a2756d7fdb
Rename listeners
2025-04-14 23:39:40 +02:00
c84aa7e0c1
CommandStreamChannel block the duplicate call
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add GameCommandHandlerTest
Create a CommandStreamChannelBuilder to inject maxCacheTime
Add missing empty disabled test
fix EventStreamInMemory.readAll
2025-04-14 23:39:40 +02:00
0fbea7903a
create a FrameChannelConverter
2025-04-14 23:39:39 +02:00
c84562afe6
Move serializer
2025-04-14 23:39:39 +02:00
3a685496fd
Add GameStateRepository.getUntil(event)
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Add Cache and Snapshot to the GameStateRepository
Add eventId on events
2025-04-14 23:39:38 +02:00
19e425d684
Create GameStateRepository
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Use GameState.apply() to build Projection
Create GameEventHandler
Add PlayerWinEvent
2025-04-14 23:39:38 +02:00
51d857513c
Create test for complete game
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create notifications for reply the players
implement notifications on GameEventPlayerNotificationListener
add priority to the eventbus.subscribe()
improve JWT creation
update libs koin + ktor
remove output of GameCommandStream
improve logs
create a function disableShuffleDeck to disable the shuffle of the deck (for tests)
2025-04-14 23:39:36 +02:00
99f0760d3c
Clean and fix
2025-04-14 23:39:36 +02:00
bc35131bfc
add IamReadyToPlayCommand & refactoring
2025-04-14 23:39:31 +02:00
06443d7efa
refactoring
2025-04-14 23:39:31 +02:00