1 Commits
Author SHA1 Message Date
flecomte 256524f63e feat: increase timeout tests
Tests / build (push) Successful in 42s
Tests / lint (push) Successful in 4m15s
Tests / test (push) Failing after 1m23s
2026-03-14 01:31:24 +01:00
268 changed files with 4818 additions and 5176 deletions
+14 -14
View File
@@ -18,10 +18,10 @@ jobs:
steps:
- name: Checkout code
uses: actions/checkout@v6
uses: actions/checkout@v4
- name: Set up JDK 21
uses: actions/setup-java@v5
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
@@ -31,7 +31,7 @@ jobs:
run: echo "key=gradle-${{ runner.os }}-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}" >> $GITHUB_OUTPUT
- name: Cache Gradle dependencies
uses: actions/cache@v6
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
@@ -48,16 +48,16 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v6
uses: actions/checkout@v4
- name: Set up JDK 21
uses: actions/setup-java@v5
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
- name: Restore Gradle cache
uses: actions/cache@v6
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
@@ -73,7 +73,7 @@ jobs:
run: ./gradlew ktlintCheck
- name: Publish ktlint report
uses: yutailang0119/action-ktlint@v5
uses: yutailang0119/action-ktlint@v4
if: always()
with:
report-path: build/reports/ktlint/**/*.xml
@@ -84,16 +84,16 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v6
uses: actions/checkout@v4
- name: Set up JDK 21
uses: actions/setup-java@v5
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
- name: Restore Gradle cache
uses: actions/cache@v6
uses: actions/cache@v3
with:
path: |
~/.gradle/caches
@@ -106,20 +106,20 @@ jobs:
run: chmod +x gradlew
- name: Start CI Docker Compose services
run: ./gradlew ciComposeUp -Pci
run: ./gradlew composeUp -Pci
- name: Run tests
run: ./gradlew test -x ciComposeUp -Pci --no-daemon
run: ./gradlew test -x composeUp --no-daemon
- name: Upload test reports
if: always()
uses: actions/upload-artifact@v7
uses: actions/upload-artifact@v4
with:
name: test-results
path: build/reports/tests/test
- name: Publish Test Report
uses: dorny/test-reporter@v3
uses: dorny/test-reporter@v1
if: always()
with:
name: JUnit Tests
-32
View File
@@ -1,32 +0,0 @@
<DataSourcesHistory>
<DataSourceFromHistory isRemovedFromProject="false">
<data-source source="LOCAL" name="event-demo@localhost" uuid="af2eabb1-64f7-49de-a94f-be1560baa96a">
<database-info product="PostgreSQL" version="18.4 (Debian 18.4-1.pgdg13+1)" jdbc-version="4.2" driver-name="PostgreSQL JDBC Driver" driver-version="42.7.3" dbms="POSTGRES" exact-version="18.4" exact-driver-version="42.7">
<identifier-quote-string>&quot;</identifier-quote-string>
</database-info>
<case-sensitivity plain-identifiers="lower" quoted-identifiers="exact" />
<driver-ref>postgresql</driver-ref>
<synchronize>true</synchronize>
<jdbc-driver>org.postgresql.Driver</jdbc-driver>
<jdbc-url>jdbc:postgresql://localhost:5432/event-demo</jdbc-url>
<secret-storage>master_key</secret-storage>
<user-name>event-demo</user-name>
<schema-mapping>
<introspection-scope>
<node negative="1">
<node kind="database" qname="@">
<node kind="schema" qname="@" />
</node>
<node kind="database" qname="event-demo">
<node kind="schema">
<name qname="auth" />
<name qname="game" />
</node>
</node>
</node>
</introspection-scope>
</schema-mapping>
<working-dir>$ProjectFileDir$</working-dir>
</data-source>
</DataSourceFromHistory>
</DataSourcesHistory>
-27
View File
@@ -1,27 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="docker composeUp" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="composeUp" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<ExternalSystemDebugDisabled>false</ExternalSystemDebugDisabled>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<GradleProfilingDisabled>false</GradleProfilingDisabled>
<GradleCoverageDisabled>false</GradleCoverageDisabled>
<method v="2" />
</configuration>
</component>
+51 -64
View File
@@ -1,20 +1,21 @@
import com.avast.gradle.dockercompose.ComposeExtension
@file:Suppress("PropertyName")
import org.jlleitschuh.gradle.ktlint.KtlintExtension
val ktorVersion: Provider<String> = providers.gradleProperty("ktor_version")
val kotlinVersion: Provider<String> = providers.gradleProperty("kotlin_version")
val kotlinSerializationVersion: Provider<String> = providers.gradleProperty("kotlin_serialization_version")
val logbackVersion: Provider<String> = providers.gradleProperty("logback_version")
val koinVersion: Provider<String> = providers.gradleProperty("koin_version")
val kotlinLoggingVersion: Provider<String> = providers.gradleProperty("kotlin_logging_version")
val kotestVersion: Provider<String> = providers.gradleProperty("kotest_version")
val ktor_version: String by project
val kotlin_version: String by project
val kotlin_serialization_version: String by project
val logback_version: String by project
val koin_version: String by project
val kotlin_logging_version: String by project
val kotest_version: String by project
plugins {
application
kotlin("jvm") version "2.1.21"
id("io.ktor.plugin") version "3.5.1"
id("org.jetbrains.kotlin.plugin.serialization") version "2.4.10"
id("org.jlleitschuh.gradle.ktlint") version "14.2.0"
kotlin("jvm") version "2.1.10"
id("io.ktor.plugin") version "3.1.1"
id("org.jetbrains.kotlin.plugin.serialization") version "2.1.10"
id("org.jlleitschuh.gradle.ktlint") version "12.2.0"
id("com.avast.gradle.docker-compose") version "0.17.12"
}
@@ -28,7 +29,7 @@ application {
}
configure<KtlintExtension> {
version.set("1.8.0")
version.set("1.5.0")
}
ktlint {
reporters {
@@ -50,42 +51,29 @@ tasks.withType<Test>().configureEach {
useJUnitPlatform()
}
configure<ComposeExtension> {
createNested("test").apply {
useComposeFiles.set(listOf("docker/docker-compose-test.yaml"))
setProjectName("event-demo-test")
}
createNested("dev").apply {
useComposeFiles.set(listOf("docker/docker-compose-dev.yaml"))
setProjectName("event-demo-dev")
}
createNested("ci").apply {
useComposeFiles.set(listOf("docker/docker-compose-ci.yaml"))
setProjectName("event-demo-ci")
}
dockerCompose {
val composeFile =
if (project.hasProperty("ci")) {
// Use docker-compose-ci.yaml for the CI
"docker/docker-compose-ci.yaml"
} else {
// Use docker-compose-test.yaml for local tests
"docker/docker-compose-test.yaml"
}
useComposeFiles.set(listOf(composeFile))
setProjectName("event-demo-test")
}
tasks.test {
if (project.hasProperty("ci")) {
dependsOn("ciComposeUp")
} else {
dependsOn("testComposeUp")
}
dependsOn("composeUp")
dockerCompose.useComposeFiles.set(listOf("docker/docker-compose-test.yaml"))
dockerCompose.setProjectName("event-demo-test")
}
tasks.named("run") {
dependsOn("devComposeUp")
}
tasks.composeUp {
dependsOn("copyEnv")
}
tasks.named("devComposeUp") {
dependsOn("copyEnv")
}
tasks.named("testComposeUp") {
dependsOn("copyEnv")
}
tasks.named("ciComposeUp") {
dependsOn("copyEnv")
dependsOn("composeUp")
dockerCompose.useComposeFiles.set(listOf("docker/docker-compose-test.yaml"))
dockerCompose.setProjectName("event-demo-dev")
}
tasks.register<Copy>("copyEnv") {
@@ -102,15 +90,13 @@ tasks.register<Copy>("copyEnv") {
exclude()
}
}
val files =
buildList {
add(File("docker/postgresql.secret"))
if (!project.hasProperty("ci")) {
add(File("docker/pgadmin.secret"))
}
}
outputs.files(*files.toTypedArray())
doLast {
val files =
listOf(
File("docker/pgadmin.secret"),
File("docker/postgresql.secret"),
)
files.forEach {
if (!it.exists()) {
it.writeText("changeit")
@@ -118,6 +104,9 @@ tasks.register<Copy>("copyEnv") {
}
}
}
tasks.composeUp {
dependsOn("copyEnv")
}
dependencies {
implementation("io.ktor:ktor-server-core-jvm")
@@ -135,25 +124,23 @@ dependencies {
implementation("io.ktor:ktor-server-data-conversion")
implementation("io.ktor:ktor-client-content-negotiation")
implementation("io.ktor:ktor-client-auth")
implementation("ch.qos.logback:logback-classic:${logbackVersion.get()}")
implementation("io.insert-koin:koin-ktor:${koinVersion.get()}")
implementation("io.insert-koin:koin-logger-slf4j:${koinVersion.get()}")
implementation("io.github.oshai:kotlin-logging-jvm:${kotlinLoggingVersion.get()}")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json-jvm:${kotlinSerializationVersion.get()}")
implementation("ch.qos.logback:logback-classic:$logback_version")
implementation("io.insert-koin:koin-ktor:$koin_version")
implementation("io.insert-koin:koin-logger-slf4j:$koin_version")
implementation("io.github.oshai:kotlin-logging-jvm:$kotlin_logging_version")
implementation("org.jetbrains.kotlinx:kotlinx-serialization-json-jvm:$kotlin_serialization_version")
implementation("org.jetbrains.kotlinx:kotlinx-datetime:0.6.2")
implementation("redis.clients:jedis:5.2.0")
implementation("org.postgresql:postgresql:42.7.13")
implementation("org.postgresql:postgresql:42.7.5")
implementation("com.zaxxer:HikariCP:6.3.0")
implementation("com.rabbitmq:amqp-client:5.25.0")
implementation("com.password4j:password4j:1.8.4")
// Force version of sub library (for security)
implementation("commons-codec:commons-codec:1.13")
testImplementation("io.kotest:kotest-extensions-koin:${kotestVersion.get()}")
testImplementation("org.jetbrains.kotlin:kotlin-test-junit:${kotlinVersion.get()}")
testImplementation("io.ktor:ktor-server-test-host-jvm:${ktorVersion.get()}")
testImplementation("io.kotest:kotest-runner-junit5:${kotestVersion.get()}")
testImplementation("io.kotest:kotest-extensions-koin:$kotest_version")
testImplementation("org.jetbrains.kotlin:kotlin-test-junit:$kotlin_version")
testImplementation("io.ktor:ktor-server-test-host-jvm:$ktor_version")
testImplementation("io.kotest:kotest-runner-junit5:$kotest_version")
testImplementation("io.mockk:mockk:1.13.17")
testImplementation("com.tngtech.archunit:archunit-junit5:1.3.0")
}
-67
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@@ -1,67 +0,0 @@
# Exemple de structure
Les couches, du plus interne au plus externe
```
Domain (le cœur, ne dépend de RIEN d'externe)
Application (orchestre le Domain, ne connaît pas l'infra concrète)
Infrastructure (WebSocket, DB, event store — dépend de tout le reste)
```
```
src/
└── contexts/
├── auth/
└── ...
