Create test for complete game

create notifications for reply the players
implement notifications on GameEventPlayerNotificationListener
add priority to the eventbus.subscribe()
improve JWT creation
update libs koin + ktor
remove output of GameCommandStream
improve logs
create a function disableShuffleDeck to disable the shuffle of the deck (for tests)
This commit is contained in:
2025-03-08 01:07:45 +01:00
parent 99f0760d3c
commit 51d857513c
55 changed files with 659 additions and 235 deletions

View File

@@ -5,7 +5,9 @@ import eventDemo.app.command.gameSocket
import eventDemo.app.eventListener.GameEventPlayerNotificationListener
import io.ktor.server.application.Application
import io.ktor.server.routing.routing
import kotlinx.coroutines.DelicateCoroutinesApi
@OptIn(DelicateCoroutinesApi::class)
fun Application.declareWebSocketsGameRoute(
playerNotificationListener: GameEventPlayerNotificationListener,
commandHandler: GameCommandHandler,