Add AggregateID for the PlayerNotificationEventListener and CommandHandler
This commit is contained in:
@@ -7,5 +7,5 @@ import eventDemo.libs.event.EventBus
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import eventDemo.libs.event.EventBusInMemory
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class GameEventBusInMemory :
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GameEventBus,
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EventBus<GameEvent, GameId> by EventBusInMemory<GameEvent, GameId>()
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GameEventBus(),
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EventBus<GameEvent, GameId> by EventBusInMemory()
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@@ -1,12 +1,16 @@
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package eventDemo.adapter.interfaceLayer
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import eventDemo.business.command.GameCommandHandler
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import eventDemo.business.entity.GameId
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import eventDemo.business.entity.Player
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import eventDemo.business.event.eventListener.PlayerNotificationEventListener
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import eventDemo.business.notification.Notification
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import eventDemo.configuration.ktor.BadRequestException
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import eventDemo.configuration.ktor.HttpErrorBadRequest
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import eventDemo.libs.fromFrameChannel
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import eventDemo.libs.toObjectChannel
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import io.github.oshai.kotlinlogging.withLoggingContext
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import io.ktor.http.parameters
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import io.ktor.server.application.ApplicationCall
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import io.ktor.server.auth.authenticate
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import io.ktor.server.auth.jwt.JWTPrincipal
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@@ -18,6 +22,7 @@ import kotlinx.coroutines.GlobalScope
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import kotlinx.coroutines.channels.SendChannel
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import kotlinx.coroutines.channels.trySendBlocking
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import kotlinx.coroutines.launch
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import java.util.UUID
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@DelicateCoroutinesApi
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fun Route.gameWebSocket(
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@@ -25,18 +30,27 @@ fun Route.gameWebSocket(
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commandHandler: GameCommandHandler,
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) {
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authenticate {
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webSocket("/game") {
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webSocket("/game/{id}") {
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val currentPlayer = call.getPlayer()
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val gameId =
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call.parameters["id"]?.let { GameId(UUID.fromString(it)) }
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?: throw BadRequestException(HttpErrorBadRequest("No ID fore the game"))
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val outgoingFrameChannel: SendChannel<Notification> = fromFrameChannel(outgoing)
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withLoggingContext("currentPlayer" to currentPlayer.toString()) {
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GlobalScope.launch {
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commandHandler.handle(
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currentPlayer,
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gameId,
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toObjectChannel(incoming),
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outgoingFrameChannel,
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)
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}
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playerNotificationListener.startListening({ outgoingFrameChannel.trySendBlocking(it) }, currentPlayer)
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playerNotificationListener.startListening(
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{ outgoingFrameChannel.trySendBlocking(it) },
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currentPlayer,
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gameId,
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)
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}
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}
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}
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@@ -1,6 +1,7 @@
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package eventDemo.business.command
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import eventDemo.business.command.command.GameCommand
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import eventDemo.business.entity.GameId
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import eventDemo.business.entity.Player
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import eventDemo.business.event.GameEventBus
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import eventDemo.business.event.GameEventHandler
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@@ -55,15 +56,24 @@ class GameCommandHandler(
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*/
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suspend fun handle(
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player: Player,
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gameId: GameId,
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incomingCommandChannel: ReceiveChannel<GameCommand>,
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channelNotification: SendChannel<Notification>,
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) {
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commandStreamChannel.process(incomingCommandChannel) { command ->
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withLoggingContext("command" to command.toString()) {
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if (command.payload.aggregateId.id != gameId.id) {
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logger.warn { "Handle command Refuse, the gameId of the command is not the same" }
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channelNotification.sendError(command)("The gameId in the command does not match with your game")
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return@process
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}
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if (command.payload.player.id != player.id) {
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logger.warn { "Handle command Refuse, the player of the command is not the same" }
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channelNotification.sendError(command)("You are not the author of this command")
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} else {
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return@process
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}
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logger.info { "Handle command" }
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try {
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val eventBuilder = runner.run(command)
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@@ -79,7 +89,6 @@ class GameCommandHandler(
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}
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}
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}
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}
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}
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private fun SendChannel<Notification>.sendSuccess(commandId: CommandId): suspend () -> Unit =
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@@ -3,5 +3,13 @@ package eventDemo.business.event
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import eventDemo.business.entity.GameId
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import eventDemo.business.event.event.GameEvent
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import eventDemo.libs.event.EventBus
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import java.util.UUID
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interface GameEventBus : EventBus<GameEvent, GameId>
