||||
channelCommand2.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player2)))
|
||||
val player2Hand =
|
||||
channelNotification2.receive().let {
|
||||
assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
}
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<PlayerAsPlayACardNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
card shouldBeEqual assertNotNull(playedCard1)
|
||||
}
|
||||
}
|
||||
playedCard2 = player2Hand.first()
|
||||
|
||||
channelNotification2.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
}
|
||||
}
|
||||
channelCommand2.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player2, player2Hand.first())))
|
||||
}
|
||||
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val commandHandler by inject<GameCommandHandler>()
|
||||
val eventStore by inject<GameEventStore>()
|
||||
val playerNotificationListener by inject<PlayerNotificationEventListener>()
|
||||
ReactionEventListener(get(), get(), get()).init()
|
||||
playerNotificationListener.startListening(channelNotification1, player1)
|
||||
playerNotificationListener.startListening(channelNotification2, player2)
|
||||
|
||||
GlobalScope.launch(Dispatchers.IO) {
|
||||
commandHandler.handle(player1, channelCommand1, channelNotification1)
|
||||
}
|
||||
GlobalScope.launch(Dispatchers.IO) {
|
||||
commandHandler.handle(player2, channelCommand2, channelNotification2)
|
||||
}
|
||||
|
||||
joinAll(player1Job, player2Job)
|
||||
|
||||
val state =
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
|
||||
applyToProjection = GameState::apply,
|
||||
).getLast(id)
|
||||
|
||||
state.aggregateId shouldBeEqual id
|
||||
assertTrue(state.isStarted)
|
||||
state.players shouldBeEqual setOf(player1, player2)
|
||||
state.readyPlayers shouldBeEqual setOf(player1, player2)
|
||||
state.direction shouldBeEqual GameState.Direction.CLOCKWISE
|
||||
assertNotNull(state.cardOnCurrentStack) shouldBeEqual GameState.LastCard(assertNotNull(playedCard2), player2)
|
||||
}
|
||||
val player1Job =
|
||||
launch {
|
||||
channelCommand1.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player1)))
|
||||
channelNotification1.receive().let {
|
||||
assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1)
|
||||
}
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerAsJoinTheGameNotification>(it).player shouldBeEqual player2
|
||||
}
|
||||
channelCommand1.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player1)))
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player2
|
||||
}
|
||||
val player1Hand =
|
||||
channelNotification1.receive().let {
|
||||
assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
|
||||
}
|
||||
playedCard1 = player1Hand.first()
|
||||
channelNotification1.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
}
|
||||
}
|
||||
channelCommand1.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player1, player1Hand.first())))
|
||||
|
||||
channelNotification1.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
}
|
||||
}
|
||||
|
||||
channelNotification1.receive().let {
|
||||
assertIs<PlayerAsPlayACardNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
card shouldBeEqual assertNotNull(playedCard2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val player2Job =
|
||||
launch {
|
||||
delay(100)
|
||||
channelCommand2.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player2)))
|
||||
channelNotification2.receive().let {
|
||||
assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1, player2)
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player1
|
||||
}
|
||||
channelCommand2.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player2)))
|
||||
val player2Hand =
|
||||
channelNotification2.receive().let {
|
||||
assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
}
|
||||
}
|
||||
channelNotification2.receive().let {
|
||||
assertIs<PlayerAsPlayACardNotification>(it).apply {
|
||||
player shouldBeEqual player1
|
||||
card shouldBeEqual assertNotNull(playedCard1)
|
||||
}
|
||||
}
|
||||
playedCard2 = player2Hand.first()
|
||||
|
||||
channelNotification2.receive().let {
|
||||
assertIs<ItsTheTurnOfNotification>(it).apply {
|
||||
player shouldBeEqual player2
|
||||
}
|
||||
}
|
||||
channelCommand2.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player2, player2Hand.first())))
|
||||
}
|
||||
|
||||
koinApplication { modules(appKoinModule) }.koin.apply {
|
||||
