Add MDC to log4j
This commit is contained in:
@@ -11,6 +11,7 @@ import eventDemo.app.notification.Notification
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import eventDemo.libs.command.CommandId
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import eventDemo.libs.command.CommandStreamChannel
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import io.github.oshai.kotlinlogging.KotlinLogging
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import io.github.oshai.kotlinlogging.withLoggingContext
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import kotlinx.coroutines.channels.ReceiveChannel
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import kotlinx.coroutines.channels.SendChannel
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import java.util.UUID
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@@ -56,35 +57,29 @@ class GameCommandHandler(
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player: Player,
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incomingCommandChannel: ReceiveChannel<GameCommand>,
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channelNotification: SendChannel<Notification>,
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) =
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) {
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commandStreamChannel.process(incomingCommandChannel) { command ->
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if (command.payload.player.id != player.id) {
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logger.atWarn {
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message = "Handle command Refuse, the player of the command is not the same: $command"
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payload = mapOf("command" to command)
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}
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channelNotification.sendError(command)("You are not the author of this command\n")
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} else {
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logger.atInfo {
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message = "Handle command: $command"
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payload = mapOf("command" to command)
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}
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try {
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val eventBuilder = runner.run(command)
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withLoggingContext("command" to command.toString()) {
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if (command.payload.player.id != player.id) {
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logger.warn { "Handle command Refuse, the player of the command is not the same" }
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channelNotification.sendError(command)("You are not the author of this command\n")
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} else {
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logger.info { "Handle command" }
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try {
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val eventBuilder = runner.run(command)
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eventHandler.handle(command.payload.aggregateId) { version ->
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eventBuilder(version)
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.also { eventCommandMap.set(it.eventId, channelNotification, command.id) }
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eventHandler.handle(command.payload.aggregateId) { version ->
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eventBuilder(version)
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.also { eventCommandMap.set(it.eventId, channelNotification, command.id) }
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}
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} catch (e: CommandException) {
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logger.warn(e) { e.message }
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channelNotification.sendError(command)(e.message)
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}
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} catch (e: CommandException) {
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logger.atWarn {
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message = e.message
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payload = mapOf("command" to command)
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}
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channelNotification.sendError(command)(e.message)
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}
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}
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}
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}
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}
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private fun SendChannel<Notification>.sendSuccess(commandId: CommandId): suspend () -> Unit =
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@@ -92,15 +87,10 @@ private fun SendChannel<Notification>.sendSuccess(commandId: CommandId): suspend
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val logger = KotlinLogging.logger { }
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CommandSuccessNotification(commandId = commandId)
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.also { notification ->
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logger.atDebug {
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message = "Notification SUCCESS sent"
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payload =
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mapOf(
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"notification" to notification,
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"commandId" to commandId,
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)
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withLoggingContext("notification" to notification.toString(), "commandId" to commandId.toString()) {
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logger.debug { "Notification SUCCESS sent" }
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send(notification)
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}
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send(notification)
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}
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}
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@@ -109,15 +99,10 @@ private fun SendChannel<Notification>.sendError(command: GameCommand): suspend (
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val logger = KotlinLogging.logger { }
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CommandErrorNotification(message = it, command = command)
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.also { notification ->
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logger.atWarn {
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message = "Notification ERROR sent: ${notification.message}"
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payload =
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mapOf(
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"notification" to notification,
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"command" to command,
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)
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withLoggingContext("notification" to notification.toString(), "command" to command.toString()) {
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logger.warn { "Notification ERROR sent: ${notification.message}" }
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send(notification)
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}
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send(notification)
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}
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}
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@@ -5,6 +5,7 @@ import eventDemo.app.eventListener.PlayerNotificationEventListener
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import eventDemo.app.notification.Notification
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import eventDemo.libs.fromFrameChannel
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import eventDemo.libs.toObjectChannel
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import io.github.oshai.kotlinlogging.withLoggingContext
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import io.ktor.server.application.ApplicationCall
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import io.ktor.server.auth.authenticate
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import io.ktor.server.auth.jwt.JWTPrincipal
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@@ -25,14 +26,16 @@ fun Route.gameSocket(
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webSocket("/game") {
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val currentPlayer = call.getPlayer()
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val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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withLoggingContext("currentPlayer" to currentPlayer.toString()) {
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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}
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playerNotificationListener.startListening(outgoingFrameChannel, currentPlayer)
