CommandStreamChannel block the duplicate call
add GameCommandHandlerTest Create a CommandStreamChannelBuilder to inject maxCacheTime Add missing empty disabled test fix EventStreamInMemory.readAll
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@@ -1,6 +1,7 @@
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package eventDemo.app.query
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import eventDemo.app.command.GameCommandHandler
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import eventDemo.app.command.command.GameCommand
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import eventDemo.app.command.command.IWantToJoinTheGameCommand
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import eventDemo.app.command.command.IWantToPlayCardCommand
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import eventDemo.app.command.command.IamReadyToPlayCommand
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@@ -14,20 +15,16 @@ import eventDemo.app.event.projection.buildStateFromEventStream
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import eventDemo.app.eventListener.GameEventPlayerNotificationListener
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import eventDemo.app.eventListener.GameEventReactionListener
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import eventDemo.app.notification.ItsTheTurnOfNotification
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import eventDemo.app.notification.Notification
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import eventDemo.app.notification.PlayerAsJoinTheGameNotification
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import eventDemo.app.notification.PlayerAsPlayACardNotification
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import eventDemo.app.notification.PlayerWasReadyNotification
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import eventDemo.app.notification.TheGameWasStartedNotification
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import eventDemo.app.notification.WelcomeToTheGameNotification
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import eventDemo.configuration.appKoinModule
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import eventDemo.libs.fromFrameChannel
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import eventDemo.libs.toObjectChannel
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import eventDemo.shared.toFrame
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import eventDemo.shared.toNotification
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import io.kotest.core.spec.style.FunSpec
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import io.kotest.matchers.collections.shouldHaveSize
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import io.kotest.matchers.equals.shouldBeEqual
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import io.ktor.websocket.Frame
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import kotlinx.coroutines.DelicateCoroutinesApi
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.GlobalScope
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@@ -48,46 +45,46 @@ class GameStateTest :
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val id = GameId()
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val player1 = Player(name = "Nikola")
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val player2 = Player(name = "Einstein")
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val channelCommand1 = Channel<Frame>(Channel.BUFFERED)
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val channelCommand2 = Channel<Frame>(Channel.BUFFERED)
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val channelNotification1 = Channel<Frame>(Channel.BUFFERED)
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val channelNotification2 = Channel<Frame>(Channel.BUFFERED)
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val channelCommand1 = Channel<GameCommand>(Channel.BUFFERED)
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val channelCommand2 = Channel<GameCommand>(Channel.BUFFERED)
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val channelNotification1 = Channel<Notification>(Channel.BUFFERED)
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val channelNotification2 = Channel<Notification>(Channel.BUFFERED)
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var playedCard1: Card? = null
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var playedCard2: Card? = null
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val player1Job =
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launch {
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channelCommand1.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player1)).toFrame())
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channelNotification1.receive().toNotification().let {
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channelCommand1.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player1)))
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channelNotification1.receive().let {
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assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1)
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}
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channelNotification1.receive().toNotification().let {
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channelNotification1.receive().let {
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assertIs<PlayerAsJoinTheGameNotification>(it).player shouldBeEqual player2
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}
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channelCommand1.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player1)).toFrame())
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channelNotification1.receive().toNotification().let {
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channelCommand1.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player1)))
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channelNotification1.receive().let {
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assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player2
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}
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val player1Hand =
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channelNotification1.receive().toNotification().let {
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channelNotification1.receive().let {
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assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
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}
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playedCard1 = player1Hand.first()
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channelNotification1.receive().toNotification().let {
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channelNotification1.receive().let {
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assertIs<ItsTheTurnOfNotification>(it).apply {
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player shouldBeEqual player1
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}
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}
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channelCommand1.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player1, player1Hand.first())).toFrame())
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channelCommand1.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player1, player1Hand.first())))
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channelNotification1.receive().toNotification().let {
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channelNotification1.receive().let {
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assertIs<ItsTheTurnOfNotification>(it).apply {
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player shouldBeEqual player2
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}
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}
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channelNotification1.receive().toNotification().let {
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channelNotification1.receive().let {
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assertIs<PlayerAsPlayACardNotification>(it).apply {
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player shouldBeEqual player2
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card shouldBeEqual assertNotNull(playedCard2)
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@@ -98,24 +95,24 @@ class GameStateTest :
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val player2Job =
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launch {
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delay(100)
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channelCommand2.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player2)).toFrame())
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channelNotification2.receive().toNotification().let {
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channelCommand2.send(IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player2)))
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channelNotification2.receive().let {
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assertIs<WelcomeToTheGameNotification>(it).players shouldBeEqual setOf(player1, player2)
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}
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channelNotification2.receive().toNotification().let {
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channelNotification2.receive().let {
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assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player1
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}
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channelCommand2.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player2)).toFrame())
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channelCommand2.send(IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player2)))
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val player2Hand =
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channelNotification2.receive().toNotification().let {
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channelNotification2.receive().let {
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assertIs<TheGameWasStartedNotification>(it).hand shouldHaveSize 7
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}
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channelNotification2.receive().toNotification().let {
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channelNotification2.receive().let {
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assertIs<ItsTheTurnOfNotification>(it).apply {
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player shouldBeEqual player1
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}
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}
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channelNotification2.receive().toNotification().let {
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channelNotification2.receive().let {
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assertIs<PlayerAsPlayACardNotification>(it).apply {
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player shouldBeEqual player1
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card shouldBeEqual assertNotNull(playedCard1)
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@@ -123,12 +120,12 @@ class GameStateTest :
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}
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playedCard2 = player2Hand.first()
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channelNotification2.receive().toNotification().let {
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channelNotification2.receive().let {
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assertIs<ItsTheTurnOfNotification>(it).apply {
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player shouldBeEqual player2
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}
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}
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channelCommand2.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player2, player2Hand.first())).toFrame())
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channelCommand2.send(IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player2, player2Hand.first())))
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}
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koinApplication { modules(appKoinModule) }.koin.apply {
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@@ -140,10 +137,10 @@ class GameStateTest :
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playerNotificationListener.startListening(channelNotification2, player2)
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GlobalScope.launch(Dispatchers.IO) {
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commandHandler.handle(player1, toObjectChannel(channelCommand1), fromFrameChannel(channelNotification1))
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commandHandler.handle(player1, channelCommand1, channelNotification1)
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}
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GlobalScope.launch(Dispatchers.IO) {
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commandHandler.handle(player2, toObjectChannel(channelCommand2), fromFrameChannel(channelNotification2))
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commandHandler.handle(player2, channelCommand2, channelNotification2)
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}
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joinAll(player1Job, player2Job)
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