val commandHandler by inject<GameCommandHandler>()
|
||||
val eventStore by inject<GameEventStore>()
|
||||
val playerNotificationListener by inject<PlayerNotificationEventListener>()
|
||||
ReactionEventListener(get(), get(), get()).init()
|
||||
playerNotificationListener.startListening(channelNotification1, player1)
|
||||
playerNotificationListener.startListening(channelNotification2, player2)
|
||||
|
||||
GlobalScope.launch(Dispatchers.IO) {
|
||||
commandHandler.handle(player1, channelCommand1, channelNotification1)
|
||||
}
|
||||
GlobalScope.launch(Dispatchers.IO) {
|
||||
commandHandler.handle(player2, channelCommand2, channelNotification2)
|
||||
}
|
||||
|
||||
joinAll(player1Job, player2Job)
|
||||
|
||||
val state =
|
||||
ProjectionSnapshotRepositoryInMemory(
|
||||
eventStore = eventStore,
|
||||
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
|
||||
applyToProjection = GameState::apply,
|
||||
).getLast(id)
|
||||
|
||||
state.aggregateId shouldBeEqual id
|
||||
assertTrue(state.isStarted)
|
||||
state.players shouldBeEqual setOf(player1, player2)
|
||||
state.readyPlayers shouldBeEqual setOf(player1, player2)
|
||||
state.direction shouldBeEqual GameState.Direction.CLOCKWISE
|
||||
assertNotNull(state.cardOnCurrentStack) shouldBeEqual GameState.LastCard(assertNotNull(playedCard2), player2)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
@@ -6,10 +6,10 @@ import io.ktor.serialization.kotlinx.json.json
|
||||
import io.ktor.server.testing.ApplicationTestBuilder
|
||||
|
||||
fun ApplicationTestBuilder.httpClient(): HttpClient =
|
||||
createClient {
|
||||
install(ContentNegotiation) {
|
||||
json(
|
||||
defaultJsonSerializer(),
|
||||
)
|
||||
}
|
||||
createClient {
|
||||
install(ContentNegotiation) {
|
||||
json(
|
||||
defaultJsonSerializer(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,42 +14,42 @@ import kotlin.test.assertIs
|
||||
|
||||
@Serializable
|
||||
data class CommandTest(
|
||||
override val id: CommandId,
|
||||
override val id: CommandId,
|
||||
) : Command
|
||||
|
||||
class FrameChannelConverterTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
test("toObjectChannel") {
|
||||
val uuid = "d737c631-76af-406e-bc29-f3e5b97226a5"
|
||||
val id = CommandId(UUID.fromString(uuid))
|
||||
val jsonCommand = """{"id":"$uuid"}"""
|
||||
test("toObjectChannel") {
|
||||
val uuid = "d737c631-76af-406e-bc29-f3e5b97226a5"
|
||||
val id = CommandId(UUID.fromString(uuid))
|
||||
val jsonCommand = """{"id":"$uuid"}"""
|
||||
|
||||
val channel = Channel<Frame>()
|
||||
val channel = Channel<Frame>()
|
||||
|
||||
launch {
|
||||
val commandChannel = toObjectChannel<CommandTest>(channel)
|
||||
commandChannel.receive().id shouldBeEqual id
|
||||
channel.close()
|
||||
}
|
||||
launch {
|
||||
val commandChannel = toObjectChannel<CommandTest>(channel)
|
||||
commandChannel.receive().id shouldBeEqual id
|
||||
channel.close()
|
||||
}
|
||||
|
||||
channel.send(Frame.Text(jsonCommand))
|
||||
}
|
||||
channel.send(Frame.Text(jsonCommand))
|
||||
}
|
||||
|
||||
test("fromFrameChannel") {
|
||||
val uuid = "d737c631-76af-406e-bc29-f3e5b97226a5"
|
||||
val id = CommandId(UUID.fromString(uuid))
|
||||
val command = CommandTest(id)
|
||||
val jsonCommand = """{"id":"$uuid"}"""
|
||||
test("fromFrameChannel") {
|
||||
val uuid = "d737c631-76af-406e-bc29-f3e5b97226a5"
|
||||
val id = CommandId(UUID.fromString(uuid))
|
||||
val command = CommandTest(id)
|
||||
val jsonCommand = """{"id":"$uuid"}"""
|
||||
|
||||
val channel = Channel<Frame>()
|
||||
val channel = Channel<Frame>()
|
||||
|
||||
launch {
|
||||
val commandChannel = fromFrameChannel<CommandTest>(channel)
|
||||
commandChannel.send(command)
|
||||
commandChannel.close()
|
||||
}
|
||||
launch {
|
||||
val commandChannel = fromFrameChannel<CommandTest>(channel)
|
||||
commandChannel.send(command)
|
||||
commandChannel.close()
|
||||
}
|
||||
|
||||
assertIs<Frame.Text>(channel.receive()).readText() shouldBeEqual jsonCommand
|
||||
}
|
||||
})
|
||||
assertIs<Frame.Text>(channel.receive()).readText() shouldBeEqual jsonCommand
|
||||
}
|
||||
})
|
||||
|
||||
@@ -8,26 +8,26 @@ import kotlinx.serialization.Serializable
|
||||
|
||||
@Serializable
|
||||
class CommandTest(
|
||||
override val id: CommandId,
|
||||
override val id: CommandId,
|
||||
) : Command
|
||||
|
||||
class CommandStreamChannelTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
test("send and receive") {