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abstract class GameEventBus :
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EventBus<GameEvent, GameId>,
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Comparable<GameEventBus> {
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private val instanceId: UUID = UUID.randomUUID()
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override fun compareTo(other: GameEventBus): Int =
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compareValues(instanceId, other.instanceId)
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}
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@@ -24,8 +24,8 @@ data class GameStartedEvent(
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fun new(
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id: GameId,
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players: Set<Player>,
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shuffleIsDisabled: Boolean = isDisabled,
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version: Int,
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shuffleIsDisabled: Boolean = isDisabled,
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): GameStartedEvent =
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GameStartedEvent(
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aggregateId = id,
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@@ -1,6 +1,7 @@
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package eventDemo.business.event.eventListener
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import eventDemo.business.entity.Card
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import eventDemo.business.entity.GameId
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import eventDemo.business.entity.Player
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import eventDemo.business.event.GameEventBus
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import eventDemo.business.event.event.CardIsPlayedEvent
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@@ -35,9 +36,14 @@ class PlayerNotificationEventListener(
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fun startListening(
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outgoingNotification: (Notification) -> Unit,
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currentPlayer: Player,
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gameId: GameId,
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) {
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eventBus.subscribe { event: GameEvent ->
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withLoggingContext("event" to event.toString()) {
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if (event.aggregateId != gameId) {
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return@subscribe
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}
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val currentState = gameStateRepository.getUntil(event)
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fun Notification.send() {
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@@ -10,6 +10,7 @@ import eventDemo.business.event.projection.GameState
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import eventDemo.business.event.projection.GameStateRepository
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import io.github.oshai.kotlinlogging.KotlinLogging
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import io.github.oshai.kotlinlogging.withLoggingContext
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import java.util.concurrent.ConcurrentSkipListSet
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class ReactionEventListener(
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private val eventBus: GameEventBus,
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@@ -19,11 +20,13 @@ class ReactionEventListener(
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) {
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companion object Config {
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const val DEFAULT_PRIORITY = -1000
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val registeredListeners = ConcurrentSkipListSet<GameEventBus>()
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}
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private val logger = KotlinLogging.logger { }
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fun init() {
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if (registeredListeners.add(eventBus)) {
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eventBus.subscribe(priority) { event: GameEvent ->
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withLoggingContext("event" to event.toString()) {
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val state = gameStateRepository.getUntil(event)
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@@ -31,6 +34,9 @@ class ReactionEventListener(
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sendWinnerEvent(state)
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}
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}
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} else {
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logger.error { "${this::class.java.simpleName} is already init for this bus" }
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}
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}
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private fun sendStartGameEvent(
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@@ -10,6 +10,7 @@ import io.ktor.server.plugins.cors.routing.CORS
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import io.ktor.server.plugins.statuspages.StatusPages
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import io.ktor.server.resources.Resources
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import io.ktor.server.response.respondText
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import kotlinx.serialization.Serializable
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fun Application.configureHttpRouting() {
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install(CORS) {
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@@ -38,13 +39,14 @@ class BadRequestException(
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val httpError: HttpErrorBadRequest,
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) : Exception()
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@Serializable
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class HttpErrorBadRequest(
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statusCode: HttpStatusCode,
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val title: String = statusCode.description,
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val invalidParams: List<InvalidParam>,
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val title: String = HttpStatusCode.BadRequest.description,
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val invalidParams: List<InvalidParam> = emptyList(),
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) {
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val statusCode: Int = statusCode.value
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val statusCode: Int = HttpStatusCode.BadRequest.value
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@Serializable
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data class InvalidParam(
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val name: String,
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val reason: String,
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@@ -34,10 +34,19 @@ class GameCommandHandlerTest :
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val channelCommand = Channel<GameCommand>(Channel.BUFFERED)
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val channelNotification = Channel<Notification>(Channel.BUFFERED)
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ReactionEventListener(get(), get(), get()).init()
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notificationListener.startListening({ channelNotification.trySendBlocking(it) }, player)
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notificationListener.startListening(
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{ channelNotification.trySendBlocking(it) },
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player,
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gameId,
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)
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GlobalScope.launch {
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commandHandler.handle(player, channelCommand, channelNotification)
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commandHandler.handle(
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player,
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gameId,
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channelCommand,
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channelNotification,
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)