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}
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playerNotificationListener.startListening(outgoingFrameChannel, currentPlayer)
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}
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}
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}
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@@ -3,6 +3,7 @@ package eventDemo.app.event
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import eventDemo.app.entity.GameId
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import eventDemo.app.event.event.GameEvent
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import eventDemo.libs.event.VersionBuilder
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import io.github.oshai.kotlinlogging.withLoggingContext
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import java.util.concurrent.ConcurrentHashMap
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import java.util.concurrent.ConcurrentLinkedQueue
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import java.util.concurrent.locks.ReentrantLock
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@@ -31,20 +32,28 @@ class GameEventHandler(
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aggregateId: GameId,
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buildEvent: (version: Int) -> GameEvent,
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): GameEvent =
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locks
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// Get lock for the aggregate
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.computeIfAbsent(aggregateId) { ReentrantLock() }
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.withLock {
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// Build event with the version
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buildEvent(versionBuilder.buildNextVersion(aggregateId))
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// then publish it to the event store
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.also { eventStore.publish(it) }
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}.also { event ->
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// Build the projections
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projectionsBuilders.forEach { it(event) }
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// Publish to the bus
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eventBus.publish(event)
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}
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withLoggingContext("aggregateId" to aggregateId.toString()) {
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locks
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// Get lock for the aggregate
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.computeIfAbsent(aggregateId) { ReentrantLock() }
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.withLock {
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// Build event with the version
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buildEvent(versionBuilder.buildNextVersion(aggregateId))
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// then publish it to the event store
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.also {
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withLoggingContext("event" to it.toString()) {
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eventStore.publish(it)
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}
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}
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}.also { event ->
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withLoggingContext("event" to event.toString()) {
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// Build the projections
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projectionsBuilders.forEach { it(event) }
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// Publish to the bus
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eventBus.publish(event)
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}
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}
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}
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}
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typealias GameProjectionBuilder = (GameEvent) -> Unit
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@@ -1,15 +0,0 @@
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package eventDemo.app.event
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import eventDemo.app.event.event.GameEvent
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import eventDemo.libs.event.EventStream
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/**
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* A stream to publish and read the played card event.
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*/
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class GameEventStream(
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private val eventStream: EventStream<GameEvent>,
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) : EventStream<GameEvent> by eventStream {
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override fun publish(event: GameEvent) {
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eventStream.publish(event)
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}
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}
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@@ -18,7 +18,7 @@ fun GameState.apply(event: GameEvent): GameState =
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if (event is PlayerActionEvent) {
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if (state.currentPlayerTurn != event.player) {
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logger.atError {
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message = "Inconsistent player turn. CurrentPlayerTurn: $state.currentPlayerTurn | Player: ${event.player}"
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message = "Inconsistent player turn"
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payload =
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mapOf(
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"CurrentPlayerTurn" to (state.currentPlayerTurn ?: "No currentPlayerTurn"),
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@@ -5,6 +5,7 @@ import eventDemo.libs.event.Event
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import eventDemo.libs.event.EventStore
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import eventDemo.libs.event.EventStream
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import io.github.oshai.kotlinlogging.KotlinLogging
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import io.github.oshai.kotlinlogging.withLoggingContext
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import kotlinx.datetime.Clock
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import kotlinx.datetime.Instant
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import java.util.concurrent.ConcurrentHashMap
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@@ -176,20 +177,21 @@ class ProjectionSnapshotRepositoryInMemory<E : Event<ID>, P : Projection<ID>, ID
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aggregateId: ID,
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eventsToApply: Set<E>,
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): P =
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eventsToApply
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.fold(this ?: initialStateBuilder(aggregateId), applyToProjectionSecure)
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eventsToApply.fold(this ?: initialStateBuilder(aggregateId), applyToProjectionSecure)
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/**
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* Wrap the [applyToProjection] lambda to avoid duplicate apply of the same event.
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*/
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private val applyToProjectionSecure: P.(event: E) -> P = { event ->
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if (event.version == lastEventVersion + 1) {
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applyToProjection(event)
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} else if (event.version <= lastEventVersion) {
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KotlinLogging.logger { }.warn { "Event is already is the Projection, skip apply." }
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this
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} else {
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error("The version of the event must follow directly after the version of the projection.")
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withLoggingContext("event" to event.toString(), "projection" to this.toString()) {
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if (event.version == lastEventVersion + 1) {
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applyToProjection(event)
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} else if (event.version <= lastEventVersion) {
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KotlinLogging.logger { }.warn { "Event is already is the Projection, skip apply." }
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this
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} else {
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error("The version of the event must follow directly after the version of the projection.")
