rename GameCommandRunner to GameCommandActionRunner
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@@ -10,7 +10,7 @@ import eventDemo.app.event.projection.GameStateRepository
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import eventDemo.app.notification.Notification
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import kotlinx.coroutines.channels.SendChannel
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class GameCommandRunner(
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class GameCommandActionRunner(
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private val eventHandler: GameEventHandler,
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private val gameStateRepository: GameStateRepository,
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) {
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@@ -16,7 +16,7 @@ import kotlinx.coroutines.channels.SendChannel
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*/
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class GameCommandHandler(
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private val commandStreamChannel: CommandStreamChannelBuilder<GameCommand>,
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private val runner: GameCommandRunner,
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private val runner: GameCommandActionRunner,
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) {
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private val logger = KotlinLogging.logger { }
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@@ -1,7 +1,7 @@
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package eventDemo.configuration
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import eventDemo.app.command.GameCommandActionRunner
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import eventDemo.app.command.GameCommandHandler
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import eventDemo.app.command.GameCommandRunner
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import eventDemo.app.command.command.GameCommand
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import eventDemo.app.event.GameEventBus
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import eventDemo.app.event.GameEventHandler
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@@ -46,7 +46,7 @@ val appKoinModule =
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singleOf(::VersionBuilderLocal) bind VersionBuilder::class
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singleOf(::GameEventHandler)
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singleOf(::GameCommandRunner)
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singleOf(::GameCommandActionRunner)
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singleOf(::GameCommandHandler)
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singleOf(::PlayerNotificationEventListener)
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}
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