|
||||
val command = CommandTest(CommandId())
|
||||
test("send and receive") {
|
||||
val command = CommandTest(CommandId())
|
||||
|
||||
val channel = Channel<CommandTest>()
|
||||
val stream =
|
||||
CommandStreamChannel(channel)
|
||||
val channel = Channel<CommandTest>()
|
||||
val stream =
|
||||
CommandStreamChannel(channel)
|
||||
|
||||
val spyCall: () -> Unit = mockk(relaxed = true)
|
||||
val spyCall: () -> Unit = mockk(relaxed = true)
|
||||
|
||||
stream.blockAndProcess {
|
||||
println("In action ${it.id}")
|
||||
spyCall()
|
||||
}
|
||||
channel.send(command)
|
||||
verify(exactly = 1) { spyCall() }
|
||||
}
|
||||
})
|
||||
stream.blockAndProcess {
|
||||
println("In action ${it.id}")
|
||||
spyCall()
|
||||
}
|
||||
channel.send(command)
|
||||
verify(exactly = 1) { spyCall() }
|
||||
}
|
||||
})
|
||||
|
||||
@@ -3,8 +3,8 @@ package eventDemo.libs.event
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class EventBusInMemoryTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("publish should call the subscribed functions") { }
|
||||
xtest("publish should call the subscribed functions on the priority order") { }
|
||||
})
|
||||
xtest("publish should call the subscribed functions") { }
|
||||
xtest("publish should call the subscribed functions on the priority order") { }
|
||||
})
|
||||
|
||||
@@ -3,14 +3,14 @@ package eventDemo.libs.event
|
||||
import io.kotest.core.spec.style.FunSpec
|
||||
|
||||
class EventStreamInMemoryTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
xtest("publish should be concurrently secure") { }
|
||||
xtest("publish should be concurrently secure") { }
|
||||
|
||||
xtest("readLast should only return the event of aggregate") { }
|
||||
xtest("readLast should return the last event of the aggregate") { }
|
||||
xtest("readLast should only return the event of aggregate") { }
|
||||
xtest("readLast should return the last event of the aggregate") { }
|
||||
|
||||
xtest("readLastOf should return the last event of the aggregate of the type") { }
|
||||
xtest("readLastOf should return the last event of the aggregate of the type") { }
|
||||
|
||||
xtest("readAll should only return the event of aggregate") { }
|
||||
})
|
||||
xtest("readAll should only return the event of aggregate") { }
|
||||
})
|
||||
|
||||
@@ -10,43 +10,43 @@ import java.util.UUID
|
||||
|
||||
@JvmInline
|
||||
private value class IdTest(
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
override val id: UUID = UUID.randomUUID(),
|
||||
) : AggregateId
|
||||
|
||||
@OptIn(DelicateCoroutinesApi::class)
|
||||
class VersionBuilderLocalTest :
|
||||
FunSpec({
|
||||
FunSpec({
|
||||
|
||||
test("buildNextVersion") {
|
||||
VersionBuilderLocal().run {
|
||||
val id = IdTest()
|
||||
buildNextVersion(id) shouldBeEqual 1
|
||||
buildNextVersion(id) shouldBeEqual 2
|
||||
buildNextVersion(IdTest()) shouldBeEqual 1
|
||||
buildNextVersion(id) shouldBeEqual 3
|
||||
test("buildNextVersion") {
|
||||
VersionBuilderLocal().run {
|
||||
val id = IdTest()
|
||||
buildNextVersion(id) shouldBeEqual 1
|
||||
buildNextVersion(id) shouldBeEqual 2
|
||||
buildNextVersion(IdTest()) shouldBeEqual 1
|
||||
buildNextVersion(id) shouldBeEqual 3
|
||||
}
|
||||
}
|
||||
|
||||
test("buildNextVersion concurrently") {
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val id = IdTest()
|
||||
(1..20)
|
||||
.map {
|
||||
GlobalScope.launch {
|
||||
(1..1000).map {
|
||||
versionBuilder.buildNextVersion(id)
|
||||
}
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
versionBuilder.getLastVersion(id) shouldBeEqual 20 * 1000
|
||||
}
|
||||
|
||||
test("buildNextVersion concurrently") {
|
||||
val versionBuilder = VersionBuilderLocal()
|
||||
val id = IdTest()
|
||||
(1..20)
|
||||
.map {
|
||||
GlobalScope.launch {
|
||||
(1..1000).map {
|
||||
versionBuilder.buildNextVersion(id)
|
||||
}
|
||||
}
|
||||
}.joinAll()
|
||||
versionBuilder.getLastVersion(id) shouldBeEqual 20 * 1000
|
||||
}
|
||||
|
||||
test("getLastVersion") {
|
||||
VersionBuilderLocal().run {
|
||||
val id = IdTest()
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
}
|
||||
}
|
||||
})
|
||||
test("getLastVersion") {
|
||||
VersionBuilderLocal().run {
|
||||
val id = IdTest()
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
getLastVersion(id) shouldBeEqual 0
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
Reference in New Issue
Block a user