update ktlint rules
This commit is contained in:
@@ -18,113 +18,113 @@ import kotlin.test.assertNotNull
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@OptIn(DelicateCoroutinesApi::class)
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class GameStateRepositoryTest :
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FunSpec({
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val player1 = Player("Tesla")
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val player2 = Player(name = "Einstein")
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FunSpec({
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val player1 = Player("Tesla")
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val player2 = Player(name = "Einstein")
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test("GameStateRepository should build the projection when a new event occurs") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also { event ->
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assertNotNull(repo.getUntil(event)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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test("GameStateRepository should build the projection when a new event occurs") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also { event ->
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assertNotNull(repo.getUntil(event)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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stopKoin()
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}
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test("get should build the last version of the state") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also {
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
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.also {
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
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}
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}
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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}
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}
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stopKoin()
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}
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test("getUntil should build the state until the event") {
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repeat(10) {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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test("get should build the last version of the state") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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val event1 =
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also { event1 ->
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assertNotNull(repo.getUntil(event1)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also {
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
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.also { event2 ->
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assertNotNull(repo.getUntil(event2)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
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}
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assertNotNull(repo.getUntil(event1)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
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.also {
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assertNotNull(repo.getLast(aggregateId)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
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}
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}
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}
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}
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test("getUntil should build the state until the event") {
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repeat(10) {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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val event1 =
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player1, version = it) }
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.also { event1 ->
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assertNotNull(repo.getUntil(event1)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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eventHandler
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.handle(aggregateId) { NewPlayerEvent(aggregateId = aggregateId, player = player2, version = it) }
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.also { event2 ->
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assertNotNull(repo.getUntil(event2)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1, player2)
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}
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assertNotNull(repo.getUntil(event1)).also {
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assertNotNull(it.players) shouldBeEqual setOf(player1)
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}
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}
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}
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}
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}
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test("getUntil should be concurrently secure") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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test("getUntil should be concurrently secure") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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(1..10)
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.map { r ->
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GlobalScope
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.launch {
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repeat(100) { r2 ->
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val playerX = Player("player$r$r2")
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eventHandler
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.handle(aggregateId) {
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NewPlayerEvent(
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aggregateId = aggregateId,
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player = playerX,
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version = it,
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)
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}
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}
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}
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}.joinAll()
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repo.getLast(aggregateId).run {
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lastEventVersion shouldBeEqual 1000
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players shouldHaveSize 1000
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(1..10)
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.map { r ->
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GlobalScope
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.launch {
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repeat(100) { r2 ->
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val playerX = Player("player$r$r2")
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eventHandler
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.handle(aggregateId) {
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NewPlayerEvent(
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aggregateId = aggregateId,
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player = playerX,
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version = it,
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)
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}
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}
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}
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}
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}
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}.joinAll()
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xtest("get should be concurrently secure") { }
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})
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repo.getLast(aggregateId).run {
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lastEventVersion shouldBeEqual 1000
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players shouldHaveSize 1000
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}
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}
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}
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xtest("get should be concurrently secure") { }
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})
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