└── game/
├── domain/ ← Le cœur métier, zéro dépendance externe
│ ├── game/
│ │ ├── Game.ts ← Aggregate Root
│ │ ├── Player.ts ← Entity interne
│ │ ├── Card.ts ← Entity
│ │ ├── Color.ts ← Value Object
│ │ ├── Deck.ts ← VO ou petite structure
│ │ └── errors/
│ │ ├── InvalidMoveError.ts
│ │ └── ColorChoiceRequiredError.ts
│ └── events/ ← Events de DOMAINE (internes)
│ ├── CardPlayed.ts
│ ├── CardDrawn.ts
│ ├── TurnPassed.ts
│ └── DomainEvent.ts ← interface/type de base
├── application/ ← Orchestration, cas d'usage
│ ├── commands/ ← Les Commandes (intentions)
│ │ ├── PlayCardCommand.ts
│ │ └── DrawCardCommand.ts
│ ├── handlers/ ← Un handler par commande
│ │ ├── PlayCardHandler.ts ← charge l'aggregate, appelle game.playCard(), save
│ │ └── DrawCardHandler.ts
│ ├── projections/ ← LA LOGIQUE de construction des projections
│ │ ├── GameSummaryProjector.kt ← écoute les events, met à jour la vue
│ │ └── PlayerStatsProjector.kt
│ └── ports/ ← INTERFACES seulement (le "hexagone")
│ ├── GameRepository.ts ← interface, pas d'implémentation
│ ├── EventPublisher.ts ← interface, pas d'implémentation
│ └── ProjectionStore.kt ← interface, où lire/écrire la projection
├── infrastructure/ ← Tout ce qui est technique/externe
│ ├── persistence/
│ │ ├── EventStoreGameRepository.ts ← implémente GameRepository
│ │ ├── EventStore.ts
│ │ ├── projections/
│ │ │ ├── GameSummaryProjectionStore.kt ← implémentation concrète (DB, table dédiée)
│ │ │ └── models/
│ │ │ └── GameSummaryView.kt ← structure de la vue elle-même
│ ├── websocket/
│ │ ├── WebSocketServer.ts
│ │ ├── connectionManager.ts ← Map<gameId, Map<playerId, WebSocket>>
│ │ └── commandRouter.ts ← reçoit le message brut, dispatch vers le bon handler
│ └── eventPublisher/
│ └── WebSocketEventPublisher.ts ← implémente EventPublisher, fait le broadcast
└── presentation/ ← Traduction vers/depuis le client (le fameux DTO layer)
├── clientEvents/
│ ├── ClientEvent.ts ← types des events envoyés au front
│ └── toClientEvent.ts ← fonction de traduction domain event → client event
└── clientCommands/
└── parseIncomingCommand.ts ← valide/parse le message brut du client → Command
```
+3 -2
View File
@@ -1,5 +1,6 @@
name: event-demo-ci
name: event-demo-test
include:
- path:
- parts/docker-compose-databases.yaml
- parts/docker-compose-databases-expose.yaml
- parts/docker-compose-databases-expose.yaml
- parts/docker-compose-traefik.yaml
-4
View File
@@ -1,4 +0,0 @@
name: event-demo-test
include:
- path:
- docker-compose-test.yaml
+9 -4
View File
@@ -1,6 +1,6 @@
services:
redis:
image: redis/redis-stack:7.4.0-v8
image: redis/redis-stack:7.4.0-v3
healthcheck:
test: [ "CMD", "redis-cli", "--raw", "incr", "ping" ]
volumes:
@@ -19,19 +19,20 @@ services:
restart: no
postgresql:
image: postgres:18.4
image: postgres:17.4
command: postgres -c 'max_connections=500'
environment:
POSTGRES_PASSWORD_FILE: /run/secrets/postgresql_password
POSTGRES_USER: event-demo
secrets:
- postgresql_password
healthcheck:
test: ["CMD-SHELL", "sh -c 'pg_isready -U event-demo'"]
interval: 1s
timeout: 5s
retries: 10
volumes:
- postgresql_data:/var/lib/postgresql
- ../postgresql.secret:/run/secrets/postgresql_password:ro
- postgresql_data:/var/lib/postgresql/data
rabbitmq:
image: rabbitmq:4-management-alpine
@@ -46,6 +47,10 @@ services:
volumes:
- rabbitmq_data:/var/lib/rabbitmq/
secrets:
postgresql_password:
file: ../postgresql.secret
volumes:
redis_data:
redisinsight_data:
-31
View File
@@ -4,20 +4,10 @@ services:
environment:
PGADMIN_DEFAULT_EMAIL: $PGADMIN_DEFAULT_EMAIL
PGADMIN_DEFAULT_PASSWORD_FILE: /run/secrets/pgadmin_password
PGADMIN_CONFIG_SERVER_MODE: 'False'
PGADMIN_CONFIG_MASTER_PASSWORD_REQUIRED: 'False'
secrets:
- pgadmin_password
volumes:
- pgadmin_data:/var/lib/pgadmin
configs:
- source: pgpass
target: /pgpass
mode: 0600
uid: "5050"
gid: "5050"
- source: servers_json
target: /pgadmin4/servers.json
labels:
- "traefik.http.routers.pgadmin.rule=Host(`pgadmin.postgresql.traefik.me`)"
- "traefik.http.services.pgadmin.loadbalancer.server.port=80"
@@ -34,27 +24,6 @@ services:
- "traefik.http.routers.rabbitmq-management.service=rabbitmq-management"
- "traefik.http.services.rabbitmq-management.loadbalancer.server.port=15672"
configs:
pgpass:
content: |
*:*:*:event-demo:changeit
servers_json:
content: |
{
"Servers": {
"1": {
"Name": "Event demo",
"Group": "Servers",
"Host": "postgresql",
"Port": 5432,
"MaintenanceDB": "event-demo",
"Username": "event-demo",
"PassFile": "/pgpass",
"SSLMode": "prefer"
}
}
}
secrets:
pgadmin_password:
file: ../pgadmin.secret
+1 -1
View File
@@ -1,6 +1,6 @@
services:
traefik:
image: traefik:3.7.9
image: traefik:3.3.4
command:
- "--api.insecure=true"
- "--api.dashboard=true"
+7 -7
View File
@@ -1,9 +1,9 @@
ktor_version=3.5.1
kotlin_version=2.1.21
kotlin_serialization_version=1.11.0
logback_version=1.5.38
koin_version=4.2.1
kotlin_logging_version=8.0.4
kotest_version=6.2.2
ktor_version=3.1.1
kotlin_version=2.1.10
kotlin_serialization_version=1.8.0
logback_version=1.5.17
koin_version=4.0.2
kotlin_logging_version=7.0.5
kotest_version=6.0.0.M2
kotlin.code.style=official
+1 -1
View File
@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.6.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.4-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
@@ -1,5 +1,4 @@
create schema game;
create table game.game_event_stream (
create table event_stream (
id uuid not null primary key,
aggregate_id uuid not null,
version int not null,
@@ -1,8 +0,0 @@
create schema auth;
create table auth.user_event_stream (
id uuid not null primary key,
aggregate_id uuid not null,
version int not null,
data jsonb not null,
unique(aggregate_id, version)
);
@@ -1,6 +0,0 @@
create table auth.user (
id uuid not null primary key,
username text not null,
unique(id),
unique(username)
);
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.infrastructure.persistence.eventBus
package eventDemo.adapter.infrastructureLayer.event
import eventDemo.contexts.game.application.ports.GameEventBus
import eventDemo.contexts.game.domain.events.GameEvent
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.bus.Bus
import eventDemo.libs.bus.BusInMemory
import java.util.UUID
@@ -1,8 +1,8 @@
package eventDemo.contexts.game.infrastructure.persistence.eventBus
package eventDemo.adapter.infrastructureLayer.event
import com.rabbitmq.client.ConnectionFactory
import eventDemo.contexts.game.application.ports.GameEventBus
import eventDemo.contexts.game.domain.events.GameEvent
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.bus.Bus
import eventDemo.libs.bus.BusInRabbitMQ
import kotlinx.serialization.json.Json
@@ -0,0 +1,14 @@
package eventDemo.adapter.infrastructureLayer.event
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventStore
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.event.EventStore
import eventDemo.libs.event.EventStoreInMemory
/**
* A stream to publish and read the played card event.
*/
class GameEventStoreInMemory :
GameEventStore,
EventStore<GameEvent, GameId> by EventStoreInMemory()
@@ -0,0 +1,21 @@
package eventDemo.adapter.infrastructureLayer.event
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventStore
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.event.EventStore
import eventDemo.libs.event.EventStoreInPostgresql
import kotlinx.serialization.json.Json
import javax.sql.DataSource
/**
* A stream to publish and read the played card event.
*/
class GameEventStoreInPostgresql(
dataSource: DataSource,
) : GameEventStore,
EventStore<GameEvent, GameId> by EventStoreInPostgresql(
dataSource,
{ Json.encodeToString(it) },
{ Json.decodeFromString(it) },
)
@@ -0,0 +1,44 @@
package eventDemo.adapter.infrastructureLayer.event.projection
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.projection.GameList
import eventDemo.business.event.projection.GameListRepository
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.business.event.projection.apply
import eventDemo.libs.event.projection.ProjectionRepositoryInMemory
import io.github.oshai.kotlinlogging.withLoggingContext
/**
* Manages [projections][GameList], their building and publication in the [bus][GameProjectionBus].
*/
class GameListRepositoryInMemory : GameListRepository {
private val projectionsRepository =
ProjectionRepositoryInMemory(
applyToProjection = GameList::apply,
initialStateBuilder = { aggregateId: GameId -> GameList(aggregateId) },
)
fun subscribeToBus(
projectionBus: GameProjectionBus,
eventBus: GameEventBus,
) {
// On new event was received, build projection and publish it to the projection bus
eventBus.subscribe { event ->
withLoggingContext("event" to event.toString()) {
projectionsRepository
.applyAndSave(event)
.also { projectionBus.publish(it) }
}
}
}
/**
* Get the last version of the [GameState] from the all eventStream.
*
* It fetches it from the local cache if possible, otherwise it builds it.
*/
override fun getList(): List<GameList> =
projectionsRepository.getList()
}
@@ -0,0 +1,51 @@
package eventDemo.adapter.infrastructureLayer.event.projection
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.projection.GameList
import eventDemo.business.event.projection.GameListRepository
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.business.event.projection.apply
import eventDemo.libs.event.projection.ProjectionRepositoryInRedis
import io.github.oshai.kotlinlogging.withLoggingContext
import kotlinx.serialization.json.Json
import redis.clients.jedis.UnifiedJedis
/**
* Manages [projections][GameList], their building and publication in the [bus][GameProjectionBus].
*/
class GameListRepositoryInRedis(
jedis: UnifiedJedis,
) : GameListRepository {
private val projectionsRepository =
ProjectionRepositoryInRedis(
initialStateBuilder = { aggregateId: GameId -> GameList(aggregateId) },
projectionClass = GameList::class,
projectionToJson = { Json.encodeToString(GameList.serializer(), it) },
jsonToProjection = { Json.decodeFromString(GameList.serializer(), it) },
applyToProjection = GameList::apply,
jedis = jedis,
)
fun subscribeToBus(
projectionBus: GameProjectionBus,
eventBus: GameEventBus,
) {
eventBus.subscribe { event ->
withLoggingContext("event" to event.toString()) {
projectionsRepository
.applyAndSave(event)
.also { projectionBus.publish(it) }
}
}
}
/**
* Get the last version of the [GameState] from the all eventStream.