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}
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IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(gameId, player)).also { sendCommand ->
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@@ -48,7 +48,7 @@ class GameSimulationTest :
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test("Simulation of a game") {
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withTimeout(2.seconds) {
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disableShuffleDeck()
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val id = GameId()
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val gameId = GameId()
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val player1 = Player(name = "Nikola")
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val player2 = Player(name = "Einstein")
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val channelCommand1 = Channel<GameCommand>(Channel.BUFFERED)
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@@ -61,7 +61,7 @@ class GameSimulationTest :
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val player1Job =
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launch {
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IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player1)).also { sendCommand ->
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IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(gameId, player1)).also { sendCommand ->
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channelCommand1.send(sendCommand)
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channelNotification1.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -74,7 +74,7 @@ class GameSimulationTest :
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channelNotification1.receive().let {
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assertIs<PlayerAsJoinTheGameNotification>(it).player shouldBeEqual player2
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}
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IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player1)).also { sendCommand ->
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IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(gameId, player1)).also { sendCommand ->
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channelCommand1.send(sendCommand)
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channelNotification1.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -94,7 +94,7 @@ class GameSimulationTest :
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}
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}
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IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player1, player1Hand.first())).also { sendCommand ->
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IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(gameId, player1, player1Hand.first())).also { sendCommand ->
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channelCommand1.send(sendCommand)
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channelNotification1.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -118,7 +118,7 @@ class GameSimulationTest :
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val player2Job =
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launch {
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delay(100)
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IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(id, player2)).also { sendCommand ->
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IWantToJoinTheGameCommand(IWantToJoinTheGameCommand.Payload(gameId, player2)).also { sendCommand ->
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channelCommand2.send(sendCommand)
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channelNotification2.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -132,7 +132,7 @@ class GameSimulationTest :
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assertIs<PlayerWasReadyNotification>(it).player shouldBeEqual player1
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}
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IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(id, player2)).also { sendCommand ->
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IamReadyToPlayCommand(IamReadyToPlayCommand.Payload(gameId, player2)).also { sendCommand ->
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channelCommand2.send(sendCommand)
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channelNotification2.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -162,7 +162,7 @@ class GameSimulationTest :
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}
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}
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IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(id, player2, player2Hand.first())).also { sendCommand ->
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IWantToPlayCardCommand(IWantToPlayCardCommand.Payload(gameId, player2, player2Hand.first())).also { sendCommand ->
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channelCommand2.send(sendCommand)
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channelNotification2.receive().let {
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assertIs<CommandSuccessNotification>(it).commandId shouldBeEqual sendCommand.id
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@@ -175,14 +175,14 @@ class GameSimulationTest :
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val eventStore by inject<GameEventStore>()
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val playerNotificationListener by inject<PlayerNotificationEventListener>()
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ReactionEventListener(get(), get(), get()).init()
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playerNotificationListener.startListening({ channelNotification1.trySendBlocking(it) }, player1)
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playerNotificationListener.startListening({ channelNotification2.trySendBlocking(it) }, player2)
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playerNotificationListener.startListening({ channelNotification1.trySendBlocking(it) }, player1, gameId)
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playerNotificationListener.startListening({ channelNotification2.trySendBlocking(it) }, player2, gameId)
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GlobalScope.launch(Dispatchers.IO) {
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commandHandler.handle(player1, channelCommand1, channelNotification1)
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commandHandler.handle(player1, gameId, channelCommand1, channelNotification1)
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}
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GlobalScope.launch(Dispatchers.IO) {
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commandHandler.handle(player2, channelCommand2, channelNotification2)
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commandHandler.handle(player2, gameId, channelCommand2, channelNotification2)
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}
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joinAll(player1Job, player2Job)
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@@ -192,9 +192,9 @@ class GameSimulationTest :
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eventStore = eventStore,
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initialStateBuilder = { aggregateId: GameId -> GameState(aggregateId) },
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applyToProjection = GameState::apply,
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).getLast(id)
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).getLast(gameId)
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state.aggregateId shouldBeEqual id
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state.aggregateId shouldBeEqual gameId
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assertTrue(state.isStarted)
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state.players shouldBeEqual setOf(player1, player2)
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state.readyPlayers shouldBeEqual setOf(player1, player2)
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@@ -79,8 +79,8 @@ class GameStateRouteTest :
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GameStartedEvent.new(
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gameId,
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setOf(player1, player2),
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shuffleIsDisabled = true,
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it,
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shuffleIsDisabled = true,
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)
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}
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delay(100)
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