refactoring: Masive refactor to build the V2
Tests / build (push) Successful in 7m14s
Tests / lint (push) Successful in 8m35s
Tests / test (push) Failing after 11m0s

This commit is contained in:
2026-07-30 23:01:50 +02:00
parent b313b39cf4
commit e2d7942c7e
260 changed files with 5049 additions and 4753 deletions
@@ -0,0 +1,37 @@
package eventDemo.contexts.game.application.channels
import eventDemo.contexts.game.application.command.models.GameCommand
import eventDemo.contexts.game.application.notification.CommandSubscriber
import eventDemo.contexts.game.application.notification.EventToNotificationSubscriber
import eventDemo.contexts.game.application.notification.models.Notification
import eventDemo.contexts.game.domain.game.GameId
import eventDemo.sharedKernel.UserId
import kotlinx.coroutines.DelicateCoroutinesApi
import kotlinx.coroutines.channels.ReceiveChannel
import kotlinx.coroutines.channels.SendChannel
class GameChannelsSubscriber(
private val eventToNotificationSubscriber: EventToNotificationSubscriber,
private val commandSubscriber: CommandSubscriber,
) {
@DelicateCoroutinesApi
fun subscribePlayerToGameChannels(
gameId: GameId,
userId: UserId,
incomingCommandChannel: ReceiveChannel<GameCommand>,
sendNotificationChannel: SendChannel<Notification>,
) {
val sub =
eventToNotificationSubscriber.subscribeToEventsAndSendNotification(
gameId = gameId,
currentUserId = userId,
outgoingFrameChannel = sendNotificationChannel,
)
commandSubscriber
.subscribe(
currentUserId = userId,
incomingFrameChannel = incomingCommandChannel,
).invokeOnCompletion { sub.close() }
}
}