*
* It fetches it from the local cache if possible, otherwise it builds it.
*/
override fun getList(): List<GameList> =
projectionsRepository.getList()
}
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.infrastructure.persistence.projections.bus
package eventDemo.adapter.infrastructureLayer.event.projection
import eventDemo.contexts.game.application.ports.GameProjectionBus
import eventDemo.contexts.game.infrastructure.persistence.projections.models.GameProjection
import eventDemo.business.event.projection.GameProjection
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.libs.bus.Bus
import eventDemo.libs.bus.BusInMemory
import java.util.UUID
@@ -1,8 +1,8 @@
package eventDemo.contexts.game.infrastructure.persistence.projections.bus
package eventDemo.adapter.infrastructureLayer.event.projection
import com.rabbitmq.client.ConnectionFactory
import eventDemo.contexts.game.application.ports.GameProjectionBus
import eventDemo.contexts.game.infrastructure.persistence.projections.models.GameProjection
import eventDemo.business.event.projection.GameProjection
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.libs.bus.Bus
import eventDemo.libs.bus.BusInRabbitMQ
import kotlinx.serialization.json.Json
@@ -0,0 +1,41 @@
package eventDemo.adapter.infrastructureLayer.event.projection
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.business.event.projection.GameStateRepository
import eventDemo.business.event.projection.apply
import eventDemo.libs.event.projection.ProjectionRepositoryInMemory
import io.github.oshai.kotlinlogging.withLoggingContext
/**
* Manages [projections][GameState], their building and publication in the [bus][GameProjectionBus].
*/
class GameStateRepositoryInMemory : GameStateRepository {
private val projectionsRepository =
ProjectionRepositoryInMemory(
applyToProjection = GameState::apply,
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
)
fun subscribeToBus(
projectionBus: GameProjectionBus,
eventBus: GameEventBus,
) {
// On new event was received, build projection and publish it to the projection bus
eventBus.subscribe { event ->
withLoggingContext("event" to event.toString()) {
projectionsRepository
.applyAndSave(event)
.also { projectionBus.publish(it) }
}
}
}
/**
* Get the [GameState].
*/
override fun get(gameId: GameId): GameState =
projectionsRepository.get(gameId)
}
@@ -0,0 +1,49 @@
package eventDemo.adapter.infrastructureLayer.event.projection
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.business.event.projection.GameStateRepository
import eventDemo.business.event.projection.apply
import eventDemo.libs.event.projection.ProjectionRepositoryInRedis
import io.github.oshai.kotlinlogging.withLoggingContext
import kotlinx.serialization.json.Json
import redis.clients.jedis.UnifiedJedis
/**
* Manages [projections][GameState], their building and publication in the [bus][GameProjectionBus].
*/
class GameStateRepositoryInRedis(
jedis: UnifiedJedis,
) : GameStateRepository {
private val projectionsRepository =
ProjectionRepositoryInRedis(
initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
projectionClass = GameState::class,
projectionToJson = { Json.encodeToString(GameState.serializer(), it) },
jsonToProjection = { Json.decodeFromString(GameState.serializer(), it) },
applyToProjection = GameState::apply,
jedis = jedis,
)
fun subscribeToBus(
projectionBus: GameProjectionBus,
eventBus: GameEventBus,
) {
// On new event was received, build projection and publish it to the projection bus
eventBus.subscribe { event ->
withLoggingContext("event" to event.toString()) {
projectionsRepository
.applyAndSave(event)
.also { projectionBus.publish(it) }
}
}
}
/**
* Get the [GameState].
*/
override fun get(gameId: GameId): GameState =
projectionsRepository.get(gameId)
}
@@ -0,0 +1,67 @@
package eventDemo.adapter.interfaceLayer.query
import eventDemo.business.command.GameCommandHandler
import eventDemo.business.command.command.GameCommand
import eventDemo.business.entity.GameId
import eventDemo.business.event.projection.projectionListener.PlayerNotificationListener
import eventDemo.business.notification.Notification
import eventDemo.libs.fromFrameChannel
import eventDemo.libs.toObjectChannel
import io.github.oshai.kotlinlogging.withLoggingContext
import io.ktor.server.auth.authenticate
import io.ktor.server.routing.Route
import io.ktor.server.websocket.DefaultWebSocketServerSession
import io.ktor.server.websocket.webSocket
import kotlinx.coroutines.DelicateCoroutinesApi
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.channels.ReceiveChannel
import kotlinx.coroutines.channels.SendChannel
import kotlinx.coroutines.channels.trySendBlocking
import kotlinx.coroutines.launch
import java.util.UUID
@DelicateCoroutinesApi
fun Route.gameWebSocket(
playerNotificationListener: PlayerNotificationListener,
commandHandler: GameCommandHandler,
) {
authenticate {
webSocket("/games/new") {
runWebSocket(GameId(), commandHandler, playerNotificationListener)
}
webSocket("/games/{id}") {
val gameId = GameId(UUID.fromString(call.parameters["id"]!!))
runWebSocket(gameId, commandHandler, playerNotificationListener)
}
}
}
@DelicateCoroutinesApi
private fun DefaultWebSocketServerSession.runWebSocket(
gameId: GameId,
commandHandler: GameCommandHandler,
playerNotificationListener: PlayerNotificationListener,
) {
val currentPlayer = call.getPlayerCredentials()
val incomingFrameChannel: ReceiveChannel<GameCommand> = toObjectChannel(incoming)
val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
withLoggingContext("currentPlayer" to currentPlayer.toString()) {
val notificationListener =
playerNotificationListener.startListening(
currentPlayer,
gameId,
) { outgoingFrameChannel.trySendBlocking(it) }
// TODO change GlobalScope
GlobalScope.launch {
commandHandler.handleIncomingPlayerCommands(
currentPlayer,
gameId,
incomingFrameChannel,
outgoingFrameChannel,
)
notificationListener.close()
}
}
}
@@ -1,6 +1,6 @@
package eventDemo.contexts.game.infrastructure.rest
package eventDemo.adapter.interfaceLayer.query
import eventDemo.domain.event.projection.GameListRepository
import eventDemo.business.event.projection.GameListRepository
import io.ktor.resources.Resource
import io.ktor.server.auth.authenticate
import io.ktor.server.resources.get
@@ -15,7 +15,7 @@ class Games
/**
* API routes to show all games.
*/
fun Route.gamesListRoute(gameListRepository: GameListRepository) {
fun Route.readGamesList(gameListRepository: GameListRepository) {
authenticate {
// Read the last played card on the game.
get<Games> {
@@ -0,0 +1,14 @@
package eventDemo.adapter.interfaceLayer.query
import eventDemo.business.entity.Player
import io.ktor.server.application.ApplicationCall
import io.ktor.server.auth.jwt.JWTPrincipal
import io.ktor.server.auth.principal
internal fun ApplicationCall.getPlayerCredentials() =
principal<JWTPrincipal>()!!.run {
Player(
id = payload.getClaim("playerid").asString(),
name = payload.getClaim("username").asString(),
)
}
@@ -0,0 +1,53 @@
package eventDemo.adapter.interfaceLayer.query
import eventDemo.business.entity.GameId
import eventDemo.business.event.projection.GameStateRepository
import eventDemo.configuration.serializer.GameIdSerializer
import io.ktor.http.HttpStatusCode
import io.ktor.resources.Resource
import io.ktor.server.auth.authenticate
import io.ktor.server.resources.get
import io.ktor.server.response.respond
import io.ktor.server.routing.Route
import kotlinx.serialization.Serializable
@Serializable
@Resource("/games/{id}")
class Game(
@Serializable(with = GameIdSerializer::class)
val id: GameId,
) {
@Serializable
@Resource("card/last")
class Card(
val game: Game,
)
@Serializable
@Resource("state")
class State(
val game: Game,
)
}
/**
* API routes to read the game state.
*/
fun Route.readTheGameState(gameStateRepository: GameStateRepository) {
authenticate {
// Read the last played card on the game.
get<Game.Card> { body ->
gameStateRepository
.get(body.game.id)
.cardOnCurrentStack
?.let { call.respond(it) }
?: call.response.status(HttpStatusCode.BadRequest)
}
// Read the last played card on the game.
get<Game.State> { body ->
val state = gameStateRepository.get(body.game.id)
call.respond(state)
}
}
}
@@ -1,4 +1,4 @@
package eventDemo.contexts.game.application.command.handlers
package eventDemo.business.command
class CommandException(
override val message: String,
@@ -0,0 +1,27 @@
package eventDemo.business.command
import eventDemo.business.command.action.ICantPlay
import eventDemo.business.command.action.IWantToJoinTheGame
import eventDemo.business.command.action.IWantToPlayCard
import eventDemo.business.command.action.IamReadyToPlay
import eventDemo.business.command.command.GameCommand
import eventDemo.business.command.command.ICantPlayCommand
import eventDemo.business.command.command.IWantToJoinTheGameCommand
import eventDemo.business.command.command.IWantToPlayCardCommand
import eventDemo.business.command.command.IamReadyToPlayCommand
import eventDemo.business.event.event.GameEvent
class GameCommandActionRunner(
private val iWantToPlayCard: IWantToPlayCard,
private val iamReadyToPlay: IamReadyToPlay,
private val iWantToJoinTheGame: IWantToJoinTheGame,
private val iCantPlay: ICantPlay,
) {
fun run(command: GameCommand): (version: Int) -> GameEvent =
when (command) {
is IWantToPlayCardCommand -> iWantToPlayCard.run(command)
is IamReadyToPlayCommand -> iamReadyToPlay.run(command)
is IWantToJoinTheGameCommand -> iWantToJoinTheGame.run(command)
is ICantPlayCommand -> iCantPlay.run(command)
}
}
@@ -0,0 +1,139 @@
package eventDemo.business.command
import eventDemo.business.command.command.GameCommand
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.GameEventStore
import eventDemo.business.event.event.GameEvent
import eventDemo.business.notification.CommandErrorNotification
import eventDemo.business.notification.CommandSuccessNotification
import eventDemo.business.notification.Notification
import eventDemo.libs.command.CommandHandler
import eventDemo.libs.command.CommandRunnerController
import eventDemo.libs.event.EventHandlerImpl
import eventDemo.libs.event.VersionBuilder
import io.github.oshai.kotlinlogging.KotlinLogging
import io.github.oshai.kotlinlogging.withLoggingContext
import kotlinx.coroutines.channels.ReceiveChannel
import kotlinx.coroutines.channels.SendChannel
/**
* Listen [GameCommand] on [GameEventBus], check the validity and execute an action.
*
* This action can be executing an action and produce a new [GameEvent] after verification.
*/
class GameCommandHandler(
eventBus: GameEventBus,
eventStore: GameEventStore,
versionBuilder: VersionBuilder,
runner: GameCommandActionRunner,
) {
private val logger = KotlinLogging.logger { }
private val eventHandler =
EventHandlerImpl(
eventBus,
eventStore,
versionBuilder,
)
private val commandHandler =
CommandHandler(
CommandRunnerController<GameCommand>(),
eventHandler,
) {
runner.run(it)
}
/**
* Subscribe to the [event bus][GameEventBus]
* to send success [notification][Notification] after save the [event][GameEvent].
