create GameStateRepositoryInRedis
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@@ -5,11 +5,11 @@ import eventDemo.business.entity.Player
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import eventDemo.business.event.GameEventHandler
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import eventDemo.business.event.event.NewPlayerEvent
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import eventDemo.business.event.projection.gameState.GameStateRepository
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import eventDemo.configuration.injection.Configuration
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import eventDemo.configuration.injection.appKoinModule
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import io.kotest.core.spec.style.FunSpec
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import io.kotest.matchers.collections.shouldHaveSize
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import io.kotest.matchers.equals.shouldBeEqual
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import io.mockk.mockk
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import kotlinx.coroutines.DelicateCoroutinesApi
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import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.joinAll
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@@ -26,7 +26,7 @@ class GameStateRepositoryTest :
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test("GameStateRepository should build the projection when a new event occurs") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule(mockk(relaxed = true))) }.koin.apply {
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koinApplication { modules(appKoinModule(Configuration("redis://localhost:6379"))) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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eventHandler
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@@ -45,7 +45,7 @@ class GameStateRepositoryTest :
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test("get should build the last version of the state") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule(mockk(relaxed = true))) }.koin.apply {
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koinApplication { modules(appKoinModule(Configuration("redis://localhost:6379"))) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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@@ -70,7 +70,7 @@ class GameStateRepositoryTest :
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test("getUntil should build the state until the event") {
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repeat(10) {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule(mockk(relaxed = true))) }.koin.apply {
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koinApplication { modules(appKoinModule(Configuration("redis://localhost:6379"))) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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@@ -99,7 +99,7 @@ class GameStateRepositoryTest :
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test("getUntil should be concurrently secure") {
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val aggregateId = GameId()
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koinApplication { modules(appKoinModule(mockk(relaxed = true))) }.koin.apply {
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koinApplication { modules(appKoinModule(Configuration("redis://localhost:6379"))) }.koin.apply {
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val repo = get<GameStateRepository>()
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val eventHandler = get<GameEventHandler>()
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