Create test for complete game

create notifications for reply the players
implement notifications on GameEventPlayerNotificationListener
add priority to the eventbus.subscribe()
improve JWT creation
update libs koin + ktor
remove output of GameCommandStream
improve logs
create a function disableShuffleDeck to disable the shuffle of the deck (for tests)
This commit is contained in:
2025-03-08 01:07:45 +01:00
parent 99f0760d3c
commit 51d857513c
55 changed files with 659 additions and 235 deletions

View File

@@ -55,9 +55,9 @@ class DeckTest :
modifiedDeck.discard.size shouldBeExactly 0
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7) - 1
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
assertNotNull(modifiedDeck.playersHands[firstPlayer]).size shouldBeExactly 7 + 1
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 7 + 1
modifiedDeck.playersHands
.filterKeys { it != firstPlayer }
.filterKeys { it != firstPlayer.id }
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
}
@@ -70,16 +70,16 @@ class DeckTest :
val firstPlayer = players.first()
// When
val card = deck.playersHands[firstPlayer]!!.first()
val card = deck.playersHands.getHand(firstPlayer)!!.first()
val modifiedDeck = deck.putOneCardFromHand(firstPlayer, card)
// Then
modifiedDeck.discard.size shouldBeExactly 1
modifiedDeck.stack.size shouldBeExactly totalCardsNumber - (playerNumbers * 7)
modifiedDeck.playersHands.size shouldBeExactly playerNumbers
assertNotNull(modifiedDeck.playersHands[firstPlayer]).size shouldBeExactly 6
assertNotNull(modifiedDeck.playersHands.getHand(firstPlayer)).size shouldBeExactly 6
modifiedDeck.playersHands
.filterKeys { it != firstPlayer }
.filterKeys { it != firstPlayer.id }
.forEach { (_, cards) -> cards.size shouldBeExactly 7 }
modifiedDeck.allCardCount() shouldBeExactly totalCardsNumber
}