*/
fun subscribeToBus(eventBus: GameEventBus) =
commandHandler.subscribeToBus(eventBus)
/**
* Lisent incoming [command][GameCommand] from the [channel][ReceiveChannel],
* run the command and publish the generated [event][GameEvent] to the bus.
*
* It restricts to run only once a command.
*
* If the command fail, send an [error notification][CommandErrorNotification],
* if success, send a [success notification][CommandSuccessNotification]
*/
suspend fun handleIncomingPlayerCommands(
player: Player,
gameId: GameId,
incomingCommandChannel: ReceiveChannel<GameCommand>,
channelNotification: SendChannel<Notification>,
) {
for (command in incomingCommandChannel) {
handle(
player,
gameId,
command,
channelNotification.sendSuccess(command),
channelNotification.sendError(command),
)
}
}
/**
* Run the [command] and publish the generated [event][GameEvent] to the bus.
*
* It restricts to run only once a command.
*
* If the command fail, send an [error notification][CommandErrorNotification],
* if success, send a [success notification][CommandSuccessNotification]
*/
fun handle(
player: Player,
gameId: GameId,
command: GameCommand,
sendSuccess: () -> Unit,
sendError: (message: String) -> Unit,
) {
if (command.payload.aggregateId.id != gameId.id) {
logger.warn { "Handle command Refuse, the gameId of the command is not the same" }
sendError("The gameId in the command does not match with your game")
return
}
if (command.payload.player.id != player.id) {
logger.warn { "Handle command Refuse, the player of the command is not the same" }
sendError("You are not the author of this command")
return
}
commandHandler.handle(gameId, command) { _, error ->
if (error != null) {
sendError(error.message) // Business
} else {
sendSuccess()
}
}
}
}
private fun SendChannel<Notification>.sendSuccess(command: GameCommand): () -> Unit =
{
val logger = KotlinLogging.logger { }
CommandSuccessNotification(commandId = command.id)
.also { notification ->
withLoggingContext("notification" to notification.toString(), "commandId" to command.id.toString()) {
logger.debug { "Notification SUCCESS sent" }
trySend(notification)
}
}
}
private fun SendChannel<Notification>.sendError(command: GameCommand): (message: String) -> Unit =
{
val logger = KotlinLogging.logger { }
CommandErrorNotification(message = it, command = command)
.also { notification ->
withLoggingContext("notification" to notification.toString(), "command" to command.toString()) {
logger.warn { "Notification ERROR sent: ${notification.message}" }
trySend(notification)
}
}
}
@@ -0,0 +1,8 @@
package eventDemo.business.command.action
import eventDemo.libs.command.Command
import eventDemo.libs.event.Event
sealed interface CommandAction<C : Command, E : Event<*>> {
fun run(command: C): (version: Int) -> E
}
@@ -0,0 +1,36 @@
package eventDemo.business.command.action
import eventDemo.business.command.CommandException
import eventDemo.business.command.command.ICantPlayCommand
import eventDemo.business.event.event.PlayerHavePassEvent
import eventDemo.business.event.projection.GameStateRepository
/**
* A command to perform an action to play a new card
*/
data class ICantPlay(
private val gameStateRepository: GameStateRepository,
) : CommandAction<ICantPlayCommand, PlayerHavePassEvent> {
override fun run(command: ICantPlayCommand): (version: Int) -> PlayerHavePassEvent {
val state = gameStateRepository.get(command.payload.aggregateId)
if (state.currentPlayerTurn != command.payload.player) {
throw CommandException("Its not your turn!")
}
val playableCards = state.playableCards(command.payload.player)
if (playableCards.isNotEmpty()) {
throw CommandException("You can and must play one card, like ${playableCards.first()::class.simpleName}")
}
val takenCard = state.deck.stack.first()
return { version ->
PlayerHavePassEvent(
aggregateId = command.payload.aggregateId,
player = command.payload.player,
takenCard = takenCard,
version = version,
)
}
}
}
@@ -0,0 +1,28 @@
package eventDemo.business.command.action
import eventDemo.business.command.CommandException
import eventDemo.business.command.command.IWantToJoinTheGameCommand
import eventDemo.business.event.event.NewPlayerEvent
import eventDemo.business.event.projection.GameStateRepository
/**
* A command to perform an action to play a new card
*/
data class IWantToJoinTheGame(
private val gameStateRepository: GameStateRepository,
) : CommandAction<IWantToJoinTheGameCommand, NewPlayerEvent> {
override fun run(command: IWantToJoinTheGameCommand): (version: Int) -> NewPlayerEvent {
val state = gameStateRepository.get(command.payload.aggregateId)
if (!state.isStarted) {
return {
NewPlayerEvent(
aggregateId = command.payload.aggregateId,
player = command.payload.player,
version = it,
)
}
} else {
throw CommandException("The game is already started")
}
}
}
@@ -0,0 +1,36 @@
package eventDemo.business.command.action
import eventDemo.business.command.CommandException
import eventDemo.business.command.command.IWantToPlayCardCommand
import eventDemo.business.event.event.CardIsPlayedEvent
import eventDemo.business.event.projection.GameStateRepository
/**
* A command to perform an action to play a new card
*/
data class IWantToPlayCard(
private val gameStateRepository: GameStateRepository,
) : CommandAction<IWantToPlayCardCommand, CardIsPlayedEvent> {
override fun run(command: IWantToPlayCardCommand): (version: Int) -> CardIsPlayedEvent {
val state = gameStateRepository.get(command.payload.aggregateId)
if (!state.isStarted) {
throw CommandException("The game is Not started")
}
if (state.currentPlayerTurn != command.payload.player) {
throw CommandException("Its not your turn!")
}
if (!state.canBePlayThisCard(command.payload.player, command.payload.card)) {
throw CommandException("You cannot play this card")
}
return { version ->
CardIsPlayedEvent(
aggregateId = command.payload.aggregateId,
card = command.payload.card,
player = command.payload.player,
version = version,
)
}
}
}
@@ -0,0 +1,36 @@
package eventDemo.business.command.action
import eventDemo.business.command.CommandException
import eventDemo.business.command.command.IamReadyToPlayCommand
import eventDemo.business.event.event.PlayerReadyEvent
import eventDemo.business.event.projection.GameStateRepository
/**
* A command to set as ready to play
*/
class IamReadyToPlay(
private val gameStateRepository: GameStateRepository,
) : CommandAction<IamReadyToPlayCommand, PlayerReadyEvent> {
@Throws(CommandException::class)
override fun run(command: IamReadyToPlayCommand): (version: Int) -> PlayerReadyEvent {
val state = gameStateRepository.get(command.payload.aggregateId)
val playerExist: Boolean = state.players.contains(command.payload.player)
val playerIsAlreadyReady: Boolean = state.readyPlayers.contains(command.payload.player)
if (state.isStarted) {
throw CommandException("The game is already started")
} else if (!playerExist) {
throw CommandException("You are not in the game")
} else if (playerIsAlreadyReady) {
throw CommandException("You are already ready")
} else {
return { version: Int ->
PlayerReadyEvent(
aggregateId = command.payload.aggregateId,
player = command.payload.player,
version = version,
)
}
}
}
}
@@ -0,0 +1,17 @@
package eventDemo.business.command.command
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.command.Command
import kotlinx.serialization.Serializable
@Serializable
sealed interface GameCommand : Command {
val payload: Payload
@Serializable
sealed interface Payload {
val aggregateId: GameId
val player: Player
}
}
@@ -1,24 +1,22 @@
package eventDemo.contexts.game.application.command.models
package eventDemo.business.command.command
import eventDemo.contexts.game.domain.game.GameId
import eventDemo.contexts.game.infrastructure.persistence.serializers.GameIdSerializer
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.command.CommandId
import eventDemo.sharedKernel.UserId
import kotlinx.serialization.Serializable
/**
* A command to perform an action to play a new card
*/
@Serializable
data class JoinTheGameCommand(
override val userId: UserId,
data class ICantPlayCommand(
override val payload: Payload,
) : GameCommand {
override val id: CommandId = CommandId()
@Serializable
data class Payload(
@Serializable(with = GameIdSerializer::class)
override val aggregateId: GameId,
override val player: Player,
) : GameCommand.Payload
}
@@ -0,0 +1,22 @@
package eventDemo.business.command.command
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.command.CommandId
import kotlinx.serialization.Serializable
/**
* A command to perform an action to play a new card
*/
@Serializable
data class IWantToJoinTheGameCommand(
override val payload: Payload,
) : GameCommand {
override val id: CommandId = CommandId()
@Serializable
data class Payload(
override val aggregateId: GameId,
override val player: Player,
) : GameCommand.Payload
}
@@ -0,0 +1,24 @@
package eventDemo.business.command.command
import eventDemo.business.entity.Card
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.command.CommandId
import kotlinx.serialization.Serializable
/**
* A command to perform an action to play a new card
*/
@Serializable
data class IWantToPlayCardCommand(
override val payload: Payload,
) : GameCommand {
override val id: CommandId = CommandId()
@Serializable
data class Payload(
override val aggregateId: GameId,
override val player: Player,
val card: Card,
) : GameCommand.Payload
}
@@ -0,0 +1,22 @@
package eventDemo.business.command.command
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.command.CommandId
import kotlinx.serialization.Serializable
/**
* A command to set as ready to play
*/
@Serializable
data class IamReadyToPlayCommand(
override val payload: Payload,
) : GameCommand {
override val id: CommandId = CommandId()
@Serializable
data class Payload(
override val aggregateId: GameId,
override val player: Player,
) : GameCommand.Payload
}
@@ -1,6 +1,6 @@
package eventDemo.contexts.game.domain.game
package eventDemo.business.entity
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -23,7 +23,7 @@ sealed interface Card {
Green,
}
sealed interface CardWithColor : Card {
sealed interface ColorCard : Card {
val color: Color
}
@@ -38,14 +38,11 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Card,
CardWithColor {
ColorCard {
init {
if (number > 9) error("Card number cannot be greater of 9")
if (number < 0) error("Card number cannot be lower of 0")
}
override fun toString(): String =
"Numeric Card $number $color"
}
sealed interface Special : Card
@@ -60,10 +57,7 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Special,
CardWithColor {
override fun toString(): String =
"Revert Card $color"
}
ColorCard
sealed interface PassTurnCard : Card
@@ -77,11 +71,8 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Special,
CardWithColor,
PassTurnCard {
override fun toString(): String =
"Pass Card $color"
}
ColorCard,
PassTurnCard
/**
* A play card to force the next player to take 2 card and pass the turn.
@@ -93,13 +84,10 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Special,
CardWithColor,
PassTurnCard {
override fun toString(): String =
"Plus2 Card $color"
}
ColorCard,
PassTurnCard
sealed interface CardWith4Color : Card
sealed interface AllColorCard : Card
/**
* A play card to force the next player to take 4 card and pass the turn.
@@ -110,11 +98,8 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Special,
CardWith4Color,
PassTurnCard {
override fun toString(): String =
"Plus4 Card"
}
AllColorCard,
PassTurnCard
/**
* A play card to change the color.
