Commit Graph

8 Commits

Author SHA1 Message Date
286dedac76 extract projection snapshot logic
implement GameStateRepositoryTest
add lambda to the GameEventHandler.handle{} to set the version

add VersionBuilder
add version to the events
add creation date to the events
rename gameId to aggregateId
add EventHandler interface
2025-04-14 23:39:41 +02:00
a2756d7fdb Rename listeners 2025-04-14 23:39:40 +02:00
c84aa7e0c1 CommandStreamChannel block the duplicate call
add GameCommandHandlerTest
Create a CommandStreamChannelBuilder to inject maxCacheTime
Add missing empty disabled test
fix EventStreamInMemory.readAll
2025-04-14 23:39:40 +02:00
0fbea7903a create a FrameChannelConverter 2025-04-14 23:39:39 +02:00
6028846828 Improve concurrency
Fix GameState.currentPlayerTurn and nextPlayer
Add ItsTheTurnOfNotification
Improve test
2025-04-14 23:39:38 +02:00
19e425d684 Create GameStateRepository
Use GameState.apply() to build Projection
Create GameEventHandler
Add PlayerWinEvent
2025-04-14 23:39:38 +02:00
3080e515d6 simplify tests 2025-04-14 23:39:37 +02:00
51d857513c Create test for complete game
create notifications for reply the players
implement notifications on GameEventPlayerNotificationListener
add priority to the eventbus.subscribe()
improve JWT creation
update libs koin + ktor
remove output of GameCommandStream
improve logs
create a function disableShuffleDeck to disable the shuffle of the deck (for tests)
2025-04-14 23:39:36 +02:00