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}
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}
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}
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}
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@@ -24,6 +24,7 @@ import eventDemo.app.notification.TheGameWasStartedNotification
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import eventDemo.app.notification.WelcomeToTheGameNotification
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import eventDemo.app.notification.YourNewCardNotification
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import io.github.oshai.kotlinlogging.KotlinLogging
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import io.github.oshai.kotlinlogging.withLoggingContext
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import kotlinx.coroutines.channels.SendChannel
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import kotlinx.coroutines.channels.trySendBlocking
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@@ -38,106 +39,104 @@ class PlayerNotificationEventListener(
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currentPlayer: Player,
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) {
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eventBus.subscribe { event: GameEvent ->
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val currentState = gameStateRepository.getUntil(event)
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withLoggingContext("event" to event.toString()) {
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val currentState = gameStateRepository.getUntil(event)
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fun Notification.send() {
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if (currentState.players.contains(currentPlayer)) {
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// Only notify players who have already joined the game.
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outgoingNotificationChannel.trySendBlocking(this)
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logger.atInfo {
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message = "Notification for player ${currentPlayer.name} was SEND: ${this@send}"
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payload = mapOf("notification" to this@send, "event" to event)
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}
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} else {
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// Rare use case, when a connexion is created with the channel,
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// but the player was not already join in the game
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logger.atWarn {
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message = "Notification for player ${currentPlayer.name} was SKIP, No player on the game: ${this@send}"
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payload = mapOf("notification" to this@send, "event" to event)
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}
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}
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}
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fun sendNextTurnNotif() =
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ItsTheTurnOfNotification(
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player = currentState.currentPlayerTurn ?: error("No player turn defined"),
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).send()
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when (event) {
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is NewPlayerEvent -> {
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if (currentPlayer != event.player) {
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PlayerAsJoinTheGameNotification(
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player = event.player,
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).send()
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} else {
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WelcomeToTheGameNotification(
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players = currentState.players,
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).send()
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fun Notification.send() {
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withLoggingContext("notification" to this.toString()) {
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if (currentState.players.contains(currentPlayer)) {
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// Only notify players who have already joined the game.
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outgoingNotificationChannel.trySendBlocking(this)
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logger.info { "Notification was SEND" }
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} else {
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// Rare use case, when a connexion is created with the channel,
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// but the player was not already join in the game
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logger.warn { "Notification was SKIP, no player on the game" }
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}
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}
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}
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is CardIsPlayedEvent -> {
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if (currentPlayer != event.player) {
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PlayerAsPlayACardNotification(
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player = event.player,
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card = event.card,
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).send()
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}
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if (event.card !is Card.AllColorCard) {
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ItsTheTurnOfNotification(
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player = currentState.currentPlayerTurn ?: error("No player turn defined"),
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).send()
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}
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}
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is GameStartedEvent -> {
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TheGameWasStartedNotification(
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hand =
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event.deck.playersHands.getHand(currentPlayer)
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?: error("You are not in the game"),
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fun sendNextTurnNotif() =
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ItsTheTurnOfNotification(
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player = currentState.currentPlayerTurn ?: error("No player turn defined"),
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).send()
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sendNextTurnNotif()
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}
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is PlayerChoseColorEvent -> {
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if (currentPlayer != event.player) {
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PlayerWasChoseTheCardColorNotification(
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player = event.player,
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color = event.color,