@@ -125,8 +110,5 @@ sealed interface Card {
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : Special,
CardWith4Color {
override fun toString(): String =
"Change color Card"
}
AllColorCard
}
@@ -0,0 +1,133 @@
package eventDemo.business.entity
import kotlinx.serialization.Serializable
@Serializable
data class Deck(
val stack: Stack = Stack(),
val discard: Discard = Discard(),
val playersHands: PlayersHands = PlayersHands(),
) {
constructor(players: Set<Player>) :
this(playersHands = PlayersHands(players))
fun shuffle(): Deck =
copy(stack = stack.shuffle())
fun placeFirstCardOnDiscard(): Deck {
val takenCard = stack.first()
return copy(
stack = stack - takenCard,
discard = discard + takenCard,
)
}
fun takeOneCardFromStackTo(player: Player): Deck =
takeOne().let { (deck, newPlayerCard) ->
deck.copy(
playersHands = deck.playersHands.addCard(player, newPlayerCard),
)
}
fun putOneCardFromHand(
player: Player,
card: Card,
): Deck =
run {
// Validate parameters
val playerHand =
playersHands.getHand(player)
?: error("No player on this game")
if (playerHand.none { it == card }) {
error("No card exist on the player hand")
}
}.let {
copy(
discard = discard + card,
playersHands = playersHands.removeCard(player, card),
)
}
fun playerHasNoCardLeft(): List<Player.PlayerId> =
playersHands
.filter { (playerId, hand) -> hand.isEmpty() }
.map { (playerId, hand) -> playerId }
private fun take(n: Int): Pair<Deck, List<Card>> {
val takenCards = stack.take(n)
val newStack = stack.filterNot { takenCards.contains(it) }.toStack()
return Pair(copy(stack = newStack), takenCards)
}
private fun takeOne(): Pair<Deck, Card> =
take(1).let { (deck, cards) -> Pair(deck, cards.first()) }
companion object {
fun newWithoutPlayers(): Deck =
listOf(Card.Color.Red, Card.Color.Blue, Card.Color.Yellow, Card.Color.Green)
.flatMap { color ->
((0..9) + (1..9)).map { Card.NumericCard(it, color) } +
(1..2).map { Card.Plus2Card(color) } +
(1..2).map { Card.ReverseCard(color) } +
(1..2).map { Card.PassCard(color) }
}.let {
it + (1..4).map { Card.Plus4Card() }
}.toStack()
.let { Deck(it) }
}
}
fun Deck.initHands(
players: Set<Player>,
handSize: Int = 7,
): Deck {
// Copy cards from stack to the player hands
val deckWithEmptyHands = copy(playersHands = PlayersHands(players))
return players.fold(deckWithEmptyHands) { acc: Deck, player: Player ->
val hand = acc.stack.take(handSize)
val newStack = acc.stack.filterNot { card: Card -> hand.contains(card) }.toStack()
copy(
stack = newStack,
playersHands = acc.playersHands.addCards(player, hand),
)
}
}
@JvmInline
@Serializable
value class Stack(
private val cards: Set<Card> = emptySet(),
) : Set<Card> by cards {
operator fun plus(card: Card): Stack =
cards.plus(card).toStack()
operator fun minus(card: Card): Stack =
cards.minus(card).toStack()
fun shuffle(): Stack =
shuffled().toStack()
}
fun List<Card>.toStack(): Stack =
Stack(this.toSet())
fun Set<Card>.toStack(): Stack =
Stack(this)
@JvmInline
@Serializable
value class Discard(
private val cards: Set<Card> = emptySet(),
) : Set<Card> by cards {
operator fun plus(card: Card): Discard =
cards.plus(card).toDiscard()
operator fun minus(card: Card): Discard =
cards.minus(card).toDiscard()
}
fun List<Card>.toDiscard(): Discard =
Discard(this.toSet())
fun Set<Card>.toDiscard(): Discard =
Discard(this)
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.domain.game
package eventDemo.business.entity
import eventDemo.libs.eventSource.AggregateId
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.configuration.serializer.GameIdSerializer
import eventDemo.libs.event.AggregateId
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,9 +9,8 @@ import java.util.UUID
* An [AggregateId] for a game.
*/
@JvmInline
@Serializable
@Serializable(with = GameIdSerializer::class)
value class GameId(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : AggregateId {
override fun toString(): String =
@@ -0,0 +1,29 @@
package eventDemo.business.entity
import eventDemo.configuration.serializer.PlayerIdSerializer
import eventDemo.configuration.serializer.UUIDSerializer
import eventDemo.libs.event.AggregateId
import kotlinx.serialization.Serializable
import java.util.UUID
@Serializable
data class Player(
val name: String,
@Serializable(with = PlayerIdSerializer::class)
val id: PlayerId = PlayerId(UUID.randomUUID()),
) {
constructor(id: String, name: String) : this(
name,
PlayerId(UUID.fromString(id)),
)
@Serializable
@JvmInline
value class PlayerId(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
) : AggregateId {
override fun toString(): String =
id.toString()
}
}
@@ -0,0 +1,50 @@
package eventDemo.business.entity
import kotlinx.serialization.Serializable
@Serializable
@JvmInline
value class PlayersHands(
private val map: Map<Player.PlayerId, List<Card>> = emptyMap(),
) : Map<Player.PlayerId, List<Card>> by map {
constructor(players: Set<Player>) :
this(players.map { it.id }.associateWith { emptyList<Card>() }.toPlayersHands())
fun getHand(player: Player): List<Card>? =
this[player.id]
fun removeCard(
player: Player,
card: Card,
): PlayersHands =
mapValues { (playerId, cards) ->
if (playerId == player.id) {
if (!cards.contains(card)) error("The hand no contain the card")
cards - card
} else {
cards
}
}.toPlayersHands()
fun addCard(
player: Player,
newCard: Card,
): PlayersHands =
addCards(player, listOf(newCard))
fun addCards(
player: Player,
newCards: List<Card>,
): PlayersHands =
mapValues { (p, cards) ->
if (p == player.id) {
if (cards.intersect(newCards).isNotEmpty()) error("The hand already contain the card")
cards + newCards
} else {
cards
}
}.toPlayersHands()
}
fun Map<Player.PlayerId, List<Card>>.toPlayersHands(): PlayersHands =
PlayersHands(this)
@@ -0,0 +1,6 @@
package eventDemo.business.event
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.bus.Bus
interface GameEventBus : Bus<GameEvent>
@@ -0,0 +1,16 @@
package eventDemo.business.event
import eventDemo.business.entity.GameId
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.event.EventHandler
import eventDemo.libs.event.EventHandlerImpl
import eventDemo.libs.event.VersionBuilder
/**
* Handle the event to dispatch it to store, bus and projections builders
*/
class GameEventHandler(
private val eventBus: GameEventBus,
private val eventStore: GameEventStore,
private val versionBuilder: VersionBuilder,
) : EventHandler<GameEvent, GameId> by EventHandlerImpl(eventBus, eventStore, versionBuilder)
@@ -0,0 +1,7 @@
package eventDemo.business.event
import eventDemo.business.entity.GameId
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.event.EventStore
interface GameEventStore : EventStore<GameEvent, GameId>
@@ -0,0 +1,26 @@
package eventDemo.business.event.event
import eventDemo.business.entity.Card
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* An [GameEvent] to represent a played card.
*/
@Serializable
data class CardIsPlayedEvent(
override val aggregateId: GameId,
val card: Card,
override val player: Player,
override val version: Int,
) : GameEvent,
PlayerActionEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,16 @@
package eventDemo.business.event.event
import eventDemo.business.entity.GameId
import eventDemo.libs.event.Event
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* An [Event] of a Game.
*/
@Serializable
sealed interface GameEvent : Event<GameId> {
override val eventId: UUID
override val aggregateId: GameId
override val version: Int
}
@@ -0,0 +1,52 @@
package eventDemo.business.event.event
import eventDemo.business.entity.Deck
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.business.entity.initHands
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* This [GameEvent] is sent when all players are ready.
*/
@Serializable
data class GameStartedEvent(
override val aggregateId: GameId,
val firstPlayer: Player,
val deck: Deck,
override val version: Int,
) : GameEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
companion object {
fun new(
id: GameId,
players: Set<Player>,
version: Int,
shuffleIsDisabled: Boolean = isDisabled,
): GameStartedEvent =
GameStartedEvent(
aggregateId = id,
firstPlayer = if (shuffleIsDisabled) players.first() else players.random(),
deck =
Deck
.newWithoutPlayers()
.let { if (shuffleIsDisabled) it else it.shuffle() }
.initHands(players)
.placeFirstCardOnDiscard(),
version = version,
)
}
}
private var isDisabled = false
internal fun disableShuffleDeck() {
isDisabled = true
}
@@ -0,0 +1,23 @@
package eventDemo.business.event.event
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* An [GameEvent] to represent a new player joining the game.
*/
@Serializable
data class NewPlayerEvent(
override val aggregateId: GameId,
val player: Player,
override val version: Int,
) : GameEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,9 @@
package eventDemo.business.event.event
import eventDemo.business.entity.Player
import kotlinx.serialization.Serializable
@Serializable
sealed interface PlayerActionEvent : GameEvent {
val player: Player
}
@@ -0,0 +1,26 @@
package eventDemo.business.event.event
import eventDemo.business.entity.Card
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* This [GameEvent] is sent when a player chose a color.
*/
@Serializable
data class PlayerChoseColorEvent(
override val aggregateId: GameId,
override val player: Player,
val color: Card.Color,
override val version: Int,
) : GameEvent,
PlayerActionEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,26 @@
package eventDemo.business.event.event
import eventDemo.business.entity.Card
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* This [GameEvent] is sent when a player can play.
*/
@Serializable
data class PlayerHavePassEvent(
override val aggregateId: GameId,
override val player: Player,
val takenCard: Card,
override val version: Int,
) : GameEvent,
PlayerActionEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,23 @@
package eventDemo.business.event.event
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* This [GameEvent] is sent when a player is ready.
*/
@Serializable
data class PlayerReadyEvent(
override val aggregateId: GameId,
val player: Player,
override val version: Int,
) : GameEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,23 @@
package eventDemo.business.event.event
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.datetime.Clock
import kotlinx.datetime.Instant
import kotlinx.serialization.Serializable
import java.util.UUID
/**
* This [GameEvent] is sent when a player is ready.
