Rename class GameCommandRouteWebSocket
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package eventDemo.app.command
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import eventDemo.app.entity.Player
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import eventDemo.app.eventListener.PlayerNotificationEventListener
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import eventDemo.app.notification.Notification
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import eventDemo.libs.fromFrameChannel
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import eventDemo.libs.toObjectChannel
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import io.github.oshai.kotlinlogging.withLoggingContext
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import io.ktor.server.application.ApplicationCall
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import io.ktor.server.auth.authenticate
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import io.ktor.server.auth.jwt.JWTPrincipal
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import io.ktor.server.auth.principal
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import io.ktor.server.routing.Route
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import io.ktor.server.websocket.webSocket
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import kotlinx.coroutines.DelicateCoroutinesApi
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import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.channels.SendChannel
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import kotlinx.coroutines.launch
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@DelicateCoroutinesApi
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fun Route.gameWebSocket(
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playerNotificationListener: PlayerNotificationEventListener,
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commandHandler: GameCommandHandler,
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) {
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authenticate {
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webSocket("/game") {
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val currentPlayer = call.getPlayer()
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val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
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withLoggingContext("currentPlayer" to currentPlayer.toString()) {
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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}
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playerNotificationListener.startListening(outgoingFrameChannel, currentPlayer)
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}
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}
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}
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}
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private fun ApplicationCall.getPlayer() =
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principal<JWTPrincipal>()!!.run {
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Player(
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id = payload.getClaim("playerid").asString(),
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name = payload.getClaim("username").asString(),
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)
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}
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