rename GameCommandRunner to GameCommandActionRunner

This commit is contained in:
2025-03-14 22:53:52 +01:00
parent 7d06babdeb
commit a2f93d4edd
3 changed files with 4 additions and 4 deletions

View File

@@ -10,7 +10,7 @@ import eventDemo.app.event.projection.GameStateRepository
import eventDemo.app.notification.Notification
import kotlinx.coroutines.channels.SendChannel
class GameCommandRunner(
class GameCommandActionRunner(
private val eventHandler: GameEventHandler,
private val gameStateRepository: GameStateRepository,
) {

View File

@@ -16,7 +16,7 @@ import kotlinx.coroutines.channels.SendChannel
*/
class GameCommandHandler(
private val commandStreamChannel: CommandStreamChannelBuilder<GameCommand>,
private val runner: GameCommandRunner,
private val runner: GameCommandActionRunner,
) {
private val logger = KotlinLogging.logger { }

View File

@@ -1,7 +1,7 @@
package eventDemo.configuration
import eventDemo.app.command.GameCommandActionRunner
import eventDemo.app.command.GameCommandHandler
import eventDemo.app.command.GameCommandRunner
import eventDemo.app.command.command.GameCommand
import eventDemo.app.event.GameEventBus
import eventDemo.app.event.GameEventHandler
@@ -46,7 +46,7 @@ val appKoinModule =
singleOf(::VersionBuilderLocal) bind VersionBuilder::class
singleOf(::GameEventHandler)
singleOf(::GameCommandRunner)
singleOf(::GameCommandActionRunner)
singleOf(::GameCommandHandler)
singleOf(::PlayerNotificationEventListener)
}