*/
@Serializable
data class PlayerWinEvent(
override val aggregateId: GameId,
val player: Player,
override val version: Int,
) : GameEvent {
@Serializable(with = UUIDSerializer::class)
override val eventId: UUID = UUID.randomUUID()
override val createdAt: Instant = Clock.System.now()
}
@@ -0,0 +1,8 @@
package eventDemo.business.event.projection
import eventDemo.business.entity.GameId
import eventDemo.libs.event.projection.Projection
import kotlinx.serialization.Serializable
@Serializable
sealed interface GameProjection : Projection<GameId>
@@ -0,0 +1,5 @@
package eventDemo.business.event.projection
import eventDemo.libs.bus.Bus
interface GameProjectionBus : Bus<GameProjection>
@@ -1,7 +1,8 @@
package eventDemo.contexts.game.infrastructure.persistence.projections.models
package eventDemo.business.event.projection
import eventDemo.contexts.game.domain.game.GameId
import eventDemo.contexts.game.domain.game.Player
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.libs.event.projection.Projection
import kotlinx.serialization.Serializable
/**
@@ -9,10 +10,11 @@ import kotlinx.serialization.Serializable
*/
@Serializable
data class GameList(
val aggregateId: GameId,
override val aggregateId: GameId,
override val lastEventVersion: Int = 0,
val status: Status = Status.OPENING,
val players: Set<Player> = emptySet(),
val winners: Set<Player.PlayerId> = emptySet(),
val winners: Set<Player> = emptySet(),
) : GameProjection {
enum class Status {
OPENING,
@@ -0,0 +1,51 @@
package eventDemo.business.event.projection
import eventDemo.business.event.event.CardIsPlayedEvent
import eventDemo.business.event.event.GameEvent
import eventDemo.business.event.event.GameStartedEvent
import eventDemo.business.event.event.NewPlayerEvent
import eventDemo.business.event.event.PlayerChoseColorEvent
import eventDemo.business.event.event.PlayerHavePassEvent
import eventDemo.business.event.event.PlayerReadyEvent
import eventDemo.business.event.event.PlayerWinEvent
fun GameList.apply(event: GameEvent): GameList =
when (event) {
is NewPlayerEvent -> {
copy(
players = players + event.player,
status = GameList.Status.OPENING,
)
}
is GameStartedEvent -> {
copy(
status = GameList.Status.IS_STARTED,
)
}
is PlayerWinEvent -> {
copy(
winners = winners + event.player,
status = GameList.Status.FINISH,
)
}
is CardIsPlayedEvent -> {
this
}
is PlayerChoseColorEvent -> {
this
}
is PlayerHavePassEvent -> {
this
}
is PlayerReadyEvent -> {
this
}
}.copy(
lastEventVersion = event.version,
)
@@ -0,0 +1,5 @@
package eventDemo.business.event.projection
interface GameListRepository {
fun getList(): List<GameList>
}
@@ -0,0 +1,182 @@
package eventDemo.business.event.projection
import eventDemo.business.entity.Card
import eventDemo.business.entity.Deck
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.business.event.event.GameEvent
import eventDemo.libs.event.projection.Projection
import kotlinx.serialization.Serializable
/**
* This [projection][Projection] is used for manage a game and theirs [card][Card]
*/
@Serializable
data class GameState(
override val aggregateId: GameId,
override val lastEventVersion: Int = 0,
val players: Set<Player> = emptySet(),
val currentPlayerTurn: Player? = null,
val lastCardPlayer: Player? = null,
val colorOnCurrentStack: Card.Color? = null,
val direction: Direction = Direction.CLOCKWISE,
val readyPlayers: Set<Player> = emptySet(),
val deck: Deck = Deck(players),
val isStarted: Boolean = false,
val playerWins: Set<Player> = emptySet(),
val lastEvent: GameEvent? = null,
) : GameProjection {
enum class Direction {
CLOCKWISE,
COUNTER_CLOCKWISE,
;
fun revert(): Direction =
if (this === CLOCKWISE) {
COUNTER_CLOCKWISE
} else {
CLOCKWISE
}
}
val cardOnCurrentStack: Card? = deck.discard.lastOrNull()
val isReady: Boolean get() {
return players.size == readyPlayers.size && players.all { readyPlayers.contains(it) }
}
private val currentPlayerIndex: Int? get() {
val i = players.indexOf(currentPlayerTurn)
return if (i == -1) {
null
} else {
i
}
}
private fun nextPlayerIndex(direction: Direction): Int {
if (players.isEmpty()) return 0
return if (direction == Direction.CLOCKWISE) {
sidePlayerIndexClockwise
} else {
sidePlayerIndexCounterClockwise
}
}
fun nextPlayer(direction: Direction): Player =
players.elementAt(nextPlayerIndex(direction))
private val sidePlayerIndexClockwise: Int by lazy {
if (players.isEmpty()) {
0
} else {
((currentPlayerIndex ?: 0) + 1) % players.size
}
}
private val sidePlayerIndexCounterClockwise: Int by lazy {
if (players.isEmpty()) {
0
} else {
((currentPlayerIndex ?: 0) - 1) % players.size
}
}
val nextPlayerTurn: Player? by lazy {
if (players.isEmpty()) {
null
} else {
nextPlayer(direction)
}
}
private val Player.currentIndex: Int get() = players.indexOf(this)
fun Player.playerDiffIndex(nextPlayer: Player): Int =
if (direction == Direction.CLOCKWISE) {
nextPlayer.currentIndex + this.currentIndex
} else {
nextPlayer.currentIndex - this.currentIndex
}.let { it % players.size }
val Player.cardOnBoardIsForYou: Boolean get() {
if (lastCardPlayer == null) error("No card")
return this.playerDiffIndex(lastCardPlayer) == 1
}
fun playableCards(player: Player): List<Card> =
deck
.playersHands
.getHand(player)
?.filter { canBePlayThisCard(player, it) }
?: emptyList()
fun playerHasNoCardLeft(): List<Player> =
deck.playerHasNoCardLeft().map { playerId ->
players.find { it.id == playerId } ?: error("inconsistency detected between players")
}
fun canBePlayThisCard(
player: Player,
card: Card,
): Boolean {
val cardOnBoard = cardOnCurrentStack ?: return false
return when (cardOnBoard) {
is Card.NumericCard -> {
when (card) {
is Card.AllColorCard -> true
is Card.NumericCard -> card.number == cardOnBoard.number || card.color == cardOnBoard.color
is Card.ColorCard -> card.color == cardOnBoard.color
}
}
is Card.ReverseCard -> {
when (card) {
is Card.ReverseCard -> true
is Card.AllColorCard -> true
is Card.ColorCard -> card.color == cardOnBoard.color
}
}
is Card.PassCard -> {
if (player.cardOnBoardIsForYou) {
false
} else {
when (card) {
is Card.AllColorCard -> true
is Card.ColorCard -> card.color == cardOnBoard.color
}
}
}
is Card.ChangeColorCard -> {
when (card) {
is Card.AllColorCard -> true
is Card.ColorCard -> card.color == colorOnCurrentStack
}
}
is Card.Plus2Card -> {
if (player.cardOnBoardIsForYou && card is Card.Plus2Card) {
true
} else {
when (card) {
is Card.Plus2Card -> true
else -> false
}
}
}
is Card.Plus4Card -> {
if (player.cardOnBoardIsForYou && card is Card.Plus4Card) {
true
} else {
when (card) {
is Card.AllColorCard -> true
is Card.ColorCard -> card.color == colorOnCurrentStack
}
}
}
}
}
}
@@ -0,0 +1,116 @@
package eventDemo.business.event.projection
import eventDemo.business.entity.Card
import eventDemo.business.event.event.CardIsPlayedEvent
import eventDemo.business.event.event.GameEvent
import eventDemo.business.event.event.GameStartedEvent
import eventDemo.business.event.event.NewPlayerEvent
import eventDemo.business.event.event.PlayerActionEvent
import eventDemo.business.event.event.PlayerChoseColorEvent
import eventDemo.business.event.event.PlayerHavePassEvent
import eventDemo.business.event.event.PlayerReadyEvent
import eventDemo.business.event.event.PlayerWinEvent
import io.github.oshai.kotlinlogging.KotlinLogging
fun GameState.apply(event: GameEvent): GameState =
this.let { state ->
val logger = KotlinLogging.logger { }
if (event is PlayerActionEvent) {
if (state.currentPlayerTurn != event.player) {
logger.atError {
message = "Inconsistent player turn"
payload =
mapOf(
"CurrentPlayerTurn" to (state.currentPlayerTurn ?: "No currentPlayerTurn"),
"Player" to event.player,
)
}
}
}
when (event) {
is CardIsPlayedEvent -> {
val nextDirectionAfterPlay =
when (event.card) {
is Card.ReverseCard -> state.direction.revert()
else -> state.direction
}
val color =
when (event.card) {
is Card.ColorCard -> event.card.color
is Card.AllColorCard -> null
}
val currentPlayerAfterThePlay =
if (event.card is Card.AllColorCard) {
state.currentPlayerTurn
} else {
state.nextPlayer(nextDirectionAfterPlay)
}
state.copy(
currentPlayerTurn = currentPlayerAfterThePlay,
direction = nextDirectionAfterPlay,
colorOnCurrentStack = color,
lastCardPlayer = event.player,
deck = state.deck.putOneCardFromHand(event.player, event.card),
)
}
is NewPlayerEvent -> {
if (state.isStarted) {
logger.error { "The game is already started" }
}
state.copy(
players = state.players + event.player,
)
}
is PlayerReadyEvent -> {
if (state.isStarted) {
logger.error { "The game is already started" }
}
state.copy(
readyPlayers = state.readyPlayers + event.player,
)
}
is PlayerHavePassEvent -> {
if (event.takenCard != state.deck.stack.first()) {
logger.error { "taken card is not ot top of the stack: ${event.takenCard}" }
}
state.copy(
currentPlayerTurn = state.nextPlayerTurn,
deck = state.deck.takeOneCardFromStackTo(event.player),
)
}
is PlayerChoseColorEvent -> {
state.copy(
currentPlayerTurn = state.nextPlayerTurn,
colorOnCurrentStack = event.color,
)
}
is GameStartedEvent -> {
state.copy(
colorOnCurrentStack = (event.deck.discard.first() as? Card.ColorCard)?.color ?: state.colorOnCurrentStack,
lastCardPlayer = null,
currentPlayerTurn = event.firstPlayer,
deck = event.deck,
isStarted = true,
)
}
is PlayerWinEvent -> {
state.copy(
playerWins = state.playerWins + event.player,
)
}
}.copy(
lastEventVersion = event.version,
lastEvent = event,
)
}
@@ -0,0 +1,7 @@
package eventDemo.business.event.projection
import eventDemo.business.entity.GameId
interface GameStateRepository {
fun get(gameId: GameId): GameState
}
@@ -0,0 +1,149 @@
package eventDemo.business.event.projection.projectionListener
import eventDemo.business.entity.Card
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.business.event.event.CardIsPlayedEvent
import eventDemo.business.event.event.GameStartedEvent
import eventDemo.business.event.event.NewPlayerEvent
import eventDemo.business.event.event.PlayerChoseColorEvent
import eventDemo.business.event.event.PlayerHavePassEvent
import eventDemo.business.event.event.PlayerReadyEvent
import eventDemo.business.event.event.PlayerWinEvent
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.business.notification.ItsTheTurnOfNotification
import eventDemo.business.notification.Notification
import eventDemo.business.notification.PlayerAsJoinTheGameNotification
import eventDemo.business.notification.PlayerAsPlayACardNotification
import eventDemo.business.notification.PlayerHavePassNotification
import eventDemo.business.notification.PlayerWasChoseTheCardColorNotification
import eventDemo.business.notification.PlayerWasReadyNotification
import eventDemo.business.notification.PlayerWinNotification
import eventDemo.business.notification.TheGameWasStartedNotification
import eventDemo.business.notification.WelcomeToTheGameNotification
import eventDemo.business.notification.YourNewCardNotification
import io.github.oshai.kotlinlogging.KotlinLogging
import io.github.oshai.kotlinlogging.withLoggingContext
class PlayerNotificationListener(
private val projectionBus: GameProjectionBus,
) {
private val logger = KotlinLogging.logger {}
/**
* Forward projection from [bus][GameProjectionBus] to the player [notification][outgoingNotification]
*/
fun startListening(
currentPlayer: Player,
gameId: GameId,
outgoingNotification: (Notification) -> Unit,
): AutoCloseable {
return projectionBus.subscribe { currentState ->
if (currentState !is GameState) return@subscribe
if (currentState.aggregateId != gameId) return@subscribe
withLoggingContext("currentPlayer" to currentPlayer.toString(), "projection" to currentState.toString()) {
fun Notification.send() {
withLoggingContext("notification" to this.toString()) {
if (currentState.players.contains(currentPlayer)) {
// Only notify players who have already joined the game.