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).send()
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when (event) {
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is NewPlayerEvent -> {
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if (currentPlayer != event.player) {
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PlayerAsJoinTheGameNotification(
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player = event.player,
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).send()
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} else {
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WelcomeToTheGameNotification(
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players = currentState.players,
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).send()
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}
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}
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sendNextTurnNotif()
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}
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is CardIsPlayedEvent -> {
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if (currentPlayer != event.player) {
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PlayerAsPlayACardNotification(
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player = event.player,
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card = event.card,
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).send()
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}
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is PlayerHavePassEvent -> {
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if (currentPlayer == event.player) {
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YourNewCardNotification(
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card = event.takenCard,
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if (event.card !is Card.AllColorCard) {
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ItsTheTurnOfNotification(
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player = currentState.currentPlayerTurn ?: error("No player turn defined"),
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).send()
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}
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}
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is GameStartedEvent -> {
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TheGameWasStartedNotification(
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hand =
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event.deck.playersHands.getHand(currentPlayer)
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?: error("You are not in the game"),
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).send()
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} else {
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PlayerHavePassNotification(
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sendNextTurnNotif()
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}
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is PlayerChoseColorEvent -> {
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if (currentPlayer != event.player) {
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PlayerWasChoseTheCardColorNotification(
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player = event.player,
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color = event.color,
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).send()
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}
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sendNextTurnNotif()
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}
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is PlayerHavePassEvent -> {
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if (currentPlayer == event.player) {
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YourNewCardNotification(
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card = event.takenCard,
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).send()
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} else {
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PlayerHavePassNotification(
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player = event.player,
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).send()
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}
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sendNextTurnNotif()
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}
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is PlayerReadyEvent -> {
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if (currentPlayer != event.player) {
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PlayerWasReadyNotification(
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player = event.player,
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).send()
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}
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}
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is PlayerWinEvent -> {
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PlayerWinNotification(
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player = event.player,
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).send()
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}
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sendNextTurnNotif()
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}
|
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|
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is PlayerReadyEvent -> {
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if (currentPlayer != event.player) {
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PlayerWasReadyNotification(
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player = event.player,
|
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).send()
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}
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}
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|
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is PlayerWinEvent -> {
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PlayerWinNotification(
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player = event.player,
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).send()
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}
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}
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}
|
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@@ -9,6 +9,7 @@ import eventDemo.app.event.event.PlayerWinEvent
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import eventDemo.app.event.projection.GameState
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import eventDemo.app.event.projection.GameStateRepository
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import io.github.oshai.kotlinlogging.KotlinLogging
|
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import io.github.oshai.kotlinlogging.withLoggingContext
|
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|
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class ReactionEventListener(
|
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private val eventBus: GameEventBus,
|
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@@ -24,13 +25,15 @@ class ReactionEventListener(
|
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|
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fun init() {
|
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eventBus.subscribe(priority) { event: GameEvent ->
