Add AggregateID for the PlayerNotificationEventListener and CommandHandler
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@@ -79,8 +79,8 @@ class GameStateRouteTest :
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GameStartedEvent.new(
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gameId,
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setOf(player1, player2),
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shuffleIsDisabled = true,
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it,
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shuffleIsDisabled = true,
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)
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}
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delay(100)
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