outgoingNotification(this)
logger.info { "Notification was SEND" }
} else {
// Rare use case, when a connexion is created with the channel,
// but the player was not already join in the game
logger.warn { "Notification was SKIP, no player on the game" }
}
}
}
fun sendNextTurnNotif() =
ItsTheTurnOfNotification(
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
).send()
val event =
currentState.lastEvent
?: error("No last event in the GameState projection")
when (event) {
is NewPlayerEvent -> {
if (currentPlayer != event.player) {
PlayerAsJoinTheGameNotification(
player = event.player,
).send()
} else {
WelcomeToTheGameNotification(
players = currentState.players,
).send()
}
}
is CardIsPlayedEvent -> {
if (currentPlayer != event.player) {
PlayerAsPlayACardNotification(
player = event.player,
card = event.card,
).send()
}
if (event.card !is Card.AllColorCard) {
ItsTheTurnOfNotification(
player = currentState.currentPlayerTurn ?: error("No player turn defined"),
).send()
}
}
is GameStartedEvent -> {
TheGameWasStartedNotification(
hand =
event.deck.playersHands.getHand(currentPlayer)
?: error("You are not in the game"),
).send()
sendNextTurnNotif()
}
is PlayerChoseColorEvent -> {
if (currentPlayer != event.player) {
PlayerWasChoseTheCardColorNotification(
player = event.player,
color = event.color,
).send()
}
sendNextTurnNotif()
}
is PlayerHavePassEvent -> {
if (currentPlayer == event.player) {
YourNewCardNotification(
card = event.takenCard,
).send()
} else {
PlayerHavePassNotification(
player = event.player,
).send()
}
sendNextTurnNotif()
}
is PlayerReadyEvent -> {
if (currentPlayer != event.player) {
PlayerWasReadyNotification(
player = event.player,
).send()
}
}
is PlayerWinEvent -> {
PlayerWinNotification(
player = event.player,
).send()
}
}
}
}
}
}
@@ -0,0 +1,75 @@
package eventDemo.business.event.projection.projectionListener
import eventDemo.business.entity.GameId
import eventDemo.business.event.GameEventHandler
import eventDemo.business.event.event.GameStartedEvent
import eventDemo.business.event.event.PlayerWinEvent
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameState
import eventDemo.libs.event.projection.Projection
import io.github.oshai.kotlinlogging.KotlinLogging
import io.github.oshai.kotlinlogging.withLoggingContext
import java.util.concurrent.ConcurrentSkipListSet
class ReactionListener(
private val eventHandler: GameEventHandler,
) {
companion object Config {
val registeredListeners = ConcurrentSkipListSet<GameProjectionBus>()
}
private val logger = KotlinLogging.logger { }
fun subscribeToBus(projectionBus: GameProjectionBus) {
if (registeredListeners.add(projectionBus)) {
projectionBus.subscribe { projection: Projection<GameId> ->
if (projection !is GameState) return@subscribe
withLoggingContext("projection" to projection.toString()) {
sendStartGameEvent(projection)
sendWinnerEvent(projection)
}
}
} else {
"${this::class.simpleName} is already init for this bus".let {
logger.error { it }
error(it)
}
}
}
private fun sendStartGameEvent(state: GameState) {
if (state.isReady && !state.isStarted) {
val reactionEvent =
eventHandler.handle(state.aggregateId) {
GameStartedEvent.new(
id = state.aggregateId,
players = state.players,
version = it,
)
}
logger.atInfo {
message = "Reaction event was Send"
payload = mapOf("reactionEvent" to reactionEvent)
}
}
}
private fun sendWinnerEvent(state: GameState) {
val winner = state.playerHasNoCardLeft().firstOrNull()
if (winner != null) {
val reactionEvent =
eventHandler.handle(state.aggregateId) {
PlayerWinEvent(
aggregateId = state.aggregateId,
player = winner,
version = it,
)
}
logger.atInfo {
message = "Reaction event was Send"
payload = mapOf("reactionEvent" to reactionEvent)
}
}
}
}
@@ -0,0 +1,15 @@
package eventDemo.business.notification
import eventDemo.configuration.serializer.UUIDSerializer
import eventDemo.libs.command.Command
import kotlinx.serialization.Serializable
import java.util.UUID
@Serializable
data class CommandErrorNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val message: String,
val command: Command,
) : Notification,
CommandNotification
@@ -0,0 +1,3 @@
package eventDemo.business.notification
sealed interface CommandNotification : Notification
@@ -0,0 +1,14 @@
package eventDemo.business.notification
import eventDemo.configuration.serializer.UUIDSerializer
import eventDemo.libs.command.CommandId
import kotlinx.serialization.Serializable
import java.util.UUID
@Serializable
data class CommandSuccessNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val commandId: CommandId,
) : Notification,
CommandNotification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -1,6 +1,6 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -1,8 +1,8 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Card
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Card
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -10,6 +10,6 @@ import java.util.UUID
data class PlayerAsPlayACardNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val playerId: Player.PlayerId,
val player: Player,
val card: Card,
) : Notification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,5 +9,5 @@ import java.util.UUID
data class PlayerHavePassNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val playerId: Player.PlayerId,
val player: Player,
) : Notification
@@ -0,0 +1,15 @@
package eventDemo.business.notification
import eventDemo.business.entity.Card
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@Serializable
data class PlayerWasChoseTheCardColorNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val player: Player,
val color: Card.Color,
) : Notification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,5 +9,5 @@ import java.util.UUID
data class PlayerWasReadyNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val playerId: Player.PlayerId,
val player: Player,
) : Notification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,5 +9,5 @@ import java.util.UUID
data class PlayerWinNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val playerId: Player.PlayerId,
val player: Player,
) : Notification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Card
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Card
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,5 +9,5 @@ import java.util.UUID
data class TheGameWasStartedNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val hand: Set<Card>,
val hand: List<Card>,
) : Notification
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Player
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -1,7 +1,7 @@
package eventDemo.contexts.game.application.notification.models
package eventDemo.business.notification
import eventDemo.contexts.game.domain.game.Card
import eventDemo.libs.serializer.UUIDSerializer
import eventDemo.business.entity.Card
import eventDemo.configuration.serializer.UUIDSerializer
import kotlinx.serialization.Serializable
import java.util.UUID
@@ -9,5 +9,5 @@ import java.util.UUID
data class YourNewCardNotification(
@Serializable(with = UUIDSerializer::class)
override val id: UUID = UUID.randomUUID(),
val cards: Set<Card>,
val card: Card,
) : Notification
@@ -1,46 +0,0 @@
package eventDemo.configuration
import io.ktor.server.config.ApplicationConfig
data class Configuration(
val redisUrl: String,
val jwtSecret: String,
val postgresql: Postgresql,
val rabbitmq: RabbitMQ,
) {
data class Postgresql(
val url: String,
val username: String,
val password: String,
)
data class RabbitMQ(
val url: String,
val port: Int,
val username: String,
val password: String,
)
}
val ApplicationConfig.configuration
get() =
Configuration(
redisUrl = getProperty("redis.url"),
jwtSecret = getProperty("jwt.secret"),
postgresql =
Configuration.Postgresql(
url = getProperty("postgresql.url"),
username = getProperty("postgresql.username"),
password = getProperty("postgresql.password"),
),
rabbitmq =
Configuration.RabbitMQ(
url = getProperty("rabbitmq.url"),
port = getProperty("rabbitmq.port").toInt(),
username = getProperty("rabbitmq.username"),
password = getProperty("rabbitmq.password"),
),
)
private fun ApplicationConfig.getProperty(path: String): String =
propertyOrNull(path)?.getString() ?: error("You must set the $path")
@@ -0,0 +1,29 @@
package eventDemo.configuration
import eventDemo.configuration.business.configureGameListener
import eventDemo.configuration.ktor.configureHttpRouting
import eventDemo.configuration.ktor.configureKoin
import eventDemo.configuration.ktor.configureSecurity
import eventDemo.configuration.ktor.configureSerialization
import eventDemo.configuration.ktor.configureWebSockets
import eventDemo.configuration.route.declareHttpGameRoute
import eventDemo.configuration.route.declareWebSocketsGameRoute
import io.ktor.server.application.Application
import org.koin.ktor.ext.get
import org.koin.ktor.ext.getKoin
fun Application.configure() {
configureKoin()
configureSecurity()
configureSerialization()
configureWebSockets()
declareWebSocketsGameRoute(get(), get())
configureHttpRouting()
declareHttpGameRoute()
getKoin().configureGameListener()
}
@@ -1,14 +0,0 @@
package eventDemo.configuration
import eventDemo.contexts.auth.infrastructure.configure.configureAuthDi
import eventDemo.contexts.game.infrastructure.configuration.injections.application.configureGameDIApplication
import eventDemo.contexts.game.infrastructure.configuration.injections.infrastructure.configureGameDIInfrastructure
import org.koin.dsl.module
fun appKoinModule(config: Configuration) =
module {
configureDIDataSource(config)
configureAuthDi()
configureGameDIInfrastructure()
configureGameDIApplication()
}
@@ -1,55 +0,0 @@
package eventDemo.configuration
import com.rabbitmq.client.ConnectionFactory
import com.zaxxer.hikari.HikariConfig
import com.zaxxer.hikari.HikariDataSource
import org.koin.core.module.Module
import org.koin.core.scope.Scope
import org.koin.core.scope.ScopeCallback
import org.koin.dsl.bind
import redis.clients.jedis.JedisPooled
import redis.clients.jedis.UnifiedJedis
import javax.sql.DataSource
fun Module.configureDIDataSource(config: Configuration) {
// PostgreSQL (for EventStore)
single {
hikariDataSource(config)
.apply {
registerCallback(
object : ScopeCallback {
override fun onScopeClose(scope: Scope) {
close()
}
},
)
}
} bind DataSource::class
// Redis (for Projections)
single {
JedisPooled(config.redisUrl)
} bind UnifiedJedis::class
// RabbitMQ (for EventBus)
factory {
ConnectionFactory().apply {
host = config.rabbitmq.url
port = config.rabbitmq.port
username = config.rabbitmq.username
password = config.rabbitmq.password
}
}
}
private fun hikariDataSource(config: Configuration): HikariDataSource =
HikariConfig()
.apply {
jdbcUrl = config.postgresql.url
username = config.postgresql.username
password = config.postgresql.password
maximumPoolSize = 10
minimumIdle = 10
}.let {
HikariDataSource(it)
}
@@ -1,16 +0,0 @@
package eventDemo.configuration
