test: fix GameStateRouteTest

This commit is contained in:
2025-04-14 21:29:36 +02:00
parent 4086a21dcb
commit a7f82e6bce
10 changed files with 35 additions and 66 deletions

View File

@@ -5,7 +5,6 @@ import eventDemo.business.entity.GameId
import eventDemo.business.entity.Player
import eventDemo.business.event.GameEventHandler
import eventDemo.business.event.event.CardIsPlayedEvent
import eventDemo.business.event.event.GameStartedEvent
import eventDemo.business.event.event.NewPlayerEvent
import eventDemo.business.event.event.PlayerReadyEvent
import eventDemo.business.event.event.disableShuffleDeck
@@ -22,7 +21,6 @@ import io.ktor.client.request.get
import io.ktor.client.statement.bodyAsText
import io.ktor.http.ContentType
import io.ktor.http.HttpStatusCode
import kotlinx.coroutines.delay
import kotlinx.coroutines.runBlocking
import kotlin.test.assertEquals
import kotlin.test.assertIs
@@ -66,23 +64,13 @@ class GameStateRouteTest :
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player2, it) }
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player1, it) }
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player2, it) }
eventHandler.handle(gameId) {
GameStartedEvent.new(
gameId,
setOf(player1, player2),
it,
shuffleIsDisabled = true,
)
}
delay(100)
lastPlayedCard = stateRepo.getLast(gameId).playableCards(player1).first()
lastPlayedCard = eventually { stateRepo.getLast(gameId).playableCards(player1).first() }
assertNotNull(lastPlayedCard)
.let { assertIs<Card.NumericCard>(lastPlayedCard) }
.let {
it.number shouldBeEqual 0
it.color shouldBeEqual Card.Color.Red
}
delay(100)
eventHandler.handle(gameId) {
CardIsPlayedEvent(
gameId,
@@ -91,7 +79,6 @@ class GameStateRouteTest :
it,
)
}
delay(100)
}
}) {
eventually(1.seconds) {
@@ -131,23 +118,13 @@ class GameStateRouteTest :
eventHandler.handle(gameId) { NewPlayerEvent(gameId, player2, it) }
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player1, it) }
eventHandler.handle(gameId) { PlayerReadyEvent(gameId, player2, it) }
eventHandler.handle(gameId) {
GameStartedEvent.new(
gameId,
setOf(player1, player2),
it,
shuffleIsDisabled = true,
)
}
delay(100)
lastPlayedCard = stateRepo.getLast(gameId).playableCards(player1).first()
lastPlayedCard = eventually { stateRepo.getLast(gameId).playableCards(player1).first() }
assertNotNull(lastPlayedCard)
.let { assertIs<Card.NumericCard>(lastPlayedCard) }
.let {
it.number shouldBeEqual 0
it.color shouldBeEqual Card.Color.Red
}
delay(100)
eventHandler.handle(gameId) {
CardIsPlayedEvent(
gameId,
@@ -156,7 +133,6 @@ class GameStateRouteTest :
it,
)
}
delay(100)
}
}) {
eventually(1.seconds) {