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val state = gameStateRepository.getUntil(event)
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sendStartGameEvent(state, event)
|
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sendWinnerEvent(state, event)
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withLoggingContext("event" to event.toString()) {
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val state = gameStateRepository.getUntil(event)
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sendStartGameEvent(state, event)
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sendWinnerEvent(state)
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}
|
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}
|
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}
|
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|
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private suspend fun sendStartGameEvent(
|
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private fun sendStartGameEvent(
|
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state: GameState,
|
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event: GameEvent,
|
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) {
|
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@@ -44,12 +47,8 @@ class ReactionEventListener(
|
||||
)
|
||||
}
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
message = "Reaction event was Send"
|
||||
payload = mapOf("reactionEvent" to reactionEvent)
|
||||
}
|
||||
} else {
|
||||
if (event is PlayerReadyEvent) {
|
||||
@@ -58,10 +57,7 @@ class ReactionEventListener(
|
||||
}
|
||||
}
|
||||
|
||||
private fun sendWinnerEvent(
|
||||
state: GameState,
|
||||
event: GameEvent,
|
||||
) {
|
||||
private fun sendWinnerEvent(state: GameState) {
|
||||
val winner = state.playerHasNoCardLeft().firstOrNull()
|
||||
if (winner != null) {
|
||||
val reactionEvent =
|
||||
@@ -74,12 +70,8 @@ class ReactionEventListener(
|
||||
}
|
||||
|
||||
logger.atInfo {
|
||||
message = "Reaction event was Send $reactionEvent on reaction of: $event"
|
||||
payload =
|
||||
mapOf(
|
||||
"event" to event,
|
||||
"reactionEvent" to reactionEvent,
|
||||
)
|
||||
message = "Reaction event was Send"
|
||||
payload = mapOf("reactionEvent" to reactionEvent)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
package eventDemo.app.eventListener
|
||||
|
||||
import eventDemo.app.notification.CommandSuccessNotification
|
||||
import eventDemo.app.notification.Notification
|
||||
import eventDemo.libs.command.CommandId
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
import kotlinx.coroutines.channels.SendChannel
|
||||
|
||||
private fun SendChannel<Notification>.successNotifier(commandId: CommandId): suspend () -> Unit =
|
||||
{
|
||||
val logger = KotlinLogging.logger { }
|
||||
CommandSuccessNotification(commandId = commandId)
|
||||
.let { notification ->
|
||||
logger.atDebug {
|
||||
message = "Notification SUCCESS sent"
|
||||
payload =
|
||||
mapOf(
|
||||
"notification" to notification,
|
||||
"commandId" to commandId,
|
||||
)
|
||||
}
|
||||
send(notification)
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package eventDemo.libs.command
|
||||
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
import io.github.oshai.kotlinlogging.withLoggingContext
|
||||
import kotlinx.coroutines.channels.ReceiveChannel
|
||||
|
||||
/**
|
||||
@@ -20,15 +21,14 @@ class CommandStreamChannel<C : Command>(
|
||||
action: CommandBlock<C>,
|
||||
) {
|
||||
for (command in incoming) {
|
||||
try {
|
||||
controller.runOnlyOnce(command) {
|
||||
// Wrap action to add logs
|
||||
runAndLogStatus(command, action)
|
||||
}
|
||||
} catch (e: CommandRunnerController.Exception) {
|
||||
logger.atWarn {
|
||||
message = e.message
|
||||
payload = mapOf("command" to command)
|
||||
withLoggingContext("command" to command.toString()) {
|
||||
try {
|
||||
controller.runOnlyOnce(command) {
|
||||
// Wrap action to add logs
|
||||
runAndLogStatus(command, action)
|
||||
}
|
||||
} catch (e: CommandRunnerController.Exception) {
|
||||
logger.warn { e.message }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -40,16 +40,9 @@ class CommandStreamChannel<C : Command>(
|
||||
) {
|
||||
val actionResult = runCatching { action(command) }
|
||||
if (actionResult.isFailure) {
|
||||
logger.atWarn {
|
||||
message = "Compute command FAILED: $command"
|
||||
payload = mapOf("command" to command)
|
||||
cause = actionResult.exceptionOrNull()
|
||||
}
|
||||
logger.warn(actionResult.exceptionOrNull()) { "Compute command FAILED" }
|
||||
} else if (actionResult.isSuccess) {
|
||||
logger.atInfo {
|
||||
message = "Compute command SUCCESS: $command"
|
||||
payload = mapOf("command" to command)
|
||||
}
|
||||
logger.info { "Compute command SUCCESS" }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
import io.github.oshai.kotlinlogging.withLoggingContext
|
||||
import kotlinx.coroutines.runBlocking
|
||||
|
||||
class EventBusInMemory<E : Event<ID>, ID : AggregateId> : EventBus<E, ID> {
|
||||
@@ -10,7 +11,9 @@ class EventBusInMemory<E : Event<ID>, ID : AggregateId> : EventBus<E, ID> {
|
||||
.sortedByDescending { (priority, _) -> priority }
|
||||
.forEach { (_, block) ->
|
||||
runBlocking {
|
||||
block(event)
|
||||
withLoggingContext("event" to event.toString()) {
|
||||
block(event)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
import io.github.oshai.kotlinlogging.withLoggingContext
|
||||
import java.util.Queue
|
||||
import java.util.concurrent.ConcurrentLinkedQueue
|
||||
|
||||
@@ -16,15 +17,16 @@ class EventStreamInMemory<E : Event<*>> : EventStream<E> {
|
||||
override fun publish(event: E) {
|
||||
if (events.none { it.eventId == event.eventId }) {
|
||||
events.add(event)
|
||||
logger.atInfo {
|
||||
message = "Event published: $event"
|
||||
payload = mapOf("event" to event)
|
||||
}
|
||||
logger.info { "Event published" }
|
||||
}
|
||||
}
|
||||
|
||||
override fun publish(vararg events: E) {
|
||||
events.forEach { publish(it) }
|
||||
events.forEach {
|
||||
withLoggingContext("event" to it.toString()) {
|
||||
publish(it)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun readAll(): Set<E> =
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package eventDemo.libs.event
|
||||
|
||||
import io.github.oshai.kotlinlogging.KotlinLogging
|
||||
import io.github.oshai.kotlinlogging.withLoggingContext
|
||||
import java.util.concurrent.ConcurrentHashMap
|
||||
import java.util.concurrent.atomic.AtomicInteger
|
||||
|
||||
@@ -9,9 +10,11 @@ class VersionBuilderLocal : VersionBuilder {
|
||||
private val versions: ConcurrentHashMap<AggregateId, AtomicInteger> = ConcurrentHashMap()
|
||||
|
||||
override fun buildNextVersion(aggregateId: AggregateId): Int =
|
||||
versionOfAggregate(aggregateId)
|
||||
.addAndGet(1)
|
||||
.also { logger.debug { "New version $it" } }
|
||||
withLoggingContext("aggregateId" to aggregateId.toString()) {
|
||||
versionOfAggregate(aggregateId)
|
||||
.addAndGet(1)
|
||||
.also { logger.debug { "New event version $it" } }
|
||||
}
|
||||
|
||||
override fun getLastVersion(aggregateId: AggregateId): Int =
|
||||
versionOfAggregate(aggregateId).toInt()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<configuration>
|
||||
<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
|
||||
<encoder>
|
||||
<pattern>%d{YYYY-MM-dd HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n</pattern>
|
||||
<pattern>%d{YYYY-MM-dd HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n > MDC=%mdc%n</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
<root level="trace">
|
||||
|
||||
Reference in New Issue
Block a user