import io.ktor.server.application.Application
import io.ktor.server.application.install
import org.koin.ktor.plugin.Koin
import org.koin.logger.slf4jLogger
fun Application.configureKoin() {
install(Koin) {
slf4jLogger()
modules(
appKoinModule(environment.config.configuration),
)
}
}
@@ -1,11 +0,0 @@
package eventDemo.configuration
import eventDemo.contexts.auth.infrastructure.configure.configureAuth
import eventDemo.contexts.game.infrastructure.configuration.ktor.configureUno
import io.ktor.server.application.Application
fun Application.configure() {
configureKoin()
configureAuth()
configureUno()
}
@@ -0,0 +1,21 @@
package eventDemo.configuration.business
import eventDemo.adapter.infrastructureLayer.event.projection.GameListRepositoryInRedis
import eventDemo.adapter.infrastructureLayer.event.projection.GameStateRepositoryInRedis
import eventDemo.business.command.GameCommandHandler
import eventDemo.business.event.projection.projectionListener.ReactionListener
import org.koin.core.Koin
fun Koin.configureGameListener() {
get<GameCommandHandler>()
.subscribeToBus(get())
get<GameStateRepositoryInRedis>()
.subscribeToBus(get(), get())
get<GameListRepositoryInRedis>()
.subscribeToBus(get(), get())
get<ReactionListener>()
.subscribeToBus(get())
}
@@ -0,0 +1,30 @@
package eventDemo.configuration.injection
import org.koin.dsl.module
fun appKoinModule(config: Configuration) =
module {
configureDIBusiness()
configureDIInfrastructure(config)
configureDILibs()
configureDICommandActions()
}
data class Configuration(
val redisUrl: String,
val postgresql: Postgresql,
val rabbitmq: RabbitMQ,
) {
data class Postgresql(
val url: String,
val username: String,
val password: String,
)
data class RabbitMQ(
val url: String,
val port: Int,
val username: String,
val password: String,
)
}
@@ -0,0 +1,18 @@
package eventDemo.configuration.injection
import eventDemo.business.command.action.ICantPlay
import eventDemo.business.command.action.IWantToJoinTheGame
import eventDemo.business.command.action.IWantToPlayCard
import eventDemo.business.command.action.IamReadyToPlay
import org.koin.core.module.Module
import org.koin.core.module.dsl.singleOf
/**
* Configure all actions
*/
fun Module.configureDICommandActions() {
singleOf(::IWantToPlayCard)
singleOf(::IamReadyToPlay)
singleOf(::IWantToJoinTheGame)
singleOf(::ICantPlay)
}
@@ -0,0 +1,19 @@
package eventDemo.configuration.injection
import eventDemo.business.command.GameCommandActionRunner
import eventDemo.business.command.GameCommandHandler
import eventDemo.business.event.GameEventHandler
import eventDemo.business.event.projection.projectionListener.PlayerNotificationListener
import eventDemo.business.event.projection.projectionListener.ReactionListener
import org.koin.core.module.Module
import org.koin.core.module.dsl.singleOf
fun Module.configureDIBusiness() {
single {
GameCommandHandler(get(), get(), get(), get())
}
singleOf(::GameEventHandler)
singleOf(::GameCommandActionRunner)
singleOf(::PlayerNotificationListener)
singleOf(::ReactionListener)
}
@@ -0,0 +1,73 @@
package eventDemo.configuration.injection
import com.rabbitmq.client.ConnectionFactory
import com.zaxxer.hikari.HikariConfig
import com.zaxxer.hikari.HikariDataSource
import eventDemo.adapter.infrastructureLayer.event.GameEventBusInRabbinMQ
import eventDemo.adapter.infrastructureLayer.event.GameEventStoreInPostgresql
import eventDemo.adapter.infrastructureLayer.event.projection.GameListRepositoryInRedis
import eventDemo.adapter.infrastructureLayer.event.projection.GameProjectionBusInRabbitMQ
import eventDemo.adapter.infrastructureLayer.event.projection.GameStateRepositoryInRedis
import eventDemo.business.event.GameEventBus
import eventDemo.business.event.GameEventStore
import eventDemo.business.event.projection.GameListRepository
import eventDemo.business.event.projection.GameProjectionBus
import eventDemo.business.event.projection.GameStateRepository
import org.koin.core.module.Module
import org.koin.core.module.dsl.singleOf
import org.koin.core.scope.Scope
import org.koin.core.scope.ScopeCallback
import org.koin.dsl.bind
import redis.clients.jedis.JedisPooled
import redis.clients.jedis.UnifiedJedis
import javax.sql.DataSource
fun Module.configureDIInfrastructure(config: Configuration) {
// Postgresql config
single {
JedisPooled(config.redisUrl)
} bind UnifiedJedis::class
single {
HikariConfig()
.apply {
jdbcUrl = config.postgresql.url
username = config.postgresql.username
password = config.postgresql.password
maximumPoolSize = 10
minimumIdle = 10
}.let {
HikariDataSource(it)
}.also { datasource ->
registerCallback(
object : ScopeCallback {
override fun onScopeClose(scope: Scope) {
datasource.close()
}
},
)
}
} bind DataSource::class
// RabbitMQ config
factory {
ConnectionFactory().apply {
host = config.rabbitmq.url
port = config.rabbitmq.port
username = config.rabbitmq.username
password = config.rabbitmq.password
}
}
singleOf(::GameEventBusInRabbinMQ) bind GameEventBus::class
singleOf(::GameEventStoreInPostgresql) bind GameEventStore::class
singleOf(::GameProjectionBusInRabbitMQ) bind GameProjectionBus::class
single {
GameStateRepositoryInRedis(get())
} bind GameStateRepository::class
single {
GameListRepositoryInRedis(get())
} bind GameListRepository::class
}
@@ -0,0 +1,11 @@
package eventDemo.configuration.injection
import eventDemo.libs.event.VersionBuilder
import eventDemo.libs.event.VersionBuilderLocal
import org.koin.core.module.Module
import org.koin.core.module.dsl.singleOf
import org.koin.dsl.bind
fun Module.configureDILibs() {
singleOf(::VersionBuilderLocal) bind VersionBuilder::class
}
@@ -1,21 +1,24 @@
package eventDemo.contexts.auth.infrastructure.configure
package eventDemo.configuration.ktor
import com.auth0.jwt.JWT
import com.auth0.jwt.algorithms.Algorithm
import eventDemo.configuration.configuration
import eventDemo.contexts.auth.domain.User
import eventDemo.contexts.auth.infrastructure.persistence.projection.UserProjection
import eventDemo.sharedKernel.UserId
import eventDemo.business.entity.Player
import io.ktor.http.HttpStatusCode
import io.ktor.server.application.Application
import io.ktor.server.auth.authentication
import io.ktor.server.auth.jwt.JWTPrincipal
import io.ktor.server.auth.jwt.jwt
import io.ktor.server.response.respond
import io.ktor.server.routing.post
import io.ktor.server.routing.routing
import kotlinx.serialization.json.Json
import java.util.Date
fun Application.configureKtorAuth() {
val jwtSecret = environment.config.configuration.jwtSecret
private const val JWT_ISSUER = "PlayCardGame"
fun Application.configureSecurity() {
val jwtSecret = environment.config.propertyOrNull("jwt.secret")?.getString() ?: error("You must set a jwt secret")
authentication {
jwt {
realm = "Play card game"
@@ -26,11 +29,7 @@ fun Application.configureKtorAuth() {
.build(),
)
validate { credential ->
if (credential.payload
.getClaim("username")
.asString()
.isNotEmpty()
) {
if (credential.payload.getClaim("username").asString() != "") {
JWTPrincipal(credential.payload)
} else {
null
@@ -41,25 +40,22 @@ fun Application.configureKtorAuth() {
}
}
}
routing {
post("login/{username}") {
val username = call.parameters["username"]!!
val player = Player(name = username)
call.respond(hashMapOf("token" to player.makeJwt(jwtSecret)))
}
}
}
private const val JWT_ISSUER = "PlayCardGame"
fun UserProjection.makeJwt(jwtSecret: String): String =
makeJwt(jwtSecret, id, username)
fun User.makeJwt(jwtSecret: String): String =
makeJwt(jwtSecret, id, username)
fun makeJwt(
jwtSecret: String,
id: UserId,
username: String,
): String =
fun Player.makeJwt(jwtSecret: String): String =
JWT
.create()
.withIssuer(JWT_ISSUER)
.withClaim("username", username)
.withClaim("userid", id.toString())
.withClaim("username", name)
.withPayload(Json.encodeToString(this))
.withExpiresAt(Date(System.currentTimeMillis() + 60000))
.sign(Algorithm.HMAC256(jwtSecret))
@@ -1,4 +1,4 @@
package eventDemo.contexts.game.infrastructure.configuration.ktor
package eventDemo.configuration.ktor
import io.ktor.http.HttpHeaders
import io.ktor.http.HttpMethod
@@ -0,0 +1,42 @@
package eventDemo.configuration.ktor
import eventDemo.configuration.injection.Configuration
import eventDemo.configuration.injection.appKoinModule
import io.ktor.server.application.Application
import io.ktor.server.application.install
import io.ktor.server.config.ApplicationConfig
import org.koin.ktor.plugin.Koin
import org.koin.logger.slf4jLogger
fun Application.configureKoin() {
install(Koin) {
slf4jLogger()
modules(
appKoinModule(
environment.config.configuration(),
),
)
}
}
fun ApplicationConfig.configuration() =
Configuration(
redisUrl = getProperty("redis.url"),
postgresql =
Configuration.Postgresql(
url = getProperty("postgresql.url"),
username = getProperty("postgresql.username"),
password = getProperty("postgresql.password"),
),
rabbitmq =
Configuration.RabbitMQ(
url = getProperty("rabbitmq.url"),
port = getProperty("rabbitmq.port").toInt(),
username = getProperty("rabbitmq.username"),
password = getProperty("rabbitmq.password"),
),
)
private fun ApplicationConfig.getProperty(path: String): String =
propertyOrNull(path)?.getString() ?: error("You must set the $path")
@@ -1,14 +1,12 @@
package eventDemo.contexts.game.infrastructure.configuration.ktor
package eventDemo.configuration.ktor
import eventDemo.contexts.game.domain.game.GameId
import eventDemo.contexts.game.domain.game.Player
import eventDemo.contexts.game.infrastructure.persistence.serializers.CommandIdSerializer
import eventDemo.contexts.game.infrastructure.persistence.serializers.EventIdSerializer
import eventDemo.contexts.game.infrastructure.persistence.serializers.GameIdSerializer
import eventDemo.contexts.game.infrastructure.persistence.serializers.PlayerIdSerializer
import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.configuration.serializer.CommandIdSerializer
import eventDemo.configuration.serializer.GameIdSerializer
import eventDemo.configuration.serializer.PlayerIdSerializer
import eventDemo.configuration.serializer.UUIDSerializer
import eventDemo.libs.command.CommandId
import eventDemo.libs.eventSource.EventId
import eventDemo.libs.serializer.UUIDSerializer
import io.ktor.serialization.kotlinx.json.json
import io.ktor.server.application.Application
import io.ktor.server.application.install
@@ -31,7 +29,6 @@ fun defaultJsonSerializer(): Json =
SerializersModule {
contextual(UUID::class) { UUIDSerializer }
contextual(GameId::class) { GameIdSerializer }
contextual(EventId::class) { EventIdSerializer }
contextual(CommandId::class) { CommandIdSerializer }
contextual(Player.PlayerId::class) { PlayerIdSerializer }
}
@@ -1,4 +1,4 @@
package eventDemo.contexts.game.infrastructure.configuration.ktor
package eventDemo.configuration.ktor
import io.ktor.server.application.Application
import io.ktor.server.application.install

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